Player Matchup

Merlin
Merlin
DJbutteredham
Merlin
Level 12
God Stats
0W - 5L
1,740 SR
Queue Stats
61W - 119L
1,245 Elo+
Party 2
Achilles
Achilles
Itz Shrillz
Achilles
Level 83
God Stats
4W - 1L
1,799 SR
Queue Stats
236W - 290L
1,385 Elo+
Party 2
Fenrir
Fenrir
vNoHxPE4442
Fenrir
Level 7
God Stats
0W - 1L
1,137 SR
Queue Stats
0W - 9L
1,193 Elo+
Party 2
Team Averages
Level 34
1,559 SR
1,275 Elo+

VS

Team Averages
Level 26
1,355 SR
1,447 Elo+
Khepri
Khepri
CanUMakeMagic
Khepri
Level 28
God Stats
24W - 18L
1,459 SR
Queue Stats
390W - 444L
1,349 Elo+
Party 1
Janus
Janus
Pcnc Bandit
Janus
Level 29
God Stats
1W - 2L
1,508 SR
Queue Stats
90W - 94L
1,594 Elo+
Solo
Danzaburou
Danzaburou
rawiswar49r
Danzaburou
Level 20
God Stats
24W - 29L
1,098 SR
Queue Stats
714W - 802L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 5
11,643
554
6,064
10,266
3,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Achilles
Itz Shrillz
Achilles
17
8 / 7 / 1
13,719
653
17,533
18,799
15,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
12
1 / 9 / 3
10,851
517
4,288
14,594
5,457
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
13,485
642
7,572
12,239
11,498
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
9 / 5 / 8
14,759
703
14,068
12,774
4,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
rawiswar49r
Danzaburou
17
6 / 2 / 12
14,396
686
12,446
12,235
5,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
9
Kills
20
20
Deaths
9
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
0
4
5
0.63
L
Achilles
Itz Shrillz
Achilles
8
7
1
1.21
W
9
5
8
2.6
W
Danzaburou
rawiswar49r
Danzaburou
6
2
12
6
L
Fenrir
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,885
Damage
34,086
43,659
Taken
37,248
24,631
Mitigated
21,795
8,642
Healing
9,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,572
822
1,680
1,834
12,239
11,498
224
1,802
10,412
30,749
0
L
6,064
505
0
2,707
10,266
3,285
0
5,904
4,186
40,657
0
L
Achilles
Itz Shrillz
Achilles
17,533
6,457
0
4,328
18,799
15,889
0
7,717
10,739
0
64,042
W
14,068
1,802
265
2,344
12,774
4,775
337
1,779
10,995
75,211
0
W
Danzaburou
rawiswar49r
Danzaburou
12,446
8,052
0
2,990
12,235
5,522
1,671
2,507
9,678
0
67,148
L
Fenrir
4,288
1,523
0
1,607
14,594
5,457
0
7,306
7,034
0
11,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
42,640
143
Minions Killed
216
0
Camps Cleared
0
1,110,033
Distance Traveled
1,080,839
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,485
642
29
1
0
377,004
2
L
Merlin
11,643
554
60
3
0
356,450
5
L
Achilles
13,719
653
71
3
0
375,527
3
W
Janus
14,759
703
107
5
0
348,861
4
W
Danzaburou
14,396
686
80
4
0
354,974
0
L
Fenrir
10,851
517
12
1
0
378,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role