Player Matchup

Ganesha
Ganesha
Amecha
Ganesha
Level 29
God Stats
3W - 0L
1,823 SR
Queue Stats
59W - 66L
1,535 Elo+
Solo
Anubis
Anubis
Tantanaus
Anubis
Level 25
God Stats
9W - 5L
1,553 SR
Queue Stats
172W - 87L
1,775 Elo+
Party 1
Bellona
Bellona
XxArnolKingxX
Bellona
Level 28
God Stats
9W - 4L
1,578 SR
Queue Stats
12W - 10L
1,419 Elo+
Solo
Tyr
Tyr
ZenMain
Tyr
Level 11
God Stats
6W - 1L
1,500 SR
Queue Stats
90W - 31L
1,920 Elo+
Party 1
Olorun
Olorun
nilaelcristi
Olorun
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 22
1,591 SR
1,630 Elo+

VS

Team Averages
Level 26
1,588 SR
1,555 Elo+
Ullr
Ullr
ElSoggo
Ullr
Level 28
God Stats
37W - 47L
1,306 SR
Queue Stats
241W - 296L
1,457 Elo+
Party 2
Susano
Susano
ItzTrollOclock
Susano
Level 29
God Stats
1W - 2L
1,696 SR
Queue Stats
105W - 83L
1,651 Elo+
Solo
Rama
Rama
Simaeli
Rama
Level 29
God Stats
20W - 19L
1,530 SR
Queue Stats
145W - 194L
1,452 Elo+
Party 2
Janus
Janus
ZAman8tezar
Janus
Level 30
God Stats
6W - 9L
1,689 SR
Queue Stats
151W - 166L
1,665 Elo+
Solo
Vamana
Vamana
peti09
Vamana
Level 12
God Stats
1W - 2L
1,718 SR
Queue Stats
17W - 20L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Amecha
Ganesha
16
2 / 2 / 24
12,182
530
11,249
23,141
23,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Anubis
Tantanaus
Anubis
20
14 / 1 / 10
14,242
619
24,865
13,772
9,534
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
16
3 / 6 / 7
11,278
490
6,787
16,114
15,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tyr
19
10 / 3 / 10
13,343
580
20,608
28,160
19,048
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Olorun
19
12 / 3 / 13
13,317
579
15,730
14,932
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ElSoggo
Ullr
12
0 / 11 / 4
7,729
336
5,303
20,112
4,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

17
11 / 8 / 3
12,162
529
16,251
22,907
7,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Simaeli
Rama
13
1 / 9 / 4
8,579
373
7,050
17,054
4,119
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
2 / 5 / 9
11,117
483
13,460
17,705
5,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
peti09
Vamana
15
1 / 8 / 10
10,014
435
11,147
19,746
11,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
45
41
Kills
15
15
Deaths
41
64
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Amecha
Ganesha
2
2
24
7
L
Ullr
ElSoggo
Ullr
0
11
4
0.18
L
11
8
3
1.56
L
Rama
Simaeli
Rama
1
9
4
0.33
W
Anubis
Tantanaus
Anubis
14
1
10
19
W
Bellona
3
6
7
1.08
L
2
5
9
1.3
W
Tyr
10
3
10
5
W
Olorun
12
3
13
6.17
L
Vamana
peti09
Vamana
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,239
Damage
53,211
96,119
Taken
97,524
76,144
Mitigated
32,548
42,496
Healing
9,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Amecha
Ganesha
11,249
1,240
0
7,900
23,141
23,780
947
5,203
17,564
34,373
0
L
Ullr
ElSoggo
Ullr
5,303
2,196
0
32
20,112
4,824
968
12,916
7,196
0
22,590
L
16,251
2,443
0
416
22,907
7,115
0
10,789
12,118
0
57,331
L
Rama
Simaeli
Rama
7,050
5,528
0
4,197
17,054
4,119
1,399
9,939
7,115
0
38,390
W
Anubis
Tantanaus
Anubis
24,865
1,101
0
8,997
13,772
9,534
2,465
2,102
11,375
115,174
0
W
Bellona
6,787
1,842
0
2,557
16,114
15,093
2,126
1,280
14,519
0
41,098
L
13,460
608
0
1,509
17,705
5,219
772
6,025
11,680
82,891
0
W
Tyr
20,608
2,860
0
12,406
28,160
19,048
453
3,638
24,083
0
100,469
W
Olorun
15,730
7,501
2,676
7,960
14,932
8,689
7,500
3,196
11,601
100,546
7,320
L
Vamana
peti09
Vamana
11,147
4,751
0
3,357
19,746
11,271
0
11,532
8,214
224
39,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,362
Gold Earned
49,601
604
Minions Killed
387
0
Camps Cleared
0
2,148,205
Distance Traveled
1,899,033
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,182
530
6
0
0
456,893
2
L
Ullr
7,729
336
36
2
0
362,266
1
L
Susano
12,162
529
83
4
0
403,354
2
L
Rama
8,579
373
71
3
0
331,465
0
W
Anubis
14,242
619
174
8
0
392,268
2
W
Bellona
11,278
490
100
4
0
372,608
1
L
Janus
11,117
483
145
6
0
426,704
6
W
Tyr
13,343
580
153
7
0
528,797
8
W
Olorun
13,317
579
171
7
0
397,639
3
L
Vamana
10,014
435
52
2
0
375,244
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role