Player Matchup

Izanami
Izanami
Johnny Toxic
Izanami
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 12L
1,500 Elo+
Solo
Neith
Neith
XxTacoTacoxX976
Neith
Level 15
God Stats
1W - 1L
1,176 SR
Queue Stats
2W - 4L
1,247 Elo+
Solo
Khepri
Khepri
bebo_ah199
Khepri
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,225 Elo+
Solo
Anubis
Anubis
itryhard1313
Anubis
Level 5
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 4L
1,085 Elo+
Solo
Bakasura
Bakasura
yayoberserk09
Bakasura
Level 25
God Stats
18W - 19L
1,550 SR
Queue Stats
199W - 230L
1,317 Elo+
Solo
Team Averages
Level 15
1,404 SR
1,275 Elo+

VS

Team Averages
Level 22
1,529 SR
1,383 Elo+
Izanami
Izanami
Coltasaurusrex
Izanami
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 32L
1,473 Elo+
Solo
Ymir
Ymir
Ramii161
Ymir
Level 19
God Stats
21W - 12L
1,579 SR
Queue Stats
42W - 32L
1,446 Elo+
Solo
Skadi
Skadi
Windolin678
Skadi
Level 26
God Stats
3W - 6L
1,738 SR
Queue Stats
21W - 25L
1,558 Elo+
Solo
Merlin
Merlin
neon_Landonsoup1
Merlin
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
30W - 39L
1,192 Elo+
Solo
Artemis
Artemis
wonderingsoul1
Artemis
Level 26
God Stats
14W - 24L
1,327 SR
Queue Stats
22W - 26L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Johnny Toxic
Izanami
19
8 / 5 / 4
13,450
560
12,106
19,010
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
1 / 9 / 13
10,643
443
6,761
13,852
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
bebo_ah199
Khepri
13
0 / 11 / 3
9,356
390
1,423
16,522
8,698
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
20
15 / 3 / 7
14,537
606
22,208
22,866
13,646
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
yayoberserk09
Bakasura
20
8 / 2 / 6
14,091
587
9,230
20,369
10,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 3
12,868
536
19,443
19,649
7,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
9
1 / 2 / 0
7,880
328
1,935
6,331
2,119
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

18
12 / 5 / 6
12,630
526
17,549
16,919
4,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 12 / 1
10,703
446
12,555
16,971
5,375
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 7 / 5
9,368
390
8,077
11,703
4,153
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
32
Kills
29
30
Deaths
32
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
10
6
3
1.92
W
Izanami
Johnny Toxic
Izanami
8
5
4
2
L
Ymir
1
2
0
0.5
L
12
5
6
3
W
1
9
13
0.83
W
Khepri
bebo_ah199
Khepri
0
11
3
0.14
W
Anubis
15
3
7
6.17
L
4
12
1
0.38
L
2
7
5
0.64
W
Bakasura
yayoberserk09
Bakasura
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,728
Damage
59,559
92,619
Taken
71,573
44,700
Mitigated
24,010
31,050
Healing
9,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,443
9,878
0
3,121
19,649
7,528
688
4,537
14,817
0
87,904
W
Izanami
Johnny Toxic
Izanami
12,106
10,321
0
4,490
19,010
7,804
8,398
2,122
16,691
0
89,008
L
Ymir
1,935
428
0
540
6,331
2,119
224
3,560
2,741
12,485
0
L
17,549
10,399
0
3,742
16,919
4,835
1,514
7,533
9,346
0
50,651
W
6,761
1,473
0
2,781
13,852
4,530
2,873
3,469
10,383
0
24,932
W
Khepri
bebo_ah199
Khepri
1,423
174
0
0
16,522
8,698
467
941
15,351
15,479
0
W
Anubis
22,208
1,491
0
14,304
22,866
13,646
862
5,107
17,759
95,818
0
L
12,555
1,924
11
2,437
16,971
5,375
2,320
4,565
12,172
62,318
0
L
8,077
2,388
0
0
11,703
4,153
702
3,436
8,137
0
28,893
W
Bakasura
yayoberserk09
Bakasura
9,230
7,623
0
9,475
20,369
10,022
1,646
2,851
17,518
0
79,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,077
Gold Earned
53,449
498
Minions Killed
363
0
Camps Cleared
0
1,899,665
Distance Traveled
1,667,510
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,868
536
116
5
0
392,836
0
W
Izanami
13,450
560
144
6
0
404,910
0
L
Ymir
7,880
328
23
1
0
192,566
0
L
Skadi
12,630
526
78
3
0
411,847
5
W
Neith
10,643
443
38
2
0
362,713
3
W
Khepri
9,356
390
17
1
0
250,024
0
W
Anubis
14,537
606
158
7
0
352,000
0
L
Merlin
10,703
446
102
4
0
348,251
4
L
Artemis
9,368
390
44
2
0
322,010
0
W
Bakasura
14,091
587
141
6
0
530,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role