Player Matchup

Discordia
Discordia
DishonouredSage
Discordia
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,572 Elo+
Solo
Izanami
Izanami
itsjarrodbxxch
Izanami
Level 105
God Stats
32W - 36L
1,520 SR
Queue Stats
138W - 181L
1,441 Elo+
Party 2
Horus
Horus
kristenator21
Horus
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 72
1,507 SR
1,504 Elo+

VS

Team Averages
Level 53
1,563 SR
1,332 Elo+
Ne Zha
Ne Zha
Dead Redhood54
Ne Zha
Level 22
God Stats
18W - 24L
1,582 SR
Queue Stats
512W - 584L
1,429 Elo+
Party 1
Izanami
Izanami
f130619
Izanami
Level 121
God Stats
16W - 14L
1,608 SR
Queue Stats
691W - 770L
1,473 Elo+
Party 1
Anubis
Anubis
ゆうむ17
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,094 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DishonouredSage
Discordia
13
7 / 3 / 12
9,471
861
11,745
7,207
2,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
12 / 3 / 5
10,062
915
11,202
10,232
3,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 3 / 11
8,362
760
2,718
8,780
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 3
8,010
728
2,864
10,729
3,700
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
f130619
Izanami
13
5 / 5 / 3
8,971
816
11,512
12,220
4,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
9
1 / 11 / 3
7,248
659
1,287
8,715
3,365

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
22
Kills
9
9
Deaths
23
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
3
0.64
W
Discordia
DishonouredSage
Discordia
7
3
12
4.33
L
Izanami
f130619
Izanami
5
5
3
1.3
W
12
3
5
4.83
W
3
3
11
2.83
L
Anubis
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,665
Damage
15,663
26,219
Taken
31,664
13,174
Mitigated
11,209
11,862
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,864
1,433
162
1,165
10,729
3,700
0
3,337
7,392
0
19,118
W
Discordia
DishonouredSage
Discordia
11,745
1,439
519
1,758
7,207
2,127
567
507
6,700
32,344
0
L
Izanami
f130619
Izanami
11,512
7,857
123
3,258
12,220
4,144
0
5,041
7,179
0
51,947
W
11,202
8,539
896
4,430
10,232
3,526
2,319
543
9,689
0
42,591
W
2,718
1,548
1,601
2,658
8,780
7,521
189
556
8,224
0
4,705
L
Anubis
1,287
135
0
0
8,715
3,365
0
3,423
5,292
5,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,895
Gold Earned
24,229
107
Minions Killed
118
0
Camps Cleared
0
485,485
Distance Traveled
461,366
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,010
728
23
2
0
176,588
0
W
Discordia
9,471
861
42
4
0
171,540
2
L
Izanami
8,971
816
84
8
0
154,499
0
W
Izanami
10,062
915
58
5
0
168,583
2
W
Horus
8,362
760
7
1
0
145,362
1
L
Anubis
7,248
659
11
1
0
130,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role