Player Matchup

Vamana
Vamana
PolarBearHL
Vamana
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
143W - 123L
1,203 Elo+
Party 4
Set
Set
Th3darkhuntsman
Set
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
TheDoctor526
Sylvanus
Level 24
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 3L
1,776 Elo+
Party 2
Olorun
Olorun
UnKnOwN9822
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,256 Elo+
Party 4
Chang'e
Chang'e
dylectss
Chang'e
Level 62
God Stats
2W - 3L
1,253 SR
Queue Stats
37W - 52L
1,307 Elo+
Party 4
Team Averages
Level 68
1,428 SR
1,388 Elo+

VS

Team Averages
Level 80
1,670 SR
1,642 Elo+
Zhong Kui
Zhong Kui
EonZero25
Zhong Kui
Level 103
God Stats
24W - 13L
1,909 SR
Queue Stats
215W - 199L
1,604 Elo+
Party 1
Sobek
Sobek
GalahadxGB
Sobek
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Greybladedragon
Cupid
Level 106
God Stats
2W - 3L
1,588 SR
Queue Stats
8W - 6L
1,850 Elo+
Party 3
Bacchus
Bacchus
MisseurBran
Bacchus
Level 23
God Stats
4W - 4L
1,583 SR
Queue Stats
5W - 5L
1,850 Elo+
Party 3
Sun Wukong
Sun Wukong
WhoaUDead
Sun Wukong
Level 42
God Stats
9W - 4L
1,772 SR
Queue Stats
33W - 55L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
1 / 3 / 0
10,108
722
12,483
27,232
24,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
0 / 6 / 1
8,610
615
9,442
14,163
6,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
TheDoctor526
Sylvanus
14
1 / 6 / 1
8,717
623
8,288
20,561
16,342
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
13
0 / 8 / 1
7,576
541
5,349
13,365
5,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
dylectss
Chang'e
14
0 / 7 / 1
7,701
550
6,461
18,518
8,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
EonZero25
Zhong Kui
20
11 / 1 / 6
13,684
977
17,162
11,407
8,759
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sobek
15
0 / 0 / 19
9,997
714
9,841
11,598
15,596
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 0 / 14
12,771
912
29,510
14,600
8,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
MisseurBran
Bacchus
17
4 / 0 / 14
11,623
830
10,508
15,380
21,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
WhoaUDead
Sun Wukong
17
4 / 1 / 15
10,946
782
14,450
16,437
10,301
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
98
2
Kills
30
30
Deaths
2
4
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
EonZero25
Zhong Kui
11
1
6
14
W
Sobek
0
0
19
9.5
W
11
0
14
18
W
Bacchus
MisseurBran
Bacchus
4
0
14
11
L
Vamana
1
3
0
0.33
L
0
6
1
0.08
L
Sylvanus
TheDoctor526
Sylvanus
1
6
1
0.25
L
Olorun
0
8
1
0.06
W
Sun Wukong
WhoaUDead
Sun Wukong
4
1
15
11.5
L
Chang'e
dylectss
Chang'e
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,023
Damage
81,471
93,839
Taken
69,422
61,460
Mitigated
64,547
19,854
Healing
24,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
EonZero25
Zhong Kui
17,162
2,614
231
4,957
11,407
8,759
1,696
3,463
6,864
62,142
0
W
Sobek
9,841
668
0
2,134
11,598
15,596
272
3,556
8,042
26,480
0
W
29,510
18,575
1,013
8,518
14,600
8,221
5,679
3,415
11,185
0
66,907
W
Bacchus
MisseurBran
Bacchus
10,508
472
0
1,166
15,380
21,670
534
5,154
10,226
19,250
0
L
Vamana
12,483
4,567
0
5,669
27,232
24,417
0
9,988
17,244
264
41,590
L
9,442
3,516
0
1,126
14,163
6,547
0
6,202
7,961
0
41,177
L
Sylvanus
TheDoctor526
Sylvanus
8,288
2,635
1,671
1,449
20,561
16,342
15
6,917
13,644
16,436
0
L
Olorun
5,349
2,706
978
809
13,365
5,964
176
6,874
6,491
20,013
0
W
Sun Wukong
WhoaUDead
Sun Wukong
14,450
1,999
0
6,013
16,437
10,301
0
5,606
10,539
0
41,155
L
Chang'e
dylectss
Chang'e
6,461
468
2,436
5,716
18,518
8,190
0
7,862
10,656
20,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,712
Gold Earned
59,021
231
Minions Killed
328
4
Camps Cleared
12
1,179,821
Distance Traveled
1,396,264
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,684
977
119
9
6
280,948
3
W
Sobek
9,997
714
28
2
1
282,900
4
W
Cupid
12,771
912
99
7
1
269,261
0
W
Bacchus
11,623
830
21
2
0
272,528
0
L
Vamana
10,108
722
64
5
4
271,405
0
L
Set
8,610
615
74
5
0
244,245
0
L
Sylvanus
8,717
623
16
1
0
220,224
0
L
Olorun
7,576
541
35
3
0
210,042
0
W
Sun Wukong
10,946
782
61
4
4
290,627
1
L
Chang'e
7,701
550
42
3
0
233,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role