Player Matchup

Janus
Janus
Kidda909
Janus
Level 32
God Stats
6W - 15L
1,202 SR
Queue Stats
696W - 612L
1,169 Elo+
Party 1
Achilles
Achilles
KingFlashKoolie
Achilles
Level 89
God Stats
18W - 7L
1,500 SR
Queue Stats
1,279W - 1,090L
1,271 Elo+
Party 1
Mulan
Mulan
Major SethDawg
Mulan
Level 15
God Stats
96W - 56L
1,416 SR
Queue Stats
656W - 498L
1,240 Elo+
Party 1
Team Averages
Level 45
1,373 SR
1,227 Elo+

VS

Team Averages
Level 62
1,462 SR
1,477 Elo+
Ymir
Ymir
Idrinkdowney
Ymir
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,348 Elo+
Solo
Cthulhu
Cthulhu
Shadow_66607
Cthulhu
Level 8
God Stats
2W - 4L
1,386 SR
Queue Stats
3W - 10L
1,723 Elo+
Solo
Sylvanus
Sylvanus
ramon0935
Sylvanus
Level 25
God Stats
11W - 18L
1,500 SR
Queue Stats
287W - 396L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Kidda909
Janus
15
7 / 2 / 9
11,994
706
19,356
10,351
3,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
15
6 / 1 / 11
11,724
690
12,803
15,285
6,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 10
11,191
658
9,503
9,347
6,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
9,140
538
3,727
8,092
5,969
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
Shadow_66607
Cthulhu
14
1 / 6 / 2
9,835
579
6,287
23,748
25,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sylvanus
ramon0935
Sylvanus
12
2 / 7 / 1
10,354
609
9,699
21,036
18,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
3
4
Deaths
17
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Janus
Kidda909
Janus
7
2
9
5.75
W
Achilles
6
1
11
11.5
W
4
1
10
9
L
Cthulhu
Shadow_66607
Cthulhu
1
6
2
0.33
L
Sylvanus
ramon0935
Sylvanus
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,662
Damage
19,713
34,983
Taken
52,876
15,951
Mitigated
49,786
13,298
Healing
9,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,727
710
656
285
8,092
5,969
25
2,947
5,145
16,709
0
W
Janus
Kidda909
Janus
19,356
4,146
0
4,159
10,351
3,714
647
6,390
3,961
58,576
0
W
Achilles
12,803
6,492
0
7,317
15,285
6,129
1,914
8,129
7,156
0
46,837
W
9,503
3,591
0
1,822
9,347
6,108
296
5,278
4,069
0
36,216
L
Cthulhu
Shadow_66607
Cthulhu
6,287
683
0
0
23,748
25,155
162
8,293
15,455
30,559
0
L
Sylvanus
ramon0935
Sylvanus
9,699
2,100
3,189
5,638
21,036
18,662
42
8,239
12,797
27,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,909
Gold Earned
29,329
173
Minions Killed
103
0
Camps Cleared
0
874,014
Distance Traveled
585,402
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,140
538
22
1
0
121,802
1
W
Janus
11,994
706
79
5
0
247,891
0
W
Achilles
11,724
690
48
3
0
341,756
1
W
Mulan
11,191
658
46
3
0
284,367
0
L
Cthulhu
9,835
579
49
3
0
244,221
1
L
Sylvanus
10,354
609
32
2
0
219,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role