Player Matchup

Arachne
Arachne
JuicyWiggIe
Arachne
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 85L
1,528 Elo+
Solo
Mulan
Mulan
NoraValkyrie
Mulan
Level 146
God Stats
9W - 7L
1,760 SR
Queue Stats
343W - 339L
1,563 Elo+
Solo
Nox
Nox
SnakeEater369369
Nox
Level 135
God Stats
8W - 18L
1,500 SR
Queue Stats
456W - 469L
1,708 Elo+
Solo
Ymir
Ymir
oCrissCross
Ymir
Level 158
God Stats
5W - 9L
1,575 SR
Queue Stats
851W - 782L
1,609 Elo+
Solo
He Bo
He Bo
pondotta
He Bo
Level 160
God Stats
6W - 6L
1,282 SR
Queue Stats
633W - 666L
1,596 Elo+
Solo
Team Averages
Level 149
1,523 SR
1,601 Elo+

VS

Team Averages
Level 119
1,583 SR
1,677 Elo+
Cu Chulainn
Cu Chulainn
Braiiid
Cu Chulainn
Level 160
God Stats
11W - 4L
1,591 SR
Queue Stats
225W - 104L
1,757 Elo+
Party 1
Discordia
Discordia
HeyJay
Discordia
Level 158
God Stats
4W - 1L
1,823 SR
Queue Stats
226W - 99L
1,788 Elo+
Party 1
Hou Yi
Hou Yi
Painguish
Hou Yi
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 55L
1,587 Elo+
Solo
Xing Tian
Xing Tian
Squiirtz
Xing Tian
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
211W - 96L
1,770 Elo+
Party 1
Chernobog
Chernobog
seabruh
Chernobog
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 20L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
JuicyWiggIe
Arachne
17
5 / 6 / 2
10,233
682
9,834
19,521
13,733
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
8 / 5 / 7
11,698
780
15,460
19,056
20,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
3 / 3 / 9
11,216
748
12,423
10,677
6,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 4 / 12
10,128
675
7,356
22,619
23,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
pondotta
He Bo
16
1 / 6 / 11
10,177
678
13,149
14,539
6,623
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Braiiid
Cu Chulainn
18
2 / 3 / 17
10,944
730
15,246
21,395
18,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
HeyJay
Discordia
20
8 / 4 / 12
12,506
834
30,559
9,507
4,499
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Painguish
Hou Yi
17
5 / 3 / 16
11,494
766
11,596
10,596
5,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
Squiirtz
Xing Tian
19
3 / 3 / 16
12,312
821
8,795
15,962
18,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
seabruh
Chernobog
19
6 / 4 / 12
11,423
762
9,540
13,232
6,930
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
17
Kills
24
24
Deaths
17
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Braiiid
Cu Chulainn
2
3
17
3.5
W
Discordia
HeyJay
Discordia
8
4
12
3.5
L
Arachne
JuicyWiggIe
Arachne
5
6
2
1
L
8
5
7
2.3
W
Hou Yi
Painguish
Hou Yi
5
3
16
4.33
L
3
3
9
2.5
W
Xing Tian
Squiirtz
Xing Tian
3
3
16
3.67
L
0
4
12
1.5
L
He Bo
pondotta
He Bo
1
6
11
1.08
W
Chernobog
seabruh
Chernobog
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,222
Damage
75,736
86,412
Taken
70,692
70,105
Mitigated
54,254
27,698
Healing
21,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Braiiid
Cu Chulainn
15,246
1,987
1,096
8,533
21,395
18,518
470
10,476
10,744
2,829
32,752
W
Discordia
HeyJay
Discordia
30,559
2,004
584
1,747
9,507
4,499
1,101
3,032
6,375
60,049
0
L
Arachne
JuicyWiggIe
Arachne
9,834
6,299
1,364
5,758
19,521
13,733
818
7,538
11,983
0
14,686
L
15,460
1,074
3,036
4,892
19,056
20,238
921
10,082
8,974
0
26,797
W
Hou Yi
Painguish
Hou Yi
11,596
6,318
775
1,636
10,596
5,393
464
6,916
3,630
0
19,361
L
12,423
668
2,505
2,082
10,677
6,079
730
5,006
5,671
37,468
0
W
Xing Tian
Squiirtz
Xing Tian
8,795
1,110
1,734
965
15,962
18,914
242
5,909
9,853
18,140
0
L
7,356
956
1,715
5,360
22,619
23,432
70
10,535
12,084
15,622
0
L
He Bo
pondotta
He Bo
13,149
497
0
986
14,539
6,623
1,363
6,915
7,624
25,458
0
W
Chernobog
seabruh
Chernobog
9,540
6,414
1,482
3,134
13,232
6,930
2,667
6,595
6,468
0
29,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,452
Gold Earned
58,679
140
Minions Killed
205
0
Camps Cleared
0
1,321,505
Distance Traveled
1,271,701
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,944
730
42
3
0
281,746
0
W
Discordia
12,506
834
68
5
0
259,434
1
L
Arachne
10,233
682
10
1
0
267,446
0
L
Mulan
11,698
780
21
1
0
282,859
3
W
Hou Yi
11,494
766
24
2
0
246,012
1
L
Nox
11,216
748
56
4
0
267,221
1
W
Xing Tian
12,312
821
17
1
0
261,996
0
L
Ymir
10,128
675
21
1
0
250,415
4
L
He Bo
10,177
678
32
2
0
253,564
3
W
Chernobog
11,423
762
54
4
0
222,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role