Player Matchup

Janus
Janus
ArcherZero
Janus
Level 160
God Stats
136W - 112L
1,565 SR
Queue Stats
350W - 262L
1,575 Elo+
Party 2
Sun Wukong
Sun Wukong
Awispaway
Sun Wukong
Level 89
God Stats
16W - 10L
1,581 SR
Queue Stats
93W - 99L
1,532 Elo+
Party 2
Nemesis
Nemesis
Neenjuhh
Nemesis
Level 29
God Stats
2W - 0L
1,508 SR
Queue Stats
14W - 7L
1,783 Elo+
Party 2
Thoth
Thoth
SenorMuscle
Thoth
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,774 Elo+
Party 2
Medusa
Medusa
StarberrySenpai
Medusa
Level 160
God Stats
7W - 4L
1,326 SR
Queue Stats
180W - 157L
1,639 Elo+
Party 2
Team Averages
Level 116
1,496 SR
1,661 Elo+

VS

Team Averages
Level 85
1,649 SR
1,448 Elo+
Janus
Janus
MiniD___21_
Janus
Level 51
God Stats
4W - 2L
1,879 SR
Queue Stats
26W - 28L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Necroshadows
Tsukuyomi
Level 86
God Stats
2W - 1L
1,849 SR
Queue Stats
26W - 30L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SirMoonshadow
Cu Chulainn
Level 85
God Stats
1W - 4L
1,493 SR
Queue Stats
22W - 25L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
TrustTheNugget
Jormungandr
Level 84
God Stats
14W - 17L
1,524 SR
Queue Stats
26W - 28L
1,442 Elo+
Party 1
Cernunnos
Cernunnos
littledragon1
Cernunnos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
8 / 1 / 7
12,204
872
11,974
7,627
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Awispaway
Sun Wukong
15
0 / 4 / 15
9,657
690
9,312
15,683
14,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Neenjuhh
Nemesis
17
6 / 2 / 11
11,361
812
7,100
9,156
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 4 / 17
12,713
908
17,132
8,477
3,357
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
14 / 0 / 11
14,113
1,008
24,022
13,819
6,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 9 / 2
9,831
702
8,791
14,932
4,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Necroshadows
Tsukuyomi
15
3 / 8 / 4
9,861
704
7,999
14,526
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
SirMoonshadow
Cu Chulainn
16
0 / 6 / 5
8,912
637
4,496
18,331
8,969
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jormungandr
TrustTheNugget
Jormungandr
18
3 / 4 / 2
10,736
767
9,680
18,427
18,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
littledragon1
Cernunnos
15
3 / 7 / 4
9,636
688
11,701
15,596
5,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
28
34
Kills
11
11
Deaths
34
61
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
8
1
7
11.5
W
Sun Wukong
Awispaway
Sun Wukong
0
4
15
1.88
L
2
9
2
0.33
L
Tsukuyomi
Necroshadows
Tsukuyomi
3
8
4
0.63
W
Nemesis
Neenjuhh
Nemesis
6
2
11
5.75
W
6
4
17
3.63
L
Cu Chulainn
SirMoonshadow
Cu Chulainn
0
6
5
0.42
W
14
0
11
19.5
L
Jormungandr
TrustTheNugget
Jormungandr
3
4
2
1
L
Cernunnos
littledragon1
Cernunnos
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,540
Damage
42,667
54,762
Taken
81,812
32,173
Mitigated
43,629
8,974
Healing
6,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,974
842
134
1,905
7,627
2,932
1,800
2,180
5,427
41,642
0
W
Sun Wukong
Awispaway
Sun Wukong
9,312
1,070
0
1,271
15,683
14,019
693
4,693
10,894
4,942
16,905
L
8,791
91
0
697
14,932
4,849
440
9,542
5,204
30,254
0
L
Tsukuyomi
Necroshadows
Tsukuyomi
7,999
1,579
0
1,235
14,526
5,744
687
2,601
11,834
0
26,737
W
Nemesis
Neenjuhh
Nemesis
7,100
2,507
0
992
9,156
5,627
778
2,989
6,080
0
21,598
W
17,132
478
0
500
8,477
3,357
221
3,539
4,818
58,775
0
L
Cu Chulainn
SirMoonshadow
Cu Chulainn
4,496
566
0
952
18,331
8,969
426
6,490
11,404
0
19,684
W
24,022
10,831
0
4,172
13,819
6,238
1,153
4,997
8,564
0
55,194
L
Jormungandr
TrustTheNugget
Jormungandr
9,680
1,618
750
2,730
18,427
18,386
144
8,156
9,908
40,677
0
L
Cernunnos
littledragon1
Cernunnos
11,701
5,056
0
557
15,596
5,681
723
4,010
11,414
0
36,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,048
Gold Earned
48,976
335
Minions Killed
290
11
Camps Cleared
6
1,382,996
Distance Traveled
1,184,572
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,204
872
86
6
2
271,334
2
W
Sun Wukong
9,657
690
20
1
0
257,765
3
L
Janus
9,831
702
64
5
2
206,803
0
L
Tsukuyomi
9,861
704
42
3
2
251,905
2
W
Nemesis
11,361
812
32
2
3
284,388
2
W
Thoth
12,713
908
97
7
3
278,942
0
L
Cu Chulainn
8,912
637
50
4
0
243,535
3
W
Medusa
14,113
1,008
100
7
3
290,567
1
L
Jormungandr
10,736
767
74
5
0
269,190
4
L
Cernunnos
9,636
688
60
4
2
213,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role