Player Matchup

Janus
Janus
ForeChin
Janus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,615 Elo+
Party 2
Apollo
Apollo
Methamoth
Apollo
Level 64
God Stats
1W - 1L
1,355 SR
Queue Stats
10W - 4L
1,609 Elo+
Party 2
Loki
Loki
TouchMyDinker
Loki
Level 25
God Stats
3W - 4L
1,442 SR
Queue Stats
173W - 155L
1,580 Elo+
Solo
Mercury
Mercury
WeedThieves
Mercury
Level 23
God Stats
13W - 5L
1,632 SR
Queue Stats
164W - 120L
1,526 Elo+
Solo
Cerberus
Cerberus
killuastrange
Cerberus
Level 27
God Stats
8W - 9L
1,360 SR
Queue Stats
101W - 105L
1,484 Elo+
Solo
Team Averages
Level 28
1,458 SR
1,563 Elo+

VS

Team Averages
Level 17
1,490 SR
1,451 Elo+
Izanami
Izanami
Corpius
Izanami
Level 25
God Stats
24W - 37L
1,381 SR
Queue Stats
32W - 54L
1,279 Elo+
Party 1
Ares
Ares
CrimsonessCross
Ares
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 25L
1,261 Elo+
Party 1
Xbalanque
Xbalanque
Pandasnows
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 40L
1,480 Elo+
Solo
Achilles
Achilles
SkillCosby
Achilles
Level 19
God Stats
11W - 9L
1,571 SR
Queue Stats
155W - 93L
1,631 Elo+
Solo
Scylla
Scylla
normanb7
Scylla
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 36L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ForeChin
Janus
12
3 / 0 / 6
6,808
681
4,852
3,445
861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
Methamoth
Apollo
10
5 / 1 / 6
5,998
600
6,502
6,994
2,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 0 / 0
6,760
676
3,766
4,465
2,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
WeedThieves
Mercury
10
5 / 2 / 2
6,512
651
1,910
5,614
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
killuastrange
Cerberus
9
3 / 2 / 5
5,450
545
4,880
7,841
3,784
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Corpius
Izanami
7
0 / 3 / 0
4,375
438
1,857
6,331
1,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 6 / 3
4,834
483
3,085
8,266
3,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
Pandasnows
Xbalanque
7
2 / 5 / 1
4,844
484
5,348
6,545
1,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
SkillCosby
Achilles
10
3 / 1 / 0
5,600
560
4,360
6,262
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
normanb7
Scylla
8
0 / 4 / 0
4,434
443
1,488
4,897
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
19
Kills
5
5
Deaths
19
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Corpius
Izanami
0
3
0
0
L
0
6
3
0.25
W
Janus
ForeChin
Janus
3
0
6
6
W
Apollo
Methamoth
Apollo
5
1
6
8
L
Xbalanque
Pandasnows
Xbalanque
2
5
1
0.5
L
Achilles
SkillCosby
Achilles
3
1
0
3
W
3
0
0
3
W
Mercury
WeedThieves
Mercury
5
2
2
3
W
Cerberus
killuastrange
Cerberus
3
2
5
2.75
L
Scylla
normanb7
Scylla
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,910
Damage
16,138
28,359
Taken
32,301
10,712
Mitigated
10,718
10,635
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Corpius
Izanami
1,857
1,410
0
2,768
6,331
1,643
0
0
6,006
0
18,598
L
3,085
648
0
560
8,266
3,994
0
3,131
5,135
9,479
0
W
Janus
ForeChin
Janus
4,852
253
0
520
3,445
861
0
1,367
1,902
37,045
0
W
Apollo
Methamoth
Apollo
6,502
4,132
0
3,845
6,994
2,205
456
1,090
5,904
0
26,922
L
Xbalanque
Pandasnows
Xbalanque
5,348
3,766
0
895
6,545
1,358
0
2,708
3,837
0
20,119
L
Achilles
SkillCosby
Achilles
4,360
2,213
0
2,496
6,262
2,391
0
956
5,281
0
26,058
W
3,766
1,033
0
1,975
4,465
2,189
0
0
4,465
0
36,242
W
Mercury
WeedThieves
Mercury
1,910
1,219
0
440
5,614
1,673
399
273
5,341
0
30,152
W
Cerberus
killuastrange
Cerberus
4,880
783
360
3,495
7,841
3,784
29
1,667
6,174
16,476
0
L
Scylla
normanb7
Scylla
1,488
298
0
480
4,897
1,332
0
2,937
1,960
16,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,528
Gold Earned
24,087
308
Minions Killed
172
0
Camps Cleared
0
964,982
Distance Traveled
813,031
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,375
438
33
3
0
126,918
0
L
Ares
4,834
483
18
2
0
148,544
2
W
Janus
6,808
681
76
8
0
222,642
0
W
Apollo
5,998
600
41
4
0
157,993
1
L
Xbalanque
4,844
484
35
4
0
143,298
4
L
Achilles
5,600
560
55
6
0
232,756
3
W
Loki
6,760
676
92
9
0
190,846
2
W
Mercury
6,512
651
65
7
0
219,538
0
W
Cerberus
5,450
545
34
3
0
173,963
3
L
Scylla
4,434
443
31
3
0
161,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role