Player Matchup

Discordia
Discordia
IMVERYPHOCKEDRN
Discordia
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Apollo
Apollo
JustAnotherHuman
Apollo
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Olorun
Olorun
ZaccDaSnacc
Olorun
Level 54
God Stats
9W - 4L
1,741 SR
Queue Stats
63W - 36L
1,853 Elo+
Party 2
Team Averages
Level 34
1,580 SR
1,618 Elo+

VS

Team Averages
Level 38
1,421 SR
1,343 Elo+
Izanami
Izanami
Boojiboo 624
Izanami
Level 25
God Stats
3W - 5L
1,205 SR
Queue Stats
7W - 16L
1,006 Elo+
Solo
Scylla
Scylla
DynaMicW0LF
Scylla
Level 71
God Stats
6W - 13L
1,347 SR
Queue Stats
55W - 75L
1,356 Elo+
Party 1
Ymir
Ymir
WizardWall97971
Ymir
Level 17
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 1L
1,669 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IMVERYPHOCKEDRN
Discordia
12
6 / 2 / 8
8,955
995
6,685
5,733
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
4 / 2 / 11
8,027
892
9,045
6,660
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Olorun
11
6 / 3 / 10
8,391
932
5,669
6,191
2,112
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Boojiboo 624
Izanami
9
1 / 4 / 4
6,648
739
4,298
8,104
2,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
11
5 / 5 / 1
7,909
879
4,564
7,844
2,373
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 7 / 4
7,155
795
487
11,364
7,368
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
16
Kills
7
7
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
Boojiboo 624
Izanami
1
4
4
0.75
L
Scylla
5
5
1
1.1
W
Discordia
IMVERYPHOCKEDRN
Discordia
6
2
8
5
W
4
2
11
4.75
L
1
7
4
0.43
W
Olorun
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,399
Damage
9,349
18,584
Taken
27,312
6,300
Mitigated
12,283
7,368
Healing
1,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Boojiboo 624
Izanami
4,298
3,169
0
22
8,104
2,542
0
3,645
4,459
0
16,507
L
Scylla
4,564
382
0
1,785
7,844
2,373
0
3,778
4,066
21,866
0
W
Discordia
IMVERYPHOCKEDRN
Discordia
6,685
324
735
1,760
5,733
2,132
695
1,401
4,332
32,075
0
W
9,045
5,975
0
2,348
6,660
2,056
1,156
2,069
4,591
0
29,672
L
487
108
0
168
11,364
7,368
0
4,947
6,417
4,472
0
W
Olorun
5,669
3,369
366
2,159
6,191
2,112
1,112
1,625
4,566
24,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,373
Gold Earned
21,712
115
Minions Killed
64
0
Camps Cleared
0
494,815
Distance Traveled
442,189
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,648
739
26
3
0
181,641
0
L
Scylla
7,909
879
30
3
0
146,743
0
W
Discordia
8,955
995
44
5
0
160,691
1
W
Apollo
8,027
892
34
4
0
168,163
3
L
Ymir
7,155
795
8
1
0
113,805
0
W
Olorun
8,391
932
37
4
0
165,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role