Player Matchup

Set
Set
GnarSkittles
Set
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 214L
1,528 Elo+
Party 2
Janus
Janus
Toolybag
Janus
Level 55
God Stats
1W - 3L
1,236 SR
Queue Stats
246W - 269L
1,502 Elo+
Party 2
Mulan
Mulan
sxcbbyangel
Mulan
Level 116
God Stats
34W - 6L
1,630 SR
Queue Stats
1,080W - 208L
1,721 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,584 Elo+

VS

Team Averages
Level 63
1,299 SR
1,435 Elo+
Fenrir
Fenrir
BoneDaddyy
Fenrir
Level 36
God Stats
3W - 7L
1,334 SR
Queue Stats
65W - 117L
1,466 Elo+
Party 1
Kukulkan
Kukulkan
ONE4ndONLY94
Kukulkan
Level 68
God Stats
0W - 5L
1,062 SR
Queue Stats
10W - 26L
1,340 Elo+
Party 1
Ymir
Ymir
SpartanEidolon
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 4
8,716
623
10,059
8,869
4,235
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Toolybag
Janus
13
2 / 0 / 8
9,190
656
6,018
5,133
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
5 / 2 / 5
9,827
702
10,600
10,988
8,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BoneDaddyy
Fenrir
11
3 / 5 / 1
8,680
620
6,916
14,150
8,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Kukulkan
ONE4ndONLY94
Kukulkan
11
1 / 2 / 2
8,287
592
4,479
6,381
2,147
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 3
8,450
604
4,444
10,525
8,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
10
Kills
4
4
Deaths
10
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BoneDaddyy
Fenrir
3
5
1
0.7
W
3
2
4
2.5
L
Kukulkan
ONE4ndONLY94
Kukulkan
1
2
2
1
L
0
3
3
0.5
W
Janus
Toolybag
Janus
2
0
8
6
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,677
Damage
15,839
24,990
Taken
31,056
14,009
Mitigated
18,799
8,203
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BoneDaddyy
Fenrir
6,916
1,357
0
4,855
14,150
8,068
0
2,442
11,485
0
21,644
W
10,059
4,760
0
2,792
8,869
4,235
546
3,578
5,141
0
26,192
L
Kukulkan
ONE4ndONLY94
Kukulkan
4,479
65
0
0
6,381
2,147
0
646
5,694
29,831
0
L
4,444
975
0
2,642
10,525
8,584
0
2,487
7,777
17,196
0
W
Janus
Toolybag
Janus
6,018
718
0
500
5,133
1,681
374
1,975
3,083
30,863
0
W
10,600
1,395
524
4,387
10,988
8,093
184
3,585
7,228
0
50,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,733
Gold Earned
25,417
158
Minions Killed
120
0
Camps Cleared
0
750,828
Distance Traveled
729,924
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,680
620
38
3
0
228,101
6
W
Set
8,716
623
37
3
0
245,708
4
L
Kukulkan
8,287
592
71
5
0
252,817
1
L
Ymir
8,450
604
11
1
0
249,006
6
W
Janus
9,190
656
61
4
0
245,655
1
W
Mulan
9,827
702
60
4
0
259,465
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role