Player Matchup

Sobek
Sobek
Gold II
DeceitfulDucky
Sobek
Gold II
Level 125
God Stats
4W - 8L
1,469 SR
Queue Stats
253W - 249L
1,513 MMR
Solo
Set
Set
Platinum IV
Lxzzyy
Set
Platinum IV
Level 105
God Stats
5W - 4L
1,500 SR
Queue Stats
141W - 130L
1,557 MMR
Solo
Scylla
Scylla
Gold II
eagles16champs
Scylla
Gold II
Level 148
God Stats
35W - 24L
1,835 SR
Queue Stats
1,198W - 1,215L
1,571 MMR
Solo
Olorun
Olorun
Silver II
maquino360
Olorun
Silver II
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,558 MMR
Solo
Izanami
Izanami
Gold III
the_new_haven
Izanami
Gold III
Level 156
God Stats
27W - 18L
1,597 SR
Queue Stats
297W - 295L
1,517 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,580 SR
1,543 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 108
1,566 SR
1,488 MMR
Hun Batz
Hun Batz
Gold IV
BugiBapu
Hun Batz
Gold IV
Level 123
God Stats
3W - 7L
1,558 SR
Queue Stats
441W - 434L
1,510 MMR
Solo
Chang'e
Chang'e
Gold II
Phoenix5701
Chang'e
Gold II
Level 109
God Stats
11W - 7L
1,623 SR
Queue Stats
307W - 312L
1,480 MMR
Solo
Aphrodite
Aphrodite
Silver III
Shankapottamiss
Aphrodite
Silver III
Level 40
God Stats
3W - 8L
1,194 SR
Queue Stats
35W - 47L
1,460 MMR
Solo
Achilles
Achilles
Silver II
SquirtleSquadd-
Achilles
Silver II
Level 142
God Stats
1W - 2L
1,603 SR
Queue Stats
214W - 208L
1,465 MMR
Solo
Chronos
Chronos
Gold III
lxGhostxI
Chronos
Gold III
Level 127
God Stats
9W - 7L
1,852 SR
Queue Stats
491W - 493L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 10
11,554
481
16,811
22,788
23,715
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Set
Lxzzyy
Set
20
6 / 4 / 7
13,200
550
14,770
24,197
12,720
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 4 / 4
12,516
522
12,307
12,186
4,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
maquino360
Olorun
18
3 / 2 / 8
12,566
524
17,251
19,615
8,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
20
4 / 3 / 10
13,497
562
22,404
20,011
8,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
NemesisCthulhuApolloTsukuyomiDanzaburou

VS

Bans
Nu WaCabrakanAwilixCerberusKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BugiBapu
Hun Batz
18
4 / 6 / 9
11,920
497
12,587
21,278
7,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
Phoenix5701
Chang'e
16
5 / 7 / 4
11,465
478
18,828
22,839
7,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Shankapottamiss
Aphrodite
15
1 / 3 / 5
9,933
414
6,306
15,160
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
18
4 / 2 / 4
11,730
489
15,554
27,639
33,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chronos
lxGhostxI
Chronos
17
3 / 4 / 3
10,789
450
13,767
18,118
5,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
42
22
Kills
17
17
Deaths
22
39
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BugiBapu
Hun Batz
4
6
9
1.42
W
7
4
10
3
W
Set
Lxzzyy
Set
6
4
7
2.38
L
Chang'e
Phoenix5701
Chang'e
5
7
4
1
L
Aphrodite
Shankapottamiss
Aphrodite
1
3
5
1.17
L
Achilles
4
2
4
3
W
2
4
4
1
L
Chronos
lxGhostxI
Chronos
3
4
3
1.13
W
Olorun
maquino360
Olorun
3
2
8
3.5
W
Izanami
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,543
Damage
67,042
98,797
Taken
105,034
58,533
Mitigated
66,581
35,721
Healing
39,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BugiBapu
Hun Batz
12,587
1,783
0
4,083
21,278
7,771
0
8,251
12,869
0
85,433
W
16,811
631
0
4,475
22,788
23,715
0
13,068
9,354
41,086
0
W
Set
Lxzzyy
Set
14,770
5,942
0
8,736
24,197
12,720
0
8,139
15,685
0
106,886
L
Chang'e
Phoenix5701
Chang'e
18,828
634
2,445
7,138
22,839
7,601
0
13,700
8,849
66,179
0
L
Aphrodite
Shankapottamiss
Aphrodite
6,306
1,619
2,776
5,851
15,160
12,304
0
8,193
6,757
25,498
0
L
Achilles
15,554
3,704
0
10,016
27,639
33,719
302
10,783
16,792
0
65,205
W
12,307
1,406
0
1,547
12,186
4,679
481
4,790
7,004
90,916
0
L
Chronos
lxGhostxI
Chronos
13,767
4,014
0
7,633
18,118
5,186
0
5,139
12,971
76,248
0
W
Olorun
maquino360
Olorun
17,251
9,334
1,904
11,577
19,615
8,621
2,535
5,471
13,362
67,664
0
W
Izanami
22,404
14,702
0
7,482
20,011
8,798
8,688
6,272
13,516
0
135,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,333
Gold Earned
55,837
667
Minions Killed
494
0
Camps Cleared
0
2,188,588
Distance Traveled
2,177,035
24
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,920
497
123
5
0
501,888
1
W
Sobek
11,554
481
41
2
0
479,812
9
W
Set
13,200
550
144
6
0
471,823
3
L
Chang'e
11,465
478
102
4
0
431,077
4
L
Aphrodite
9,933
414
31
1
0
397,730
1
L
Achilles
11,730
489
106
4
0
429,840
2
W
Scylla
12,516
522
158
7
0
426,922
8
L
Chronos
10,789
450
132
6
0
416,500
2
W
Olorun
12,566
524
120
5
0
393,560
4
W
Izanami
13,497
562
204
9
0
416,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role