Player Matchup

Ares
Ares
Platinum I
Bongolian
Ares
Platinum I
Level 128
God Stats
4W - 2L
1,798 SR
Queue Stats
139W - 109L
2,089 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
BulgeMcSwaginton
Tsukuyomi
Diamond IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Diamond III
Gingy
Raijin
Diamond III
Level 160
God Stats
44W - 30L
1,630 SR
Queue Stats
485W - 472L
2,133 MMR
Solo
Danzaburou
Danzaburou
Diamond I
Lakesides
Danzaburou
Diamond I
Level 158
God Stats
27W - 21L
1,720 SR
Queue Stats
439W - 406L
2,507 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Ruhsetti
Cu Chulainn
Diamond III
Level 156
God Stats
7W - 8L
1,208 SR
Queue Stats
546W - 523L
2,213 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 150
1,571 SR
2,088 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 104
1,755 SR
2,006 MMR
Cabrakan
Cabrakan
Diamond III
KÒBE
Cabrakan
Diamond III
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
2,269 MMR
Party 1
Anhur
Anhur
Diamond IV
Nerotistical
Anhur
Diamond IV
Level 73
God Stats
64W - 52L
1,768 SR
Queue Stats
577W - 548L
2,112 MMR
Solo
Nemesis
Nemesis
Masters
ScaryD
Nemesis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Diamond IV
Zexxet
Chernobog
Diamond IV
Level 158
God Stats
5W - 3L
1,980 SR
Queue Stats
136W - 118L
2,182 MMR
Party 1
Ganesha
Ganesha
Platinum V
dsDonny
Ganesha
Platinum V
Level 69
God Stats
7W - 6L
2,029 SR
Queue Stats
159W - 153L
1,966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 1 / 18
11,503
548
8,004
16,458
16,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
20
8 / 4 / 13
12,547
597
13,514
17,098
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Raijin
Gingy
Raijin
19
8 / 4 / 10
12,658
603
12,129
11,292
3,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Lakesides
Danzaburou
19
8 / 0 / 9
12,663
603
14,101
13,116
5,846
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Ruhsetti
Cu Chulainn
18
3 / 3 / 11
11,841
564
9,014
22,870
21,141
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
Guan YuSobekScyllaYmir

VS

Bans
PersephoneSetThothJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
KÒBE
Cabrakan
17
4 / 5 / 2
11,095
528
13,830
15,612
20,440
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 7 / 4
9,322
444
6,674
13,849
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
ScaryD
Nemesis
18
6 / 7 / 4
11,426
544
10,160
18,329
8,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chernobog
Zexxet
Chernobog
16
1 / 5 / 0
9,883
471
7,152
14,088
6,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
dsDonny
Ganesha
13
0 / 5 / 5
8,695
414
6,367
16,576
16,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
29
Kills
12
12
Deaths
29
61
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ares
2
1
18
11
W
Tsukuyomi
8
4
13
3.63
W
Raijin
Gingy
Raijin
8
4
10
3.25
L
Cabrakan
KÒBE
Cabrakan
4
5
2
1
W
Danzaburou
Lakesides
Danzaburou
8
0
9
12.5
L
1
7
4
0.43
W
Cu Chulainn
Ruhsetti
Cu Chulainn
3
3
11
2.83
L
Nemesis
ScaryD
Nemesis
6
7
4
1.14
L
Chernobog
Zexxet
Chernobog
1
5
0
0.2
L
Ganesha
dsDonny
Ganesha
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,762
Damage
44,183
80,834
Taken
78,454
54,438
Mitigated
56,192
31,986
Healing
17,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,004
549
0
3,866
16,458
16,349
284
3,545
12,839
23,060
0
W
Tsukuyomi
13,514
3,582
0
5,465
17,098
7,222
2,392
3,498
13,530
0
92,980
W
Raijin
Gingy
Raijin
12,129
1,017
0
2,292
11,292
3,880
998
3,709
7,509
95,207
0
L
Cabrakan
KÒBE
Cabrakan
13,830
1,585
0
3,896
15,612
20,440
285
2,327
13,199
76,965
0
W
Danzaburou
Lakesides
Danzaburou
14,101
7,397
0
9,618
13,116
5,846
3,954
3,532
9,518
0
103,736
L
6,674
2,744
0
2,274
13,849
4,342
0
2,724
11,037
0
63,744
W
Cu Chulainn
Ruhsetti
Cu Chulainn
9,014
1,716
0
10,745
22,870
21,141
373
10,412
12,155
0
64,249
L
Nemesis
ScaryD
Nemesis
10,160
3,936
0
5,178
18,329
8,578
567
4,865
13,388
0
82,976
L
Chernobog
Zexxet
Chernobog
7,152
4,901
0
5,304
14,088
6,093
0
2,217
11,793
0
73,033
L
Ganesha
dsDonny
Ganesha
6,367
107
0
1,332
16,576
16,739
0
7,513
8,548
24,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,212
Gold Earned
50,421
552
Minions Killed
593
0
Camps Cleared
0
2,111,655
Distance Traveled
1,890,545
31
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,503
548
18
1
0
423,279
6
W
Tsukuyomi
12,547
597
127
6
0
482,411
6
W
Raijin
12,658
603
159
8
0
364,571
8
L
Cabrakan
11,095
528
161
8
0
350,835
6
W
Danzaburou
12,663
603
139
7
0
403,529
7
L
Anhur
9,322
444
125
6
0
366,493
4
W
Cu Chulainn
11,841
564
109
5
0
437,865
4
L
Nemesis
11,426
544
148
7
0
424,899
5
L
Chernobog
9,883
471
149
7
0
358,741
7
L
Ganesha
8,695
414
10
0
0
389,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role