Player Matchup

Chaac
Chaac
EXIAprpr
Chaac
Level 107
God Stats
23W - 7L
1,844 SR
Queue Stats
75W - 45L
1,659 Elo+
Party 1
Sylvanus
Sylvanus
Uchim
Sylvanus
Level 156
God Stats
8W - 5L
1,531 SR
Queue Stats
145W - 80L
1,680 Elo+
Party 1
Cthulhu
Cthulhu
monobeno
Cthulhu
Level 156
God Stats
6W - 2L
1,745 SR
Queue Stats
86W - 36L
1,737 Elo+
Party 1
Team Averages
Level 140
1,707 SR
1,692 Elo+

VS

Team Averages
Level 55
1,518 SR
1,482 Elo+
Cerberus
Cerberus
Camote420
Cerberus
Level 7
God Stats
0W - 6L
1,527 SR
Queue Stats
10W - 41L
1,494 Elo+
Party 2
Anubis
Anubis
JoseAD
Anubis
Level 28
God Stats
3W - 5L
1,528 SR
Queue Stats
25W - 29L
1,478 Elo+
Party 2
Hercules
Hercules
Violating
Hercules
Level 129
God Stats
33W - 24L
1,500 SR
Queue Stats
129W - 129L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EXIAprpr
Chaac
14
0 / 4 / 18
10,781
599
11,308
24,203
21,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Uchim
Sylvanus
16
7 / 0 / 12
12,506
695
16,305
12,525
7,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
monobeno
Cthulhu
16
12 / 3 / 7
12,922
718
15,947
17,254
19,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Camote420
Cerberus
13
1 / 8 / 3
10,289
572
7,564
22,415
15,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
JoseAD
Anubis
14
5 / 6 / 1
11,231
624
9,537
11,543
4,787
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Violating
Hercules
13
1 / 5 / 5
10,122
562
13,544
16,950
15,481
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
19
Kills
7
7
Deaths
19
37
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Camote420
Cerberus
1
8
3
0.31
W
Chaac
EXIAprpr
Chaac
0
4
18
2.25
L
Anubis
JoseAD
Anubis
5
6
1
0.92
W
Sylvanus
Uchim
Sylvanus
7
0
12
13
L
Hercules
Violating
Hercules
1
5
5
0.7
W
Cthulhu
monobeno
Cthulhu
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,560
Damage
30,645
53,982
Taken
50,908
49,203
Mitigated
35,581
27,407
Healing
6,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Camote420
Cerberus
7,564
1,309
0
3,715
22,415
15,313
0
13,329
8,636
26,676
0
W
Chaac
EXIAprpr
Chaac
11,308
3,274
537
10,116
24,203
21,791
910
8,492
15,425
0
43,423
L
Anubis
JoseAD
Anubis
9,537
478
0
918
11,543
4,787
0
7,381
4,085
50,400
0
W
Sylvanus
Uchim
Sylvanus
16,305
5,170
6,949
5,880
12,525
7,933
1,128
3,032
9,339
54,974
7,827
L
Hercules
Violating
Hercules
13,544
3,233
0
2,362
16,950
15,481
0
10,939
5,761
0
30,679
W
Cthulhu
monobeno
Cthulhu
15,947
840
2,116
1,809
17,254
19,479
136
5,634
11,343
57,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,209
Gold Earned
31,642
221
Minions Killed
153
0
Camps Cleared
0
914,603
Distance Traveled
900,099
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,289
572
38
2
0
305,100
0
W
Chaac
10,781
599
40
2
0
314,835
1
L
Anubis
11,231
624
82
5
0
273,532
1
W
Sylvanus
12,506
695
79
4
0
289,825
1
L
Hercules
10,122
562
33
2
0
321,467
1
W
Cthulhu
12,922
718
102
6
0
309,943
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role