Player Matchup

Hachiman
Hachiman
GameStonker
Hachiman
Level 18
God Stats
2W - 1L
1,260 SR
Queue Stats
55W - 28L
1,783 Elo+
Solo
Danzaburou
Danzaburou
SayGod
Danzaburou
Level 29
God Stats
11W - 3L
1,522 SR
Queue Stats
152W - 177L
1,475 Elo+
Solo
Anubis
Anubis
Slyyster
Anubis
Level 15
God Stats
36W - 24L
1,330 SR
Queue Stats
227W - 230L
1,452 Elo+
Solo
Ganesha
Ganesha
Wollypop
Ganesha
Level 6
God Stats
39W - 21L
1,500 SR
Queue Stats
347W - 219L
1,713 Elo+
Solo
Set
Set
jubquafius
Set
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
321W - 334L
1,455 Elo+
Solo
Team Averages
Level 19
1,422 SR
1,576 Elo+

VS

Team Averages
Level 16
1,520 SR
1,469 Elo+
Olorun
Olorun
GustavPopovich
Olorun
Level 6
God Stats
1W - 3L
1,706 SR
Queue Stats
1W - 6L
1,331 Elo+
Solo
King Arthur
King Arthur
MehranTX07
King Arthur
Level 6
God Stats
0W - 4L
1,184 SR
Queue Stats
17W - 27L
1,243 Elo+
Solo
Arachne
Arachne
SenorRobot
Arachne
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Soulbourne
The Morrigan
Level 12
God Stats
5W - 10L
1,376 SR
Queue Stats
20W - 19L
1,543 Elo+
Solo
Eset
Eset
Tsukiyeaux
Eset
Level 26
God Stats
7W - 2L
1,835 SR
Queue Stats
269W - 168L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GameStonker
Hachiman
20
22 / 0 / 2
14,958
748
25,955
20,659
10,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SayGod
Danzaburou
20
11 / 4 / 2
14,534
727
15,521
13,168
5,656
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Slyyster
Anubis
16
3 / 8 / 5
10,679
534
4,021
12,760
5,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ganesha
Wollypop
Ganesha
17
1 / 1 / 19
12,916
646
10,488
15,968
19,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

5
0 / 2 / 0
7,474
374
394
1,840
393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 2
8,253
413
2,281
14,304
4,795
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
MehranTX07
King Arthur
12
1 / 9 / 1
7,647
382
2,845
21,384
7,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
SenorRobot
Arachne
16
5 / 7 / 3
10,392
520
10,271
16,495
8,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
Soulbourne
The Morrigan
5
0 / 5 / 0
5,907
295
785
5,056
671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
7 / 6 / 3
11,432
572
19,957
14,707
5,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
37
Kills
14
15
Deaths
37
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
GameStonker
Hachiman
22
0
2
23
L
1
10
2
0.2
L
King Arthur
MehranTX07
King Arthur
1
9
1
0.17
W
Danzaburou
SayGod
Danzaburou
11
4
2
3
L
Arachne
SenorRobot
Arachne
5
7
3
0.93
W
Anubis
Slyyster
Anubis
3
8
5
0.69
L
The Morrigan
Soulbourne
The Morrigan
0
5
0
0
L
7
6
3
1.42
W
Ganesha
Wollypop
Ganesha
1
1
19
10.5
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,379
Damage
36,139
64,395
Taken
71,946
41,340
Mitigated
26,552
25,440
Healing
9,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
GameStonker
Hachiman
25,955
15,843
0
13,398
20,659
10,581
4,994
5,264
15,097
0
157,508
L
2,281
958
0
515
14,304
4,795
570
1,059
13,245
25,780
0
L
King Arthur
MehranTX07
King Arthur
2,845
559
0
2,022
21,384
7,453
0
3,461
17,884
0
29,492
W
Danzaburou
SayGod
Danzaburou
15,521
7,842
0
3,130
13,168
5,656
3,813
4,118
8,966
0
99,181
L
Arachne
SenorRobot
Arachne
10,271
6,657
0
3,719
16,495
8,274
40
4,058
12,437
0
60,510
W
Anubis
Slyyster
Anubis
4,021
152
0
4,354
12,760
5,646
2,486
7,583
4,727
44,020
0
L
The Morrigan
Soulbourne
The Morrigan
785
172
0
0
5,056
671
0
346
4,710
7,491
287
L
19,957
1,631
627
2,601
14,707
5,359
0
5,546
9,161
87,636
0
W
Ganesha
Wollypop
Ganesha
10,488
615
0
4,161
15,968
19,064
727
5,176
10,450
44,424
0
W
394
87
0
397
1,840
393
0
525
1,271
0
3,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,561
Gold Earned
43,631
522
Minions Killed
389
0
Camps Cleared
0
1,416,297
Distance Traveled
1,403,079
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
14,958
748
221
11
0
367,742
4
L
Olorun
8,253
413
50
3
0
304,513
2
L
King Arthur
7,647
382
49
2
0
261,100
1
W
Danzaburou
14,534
727
165
8
0
304,078
1
L
Arachne
10,392
520
116
6
0
367,694
5
W
Anubis
10,679
534
100
5
0
295,523
0
L
The Morrigan
5,907
295
19
1
0
97,939
0
L
Eset
11,432
572
155
8
0
371,833
7
W
Ganesha
12,916
646
23
1
0
407,386
3
W
Set
7,474
374
13
1
0
41,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role