Player Matchup

Chaac
Chaac
DarkBleacher
Chaac
Level 107
God Stats
3W - 5L
1,636 SR
Queue Stats
88W - 98L
1,460 Elo+
Solo
Tsukuyomi
Tsukuyomi
Helikoan88
Tsukuyomi
Level 80
God Stats
3W - 2L
1,885 SR
Queue Stats
5W - 6L
1,685 Elo+
Party 1
Hou Yi
Hou Yi
REBORNTITAN538
Hou Yi
Level 87
God Stats
1W - 2L
1,270 SR
Queue Stats
110W - 116L
1,474 Elo+
Solo
Cerberus
Cerberus
Sannos09
Cerberus
Level 55
God Stats
6W - 7L
1,405 SR
Queue Stats
9W - 9L
1,452 Elo+
Solo
Baron Samedi
Baron Samedi
Somoneyfresh
Baron Samedi
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Team Averages
Level 78
1,539 SR
1,514 Elo+

VS

Team Averages
Level 89
1,521 SR
1,445 Elo+
Arachne
Arachne
CAMCO28
Arachne
Level 59
God Stats
1W - 1L
1,321 SR
Queue Stats
22W - 15L
1,466 Elo+
Solo
Discordia
Discordia
HeilungHelja
Discordia
Level 157
God Stats
4W - 3L
1,736 SR
Queue Stats
290W - 285L
1,387 Elo+
Solo
Izanami
Izanami
Malachite916
Izanami
Level 65
God Stats
4W - 8L
1,500 SR
Queue Stats
362W - 348L
1,382 Elo+
Solo
King Arthur
King Arthur
PhoenixShock
King Arthur
Level 66
God Stats
8W - 9L
1,607 SR
Queue Stats
76W - 63L
1,533 Elo+
Solo
Athena
Athena
kapenakea
Athena
Level 96
God Stats
17W - 15L
1,443 SR
Queue Stats
67W - 51L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
7,306
487
4,468
13,178
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Helikoan88
Tsukuyomi
10
0 / 1 / 0
5,968
398
5,829
9,763
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 2 / 0
6,368
425
5,382
8,553
2,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Sannos09
Cerberus
9
0 / 3 / 1
5,592
373
3,785
8,759
2,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Somoneyfresh
Baron Samedi
12
2 / 1 / 0
6,750
450
5,257
6,193
2,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CAMCO28
Arachne
14
2 / 0 / 1
7,864
524
2,294
6,914
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
HeilungHelja
Discordia
12
1 / 2 / 1
7,400
493
5,851
6,972
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
Malachite916
Izanami
13
2 / 1 / 1
7,608
507
6,724
7,477
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
PhoenixShock
King Arthur
16
7 / 0 / 0
9,492
633
11,520
9,008
6,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Athena
kapenakea
Athena
11
0 / 0 / 4
7,483
499
3,822
12,285
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
12
12
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
CAMCO28
Arachne
2
0
1
2.5
L
0
5
0
0
W
Discordia
HeilungHelja
Discordia
1
2
1
0.75
L
Tsukuyomi
Helikoan88
Tsukuyomi
0
1
0
0
W
Izanami
Malachite916
Izanami
2
1
1
2.5
W
King Arthur
PhoenixShock
King Arthur
7
0
0
7
L
1
2
0
0.5
L
Cerberus
Sannos09
Cerberus
0
3
1
0.17
L
Baron Samedi
Somoneyfresh
Baron Samedi
2
1
0
2
W
Athena
kapenakea
Athena
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,721
Damage
30,211
46,446
Taken
42,656
19,823
Mitigated
24,120
19,861
Healing
15,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CAMCO28
Arachne
2,294
1,661
0
2,000
6,914
4,270
136
684
6,147
0
52,485
L
4,468
923
0
4,958
13,178
8,683
530
0
12,473
0
46,107
W
Discordia
HeilungHelja
Discordia
5,851
576
0
1,703
6,972
2,224
890
3,481
3,215
39,125
0
L
Tsukuyomi
Helikoan88
Tsukuyomi
5,829
1,208
0
5,109
9,763
3,233
0
2,886
6,692
0
31,785
W
Izanami
Malachite916
Izanami
6,724
3,619
0
2,536
7,477
2,315
1,232
1,437
6,040
0
51,823
W
King Arthur
PhoenixShock
King Arthur
11,520
2,696
0
4,458
9,008
6,476
71
145
8,484
0
62,758
L
5,382
2,124
357
3,936
8,553
2,696
0
1,481
7,047
0
36,482
L
Cerberus
Sannos09
Cerberus
3,785
155
0
2,914
8,759
2,827
0
2,437
6,314
24,655
0
L
Baron Samedi
Somoneyfresh
Baron Samedi
5,257
287
520
2,067
6,193
2,384
168
2,383
3,442
29,619
0
W
Athena
kapenakea
Athena
3,822
1,156
643
4,414
12,285
8,835
0
2,798
9,343
23,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,984
Gold Earned
39,847
352
Minions Killed
439
0
Camps Cleared
0
1,301,836
Distance Traveled
1,387,079
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,864
524
96
6
0
281,307
3
L
Chaac
7,306
487
105
7
0
228,675
4
W
Discordia
7,400
493
80
5
0
252,912
4
L
Tsukuyomi
5,968
398
53
4
0
298,170
5
W
Izanami
7,608
507
100
7
0
257,806
4
W
King Arthur
9,492
633
114
8
0
310,426
1
L
Hou Yi
6,368
425
63
4
0
238,341
3
L
Cerberus
5,592
373
68
5
0
293,871
3
L
Baron Samedi
6,750
450
63
4
0
242,779
2
W
Athena
7,483
499
49
3
0
284,628
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role