Player Matchup

Sylvanus
Sylvanus
JagerBomb4Days
Sylvanus
Level 69
God Stats
4W - 6L
1,500 SR
Queue Stats
421W - 399L
1,447 Elo+
Solo
Agni
Agni
K2WAVYYY
Agni
Level 84
God Stats
31W - 15L
1,652 SR
Queue Stats
778W - 768L
1,477 Elo+
Party 1
Serqet
Serqet
Kobethecloser8
Serqet
Level 74
God Stats
2W - 2L
1,500 SR
Queue Stats
570W - 569L
1,496 Elo+
Party 1
Anhur
Anhur
frankiejthetank
Anhur
Level 122
God Stats
9W - 6L
1,589 SR
Queue Stats
239W - 239L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
igrowmedicinal
Erlang Shen
Level 91
God Stats
15W - 8L
1,716 SR
Queue Stats
77W - 67L
1,464 Elo+
Solo
Team Averages
Level 88
1,591 SR
1,471 Elo+

VS

Team Averages
Level 101
1,454 SR
1,449 Elo+
Guan Yu
Guan Yu
Boreal CEO7587
Guan Yu
Level 54
God Stats
8W - 12L
1,736 SR
Queue Stats
347W - 357L
1,454 Elo+
Solo
Awilix
Awilix
Deneault12
Awilix
Level 154
God Stats
19W - 15L
1,608 SR
Queue Stats
243W - 229L
1,535 Elo+
Solo
Merlin
Merlin
ManicSpy
Merlin
Level 80
God Stats
2W - 5L
1,333 SR
Queue Stats
54W - 69L
1,442 Elo+
Solo
Heimdallr
Heimdallr
Omniscience7768
Heimdallr
Level 107
God Stats
0W - 4L
1,091 SR
Queue Stats
34W - 39L
1,494 Elo+
Solo
Yemoja
Yemoja
ToxicantBaton26
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 0 / 2
5,084
636
991
3,880
1,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Agni
10
3 / 1 / 1
5,534
692
1,880
3,315
942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 1 / 4
4,611
576
1,183
3,812
1,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
4 / 0 / 1
5,396
675
2,381
3,462
804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
igrowmedicinal
Erlang Shen
9
2 / 1 / 0
5,247
656
2,184
4,077
2,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 0
4,848
606
2,172
4,355
1,572
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Awilix
Deneault12
Awilix
8
0 / 2 / 1
4,650
581
846
4,936
1,332
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Merlin
ManicSpy
Merlin
7
1 / 3 / 0
4,439
555
1,819
3,427
801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Omniscience7768
Heimdallr
2
0 / 1 / 0
3,255
407
510
669
115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 0
3,920
490
1,944
3,116
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
3
3
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
L
Awilix
Deneault12
Awilix
0
2
1
0.25
W
Sylvanus
0
0
2
1
W
Agni
3
1
1
3.5
W
0
1
4
2
L
Merlin
ManicSpy
Merlin
1
3
0
0.33
L
Heimdallr
Omniscience7768
Heimdallr
0
1
0
0
L
0
2
0
0
W
4
0
1
4.5
W
Erlang Shen
igrowmedicinal
Erlang Shen
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,619
Damage
7,291
18,546
Taken
16,503
7,260
Mitigated
5,130
6,781
Healing
2,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,172
457
0
610
4,355
1,572
0
0
4,193
0
15,283
L
Awilix
Deneault12
Awilix
846
290
0
948
4,936
1,332
0
491
4,395
0
21,686
W
Sylvanus
991
337
0
1,118
3,880
1,832
445
1,384
2,496
18,228
0
W
Agni
1,880
252
0
934
3,315
942
141
1,176
1,898
23,862
0
W
1,183
215
0
1,514
3,812
1,068
0
326
3,410
0
13,505
L
Merlin
ManicSpy
Merlin
1,819
100
0
673
3,427
801
0
1,275
2,088
14,676
0
L
Heimdallr
Omniscience7768
Heimdallr
510
326
0
0
669
115
0
93
576
0
2,056
L
1,944
662
0
500
3,116
1,310
0
898
2,218
10,329
510
W
2,381
1,364
0
1,563
3,462
804
106
380
3,082
0
28,582
W
Erlang Shen
igrowmedicinal
Erlang Shen
2,184
862
0
1,652
4,077
2,614
0
0
4,077
0
22,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
21,112
226
Minions Killed
137
0
Camps Cleared
0
740,158
Distance Traveled
650,856
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,848
606
35
4
0
172,207
3
L
Awilix
4,650
581
53
7
0
169,955
4
W
Sylvanus
5,084
636
41
5
0
114,085
1
W
Agni
5,534
692
56
7
0
164,524
0
W
Serqet
4,611
576
32
4
0
179,652
3
L
Merlin
4,439
555
25
3
0
138,495
0
L
Heimdallr
3,255
407
6
1
0
31,957
0
L
Yemoja
3,920
490
18
2
0
138,242
0
W
Anhur
5,396
675
43
5
0
126,728
3
W
Erlang Shen
5,247
656
54
7
0
155,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role