Player Matchup

Zeus
Zeus
CantTouched
Zeus
Level 156
God Stats
7W - 0L
1,500 SR
Queue Stats
491W - 326L
1,818 Elo+
Party 1
Bakasura
Bakasura
iGrammarJew
Bakasura
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
178W - 170L
1,699 Elo+
Party 1
Geb
Geb
iTzFrostiBtw
Geb
Level 98
God Stats
25W - 12L
1,851 SR
Queue Stats
761W - 729L
1,774 Elo+
Party 1
Cthulhu
Cthulhu
jrohrer12
Cthulhu
Level 9
God Stats
16W - 2L
2,007 SR
Queue Stats
16W - 2L
1,976 Elo+
Party 1
Apollo
Apollo
svedanya
Apollo
Level 78
God Stats
38W - 13L
1,935 SR
Queue Stats
343W - 272L
1,767 Elo+
Party 1
Team Averages
Level 99
1,758 SR
1,807 Elo+

VS

Team Averages
Level 98
1,563 SR
1,633 Elo+
Ra
Ra
FinalBadguy
Ra
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 109L
1,579 Elo+
Solo
Mercury
Mercury
MetazoanFormula
Mercury
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 14L
1,595 Elo+
Party 3
Skadi
Skadi
UnchartedKrieg
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,546 Elo+
Party 2
Artio
Artio
shadow1071
Artio
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,696 Elo+
Party 2
King Arthur
King Arthur
Ρinkie
King Arthur
Level 156
God Stats
13W - 9L
1,816 SR
Queue Stats
112W - 90L
1,750 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 2
10,082
672
13,673
8,634
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
iGrammarJew
Bakasura
13
5 / 0 / 2
8,001
533
6,787
8,060
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 8
7,347
490
4,134
9,435
4,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
jrohrer12
Cthulhu
14
1 / 2 / 4
7,738
516
4,535
10,908
8,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
svedanya
Apollo
15
7 / 0 / 6
9,028
602
11,118
8,748
2,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,539
436
3,121
7,884
2,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 0
7,174
478
3,970
10,860
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 8 / 0
6,605
440
5,548
11,907
2,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artio
9
0 / 5 / 1
6,405
427
5,107
11,790
5,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
Ρinkie
King Arthur
15
3 / 2 / 0
9,016
601
9,127
11,284
8,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
25
Kills
4
4
Deaths
25
22
Assists
1
Player
Kills
Deaths
Assists
KDA
W
11
1
2
12
L
0
6
0
0
L
0
4
0
0
L
1
8
0
0.13
W
Bakasura
iGrammarJew
Bakasura
5
0
2
6
W
1
1
8
5
W
Cthulhu
jrohrer12
Cthulhu
1
2
4
1.5
L
Artio
0
5
1
0.1
W
Apollo
svedanya
Apollo
7
0
6
10
L
King Arthur
Ρinkie
King Arthur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,247
Damage
26,873
45,785
Taken
53,725
21,847
Mitigated
22,629
15,568
Healing
10,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,673
2,253
0
2,823
8,634
3,257
0
1,545
6,909
72,944
0
L
3,121
181
590
1,727
7,884
2,669
0
3,971
3,582
35,617
0
L
3,970
1,627
0
250
10,860
3,580
0
4,378
6,097
0
61,530
L
5,548
2,792
0
948
11,907
2,903
629
2,649
8,517
0
33,802
W
Bakasura
iGrammarJew
Bakasura
6,787
4,869
0
3,081
8,060
3,210
0
1,260
6,800
0
42,549
W
4,134
951
0
1,654
9,435
4,402
0
1,942
7,493
21,081
0
W
Cthulhu
jrohrer12
Cthulhu
4,535
1,027
136
3,580
10,908
8,052
108
745
10,163
34,724
0
L
Artio
5,107
533
1,314
2,693
11,790
5,450
0
3,743
7,897
16,743
0
W
Apollo
svedanya
Apollo
11,118
6,436
0
4,294
8,748
2,926
710
2,736
6,012
0
58,121
L
King Arthur
Ρinkie
King Arthur
9,127
1,454
0
2,950
11,284
8,027
0
6,646
3,822
0
54,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,196
Gold Earned
35,739
422
Minions Killed
387
0
Camps Cleared
0
1,498,630
Distance Traveled
1,486,346
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,082
672
131
9
0
286,202
3
L
Ra
6,539
436
69
5
0
306,020
4
L
Mercury
7,174
478
111
7
0
335,842
2
L
Skadi
6,605
440
57
4
0
243,125
0
W
Bakasura
8,001
533
85
6
0
356,512
4
W
Geb
7,347
490
29
2
0
287,860
3
W
Cthulhu
7,738
516
66
4
0
270,860
2
L
Artio
6,405
427
24
2
0
302,892
0
W
Apollo
9,028
602
111
7
0
297,196
2
L
King Arthur
9,016
601
126
8
0
298,467
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role