Player Matchup

Set
Set
ARABASEMIRATAS
Set
Level 15
God Stats
39W - 37L
1,500 SR
Queue Stats
224W - 233L
1,411 Elo+
Party 1
Chronos
Chronos
BaabyShaark
Chronos
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 17L
1,659 Elo+
Solo
Hel
Hel
Cola8
Hel
Level 18
God Stats
20W - 22L
1,335 SR
Queue Stats
338W - 370L
1,433 Elo+
Party 1
Yemoja
Yemoja
Masha201017
Yemoja
Level 14
God Stats
12W - 19L
1,444 SR
Queue Stats
27W - 52L
1,288 Elo+
Solo
Heimdallr
Heimdallr
bloody_bade
Heimdallr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,203 Elo+
Solo
Team Averages
Level 15
1,456 SR
1,399 Elo+

VS

Team Averages
Level 22
1,575 SR
1,520 Elo+
Odin
Odin
Fantasy86
Odin
Level 11
God Stats
2W - 1L
1,313 SR
Queue Stats
21W - 20L
1,426 Elo+
Solo
Ymir
Ymir
Golfclash
Ymir
Level 18
God Stats
6W - 0L
1,806 SR
Queue Stats
53W - 39L
1,668 Elo+
Solo
Nox
Nox
Lisеnо4еК
Nox
Level 27
God Stats
41W - 28L
1,492 SR
Queue Stats
474W - 590L
1,525 Elo+
Solo
Neith
Neith
Ra14u
Neith
Level 29
God Stats
7W - 7L
1,699 SR
Queue Stats
45W - 44L
1,469 Elo+
Solo
Thanatos
Thanatos
kalparos
Thanatos
Level 24
God Stats
23W - 19L
1,564 SR
Queue Stats
127W - 119L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
8,137
428
6,451
15,907
5,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
BaabyShaark
Chronos
20
15 / 6 / 3
14,531
765
23,157
15,805
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
Cola8
Hel
13
3 / 11 / 4
8,975
472
7,591
16,823
4,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
10
0 / 8 / 2
7,377
388
2,431
13,742
7,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
bloody_bade
Heimdallr
8
0 / 11 / 1
6,486
341
2,878
10,347
3,269
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
8 / 4 / 6
8,985
473
5,424
9,022
4,747
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
20
8 / 1 / 1
12,774
672
12,227
13,557
6,156
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

16
3 / 2 / 12
10,253
540
12,087
11,536
3,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Ra14u
Neith
16
10 / 6 / 5
10,537
555
11,329
13,905
4,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
kalparos
Thanatos
18
18 / 6 / 9
12,665
667
17,271
14,414
6,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
80
19
Kills
47
47
Deaths
19
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Chronos
BaabyShaark
Chronos
15
6
3
2.75
L
Hel
Cola8
Hel
3
11
4
0.45
W
Odin
8
4
6
2.75
W
Ymir
8
1
1
8.5
W
3
2
12
4.5
L
Yemoja
0
8
2
0.13
W
Neith
Ra14u
Neith
10
6
5
2.08
L
Heimdallr
bloody_bade
Heimdallr
0
11
1
0.05
W
Thanatos
kalparos
Thanatos
18
6
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
58,338
72,624
Taken
62,434
25,648
Mitigated
26,091
12,654
Healing
25,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,451
2,285
0
1,390
15,907
5,276
0
6,230
9,677
0
28,077
L
Chronos
BaabyShaark
Chronos
23,157
7,888
0
2,961
15,805
5,273
2,292
5,700
10,105
99,151
0
L
Hel
Cola8
Hel
7,591
708
2,333
5,005
16,823
4,368
372
3,916
12,907
31,944
0
W
Odin
5,424
1,551
0
1,060
9,022
4,747
1,107
3,920
4,970
0
20,348
W
Ymir
12,227
2,393
0
5,210
13,557
6,156
1,466
5,595
7,869
107,669
0
W
12,087
1,517
0
1,225
11,536
3,994
2,347
5,251
6,229
55,940
0
L
Yemoja
2,431
632
329
636
13,742
7,462
472
3,939
9,803
17,802
0
W
Neith
Ra14u
Neith
11,329
6,140
0
5,108
13,905
4,284
3,821
9,155
4,522
0
44,173
L
Heimdallr
bloody_bade
Heimdallr
2,878
1,930
0
0
10,347
3,269
464
4,529
5,818
0
16,607
W
Thanatos
kalparos
Thanatos
17,271
5,405
0
12,473
14,414
6,910
0
8,606
5,665
0
78,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,506
Gold Earned
55,214
328
Minions Killed
515
0
Camps Cleared
0
1,479,408
Distance Traveled
1,637,007
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,137
428
44
2
0
346,702
2
L
Chronos
14,531
765
179
9
0
334,518
1
L
Hel
8,975
472
57
3
0
301,126
3
W
Odin
8,985
473
34
2
0
294,771
4
W
Ymir
12,774
672
199
10
0
324,875
2
W
Nox
10,253
540
101
5
0
337,818
3
L
Yemoja
7,377
388
22
1
0
313,396
3
W
Neith
10,537
555
74
4
0
315,326
0
L
Heimdallr
6,486
341
26
1
0
183,666
0
W
Thanatos
12,665
667
107
6
0
364,217
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role