Player Matchup

Cupid
Cupid
BrendynRekts
Cupid
Level 159
God Stats
1W - 2L
1,686 SR
Queue Stats
140W - 133L
1,659 Elo+
Party 1
Hel
Hel
NotSpooky
Hel
Level 47
God Stats
3W - 1L
1,840 SR
Queue Stats
304W - 319L
1,532 Elo+
Party 4
Loki
Loki
Quidonian
Loki
Level 26
God Stats
2W - 2L
1,637 SR
Queue Stats
31W - 31L
1,666 Elo+
Party 1
Cthulhu
Cthulhu
TristainRekts
Cthulhu
Level 87
God Stats
0W - 6L
1,500 SR
Queue Stats
57W - 64L
1,624 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Zane_Aqualarious
Tsukuyomi
Level 37
God Stats
2W - 2L
1,675 SR
Queue Stats
24W - 24L
1,537 Elo+
Party 4
Team Averages
Level 71
1,668 SR
1,603 Elo+

VS

Team Averages
Level 60
1,530 SR
1,530 Elo+
Heimdallr
Heimdallr
Dukendade
Heimdallr
Level 28
God Stats
9W - 12L
1,513 SR
Queue Stats
78W - 81L
1,433 Elo+
Party 2
Artio
Artio
EATGLUE
Artio
Level 40
God Stats
88W - 48L
1,728 SR
Queue Stats
173W - 133L
1,574 Elo+
Solo
Mercury
Mercury
MetazoanFormula
Mercury
Level 28
God Stats
1W - 2L
1,374 SR
Queue Stats
22W - 14L
1,580 Elo+
Party 3
Cthulhu
Cthulhu
Salty Sarg
Cthulhu
Level 47
God Stats
25W - 17L
1,509 SR
Queue Stats
204W - 260L
1,330 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ρinkie
Tsukuyomi
Level 156
God Stats
12W - 8L
1,526 SR
Queue Stats
112W - 90L
1,734 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,700
513
3,868
12,239
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 5 / 0
8,746
583
5,518
11,831
3,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
11
1 / 4 / 0
7,093
473
1,138
9,873
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
13
5 / 4 / 0
7,937
529
8,871
13,632
8,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
11
0 / 3 / 4
6,976
465
3,516
8,739
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dukendade
Heimdallr
14
3 / 4 / 1
8,317
554
8,834
12,382
4,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
EATGLUE
Artio
14
5 / 2 / 3
9,101
607
9,288
10,475
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 5
9,406
627
5,438
8,453
2,785
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Salty Sarg
Cthulhu
13
1 / 2 / 6
7,569
505
4,846
9,860
3,799
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Ρinkie
Tsukuyomi
16
7 / 0 / 3
9,542
636
11,533
7,154
2,764
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
10
Kills
20
20
Deaths
10
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Heimdallr
Dukendade
Heimdallr
3
4
1
0.88
W
Artio
EATGLUE
Artio
5
2
3
3.25
W
4
2
5
3.25
L
3
5
0
0.6
L
Loki
1
4
0
0.25
W
Cthulhu
Salty Sarg
Cthulhu
1
2
6
2
L
Cthulhu
5
4
0
1.25
L
Tsukuyomi
0
3
4
0.67
W
Tsukuyomi
Ρinkie
Tsukuyomi
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
39,939
56,314
Taken
48,324
22,026
Mitigated
20,552
19,673
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,868
2,005
0
5,399
12,239
4,109
0
468
11,771
0
44,616
W
Heimdallr
Dukendade
Heimdallr
8,834
4,853
0
5,727
12,382
4,625
1,903
4,746
7,636
0
57,613
W
Artio
EATGLUE
Artio
9,288
970
316
4,623
10,475
6,579
556
3,303
6,950
53,003
0
W
5,438
2,325
0
268
8,453
2,785
1,815
1,649
6,762
0
66,115
L
5,518
423
439
5,144
11,831
3,995
0
6,451
4,998
46,696
0
L
Loki
1,138
350
0
4,167
9,873
2,856
0
1,372
8,437
0
43,900
W
Cthulhu
Salty Sarg
Cthulhu
4,846
96
378
1,545
9,860
3,799
1,623
3,927
5,907
26,602
0
L
Cthulhu
8,871
466
0
2,019
13,632
8,529
0
2,735
10,897
43,015
0
L
Tsukuyomi
3,516
1,100
0
2,505
8,739
2,537
0
2,554
6,077
0
33,523
W
Tsukuyomi
Ρinkie
Tsukuyomi
11,533
2,805
0
3,360
7,154
2,764
923
446
6,680
0
58,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
43,935
406
Minions Killed
482
0
Camps Cleared
0
1,460,581
Distance Traveled
1,489,557
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,700
513
86
6
0
246,887
4
W
Heimdallr
8,317
554
91
6
0
229,601
1
W
Artio
9,101
607
113
8
0
300,743
5
W
Mercury
9,406
627
117
8
0
352,321
3
L
Hel
8,746
583
109
7
0
270,138
3
L
Loki
7,093
473
82
5
0
288,104
1
W
Cthulhu
7,569
505
47
3
0
273,905
1
L
Cthulhu
7,937
529
73
5
0
357,509
2
L
Tsukuyomi
6,976
465
56
4
0
297,943
0
W
Tsukuyomi
9,542
636
114
8
0
332,987
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role