Player Matchup

Cthulhu
Cthulhu
IIMax uwu
Cthulhu
Level 63
God Stats
8W - 5L
1,593 SR
Queue Stats
161W - 187L
1,414 Elo+
Party 1
Ratatoskr
Ratatoskr
SDK Hxpe
Ratatoskr
Level 61
God Stats
2W - 1L
1,491 SR
Queue Stats
87W - 101L
1,416 Elo+
Party 1
Ullr
Ullr
fafsafaf
Ullr
Level 101
God Stats
4W - 5L
1,500 SR
Queue Stats
286W - 232L
1,549 Elo+
Party 3
Ra
Ra
sR artic9152
Ra
Level 108
God Stats
6W - 2L
1,715 SR
Queue Stats
114W - 95L
1,593 Elo+
Party 3
Achilles
Achilles
vvHei
Achilles
Level 115
God Stats
24W - 13L
1,574 SR
Queue Stats
390W - 339L
1,549 Elo+
Party 3
Team Averages
Level 90
1,575 SR
1,504 Elo+

VS

Team Averages
Level 107
1,683 SR
1,564 Elo+
Zhong Kui
Zhong Kui
Digestkill3r752
Zhong Kui
Level 75
God Stats
1W - 1L
1,849 SR
Queue Stats
33W - 25L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
ZayC-T-B
Tsukuyomi
Level 80
God Stats
7W - 2L
1,837 SR
Queue Stats
17W - 15L
1,474 Elo+
Solo
Jing Wei
Jing Wei
deerslayer110
Jing Wei
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,654 Elo+
Party 2
Chaac
Chaac
nnj1212
Chaac
Level 160
God Stats
0W - 1L
1,837 SR
Queue Stats
5W - 11L
1,439 Elo+
Party 2
Janus
Janus
shadowlink1994
Janus
Level 102
God Stats
0W - 1L
1,395 SR
Queue Stats
7W - 19L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIMax uwu
Cthulhu
11
2 / 0 / 7
7,573
505
11,009
11,981
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ratatoskr
SDK Hxpe
Ratatoskr
13
1 / 2 / 6
7,756
517
2,273
9,754
3,846
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
13
4 / 2 / 6
8,177
545
6,060
7,562
2,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 0 / 3
8,472
565
6,257
6,426
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
vvHei
Achilles
15
5 / 2 / 0
8,994
600
9,010
12,338
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Digestkill3r752
Zhong Kui
11
1 / 3 / 1
6,718
448
4,534
8,682
4,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ZayC-T-B
Tsukuyomi
14
2 / 4 / 0
7,838
523
8,928
11,972
5,552
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
deerslayer110
Jing Wei
11
0 / 2 / 2
6,068
405
4,004
8,477
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chaac
nnj1212
Chaac
10
0 / 5 / 4
5,868
391
5,030
18,080
10,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
3 / 1 / 1
7,947
530
6,048
6,298
1,919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
15
Kills
6
6
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Digestkill3r752
Zhong Kui
1
3
1
0.5
W
Cthulhu
IIMax uwu
Cthulhu
2
0
7
5.5
W
Ratatoskr
SDK Hxpe
Ratatoskr
1
2
6
2
L
Tsukuyomi
ZayC-T-B
Tsukuyomi
2
4
0
0.5
L
Jing Wei
deerslayer110
Jing Wei
0
2
2
0.5
W
Ullr
4
2
6
3.5
L
Chaac
nnj1212
Chaac
0
5
4
0.4
W
3
0
3
4.5
L
3
1
1
3.5
W
Achilles
vvHei
Achilles
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,609
Damage
28,544
48,061
Taken
53,509
27,445
Mitigated
24,718
20,602
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Digestkill3r752
Zhong Kui
4,534
474
0
2,280
8,682
4,644
0
2,103
6,417
39,886
0
W
Cthulhu
IIMax uwu
Cthulhu
11,009
828
525
4,088
11,981
7,399
51
2,830
8,778
36,134
0
W
Ratatoskr
SDK Hxpe
Ratatoskr
2,273
640
0
3,044
9,754
3,846
0
2,401
7,258
0
41,315
L
Tsukuyomi
ZayC-T-B
Tsukuyomi
8,928
2,331
0
1,260
11,972
5,552
0
782
10,647
0
48,995
L
Jing Wei
deerslayer110
Jing Wei
4,004
2,693
0
2,678
8,477
2,450
0
3,916
4,492
0
32,863
W
Ullr
6,060
3,429
0
3,074
7,562
2,568
1,042
1,965
5,272
0
50,800
L
Chaac
nnj1212
Chaac
5,030
884
0
8,139
18,080
10,153
0
8,436
9,508
0
23,051
W
6,257
61
1,494
3,181
6,426
2,717
310
2,490
3,839
58,456
0
L
6,048
375
0
2,167
6,298
1,919
0
1,938
4,230
55,823
0
W
Achilles
vvHei
Achilles
9,010
3,143
0
5,196
12,338
10,915
0
566
11,772
364
53,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
34,439
451
Minions Killed
385
0
Camps Cleared
0
1,551,125
Distance Traveled
1,415,944
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,718
448
79
5
0
284,511
6
W
Cthulhu
7,573
505
42
3
0
300,686
2
W
Ratatoskr
7,756
517
87
6
0
342,102
2
L
Tsukuyomi
7,838
523
89
6
0
260,094
1
L
Jing Wei
6,068
405
67
4
0
291,844
3
W
Ullr
8,177
545
104
7
0
275,545
3
L
Chaac
5,868
391
29
2
0
285,615
5
W
Ra
8,472
565
116
8
0
322,023
6
L
Janus
7,947
530
121
8
0
293,880
9
W
Achilles
8,994
600
102
7
0
310,769
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role