Player Matchup

Vulcan
Vulcan
Anan584
Vulcan
Level 28
God Stats
5W - 9L
1,294 SR
Queue Stats
74W - 89L
1,388 Elo+
Solo
Cupid
Cupid
DeaDshoT_MM
Cupid
Level 23
God Stats
20W - 11L
1,500 SR
Queue Stats
101W - 100L
1,498 Elo+
Solo
Nemesis
Nemesis
Kandendu59
Nemesis
Level 28
God Stats
3W - 5L
1,693 SR
Queue Stats
62W - 70L
1,357 Elo+
Solo
Pele
Pele
ShockWawe92
Pele
Level 21
God Stats
2W - 5L
1,342 SR
Queue Stats
27W - 39L
1,372 Elo+
Solo
Sylvanus
Sylvanus
jerybananas
Sylvanus
Level 28
God Stats
9W - 4L
1,746 SR
Queue Stats
53W - 50L
1,483 Elo+
Solo
Team Averages
Level 26
1,515 SR
1,419 Elo+

VS

Team Averages
Level 20
1,443 SR
1,474 Elo+
Cupid
Cupid
Businka201
Cupid
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,460 Elo+
Solo
Thanatos
Thanatos
RotaryPython95
Thanatos
Level 24
God Stats
40W - 46L
1,388 SR
Queue Stats
311W - 366L
1,407 Elo+
Solo
Artemis
Artemis
fa1Ry_37
Artemis
Level 9
God Stats
0W - 1L
1,247 SR
Queue Stats
3W - 5L
1,480 Elo+
Solo
Agni
Agni
mefeedron
Agni
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 86L
1,541 Elo+
Solo
Cerberus
Cerberus
pekkapekk
Cerberus
Level 29
God Stats
32W - 22L
1,578 SR
Queue Stats
269W - 295L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Anan584
Vulcan
18
6 / 7 / 5
13,285
511
18,665
13,405
4,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
18 / 0 / 10
15,672
603
30,887
23,002
13,018
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Kandendu59
Nemesis
20
8 / 0 / 6
15,562
599
11,853
19,641
9,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 6 / 7
12,640
486
6,298
21,802
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
jerybananas
Sylvanus
18
8 / 5 / 21
13,518
520
22,356
26,055
31,548
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
7
0 / 7 / 1
7,236
278
251
6,111
1,340
Thanatos
17
4 / 8 / 5
10,629
409
10,321
26,204
10,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
fa1Ry_37
Artemis
16
3 / 13 / 5
9,897
381
13,217
25,253
7,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
17
4 / 11 / 7
11,642
448
24,481
19,961
7,038
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
pekkapekk
Cerberus
18
7 / 3 / 6
11,713
451
17,902
33,308
34,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
42
41
Kills
18
18
Deaths
42
49
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Anan584
Vulcan
6
7
5
1.21
L
Cupid
0
7
1
0.07
W
18
0
10
23
W
Nemesis
Kandendu59
Nemesis
8
0
6
11
L
Thanatos
4
8
5
0.81
W
1
6
7
0.75
L
Artemis
fa1Ry_37
Artemis
3
13
5
0.42
W
Sylvanus
jerybananas
Sylvanus
8
5
21
3.7
L
Agni
4
11
7
0.68
L
Cerberus
pekkapekk
Cerberus
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,059
Damage
66,172
103,905
Taken
110,837
66,306
Mitigated
60,763
47,376
Healing
28,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Anan584
Vulcan
18,665
4,118
0
1,510
13,405
4,667
922
6,247
7,158
91,999
0
L
Cupid
251
251
30
24
6,111
1,340
0
1,497
4,558
0
2,280
W
30,887
22,222
841
12,720
23,002
13,018
4,194
9,205
13,797
0
155,007
W
Nemesis
Kandendu59
Nemesis
11,853
5,093
0
12,927
19,641
9,520
3,609
4,468
15,173
0
121,445
L
Thanatos
10,321
3,025
0
12,755
26,204
10,065
474
8,873
17,203
0
55,257
W
6,298
287
294
6,605
21,802
7,553
3,809
11,387
10,415
0
70,276
L
Artemis
fa1Ry_37
Artemis
13,217
6,412
0
4,333
25,253
7,906
0
12,110
12,870
0
34,539
W
Sylvanus
jerybananas
Sylvanus
22,356
3,104
3,415
9,064
26,055
31,548
2,405
11,076
14,979
34,912
0
L
Agni
24,481
2,531
198
2,758
19,961
7,038
0
7,214
12,561
77,388
0
L
Cerberus
pekkapekk
Cerberus
17,902
850
0
8,601
33,308
34,414
188
10,484
22,624
65,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,677
Gold Earned
51,117
671
Minions Killed
337
0
Camps Cleared
0
2,354,066
Distance Traveled
1,932,461
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,285
511
143
6
0
437,717
3
L
Cupid
7,236
278
7
0
0
255,199
0
W
Cupid
15,672
603
195
8
0
462,767
1
W
Nemesis
15,562
599
200
8
0
552,206
0
L
Thanatos
10,629
409
80
3
0
450,571
0
W
Pele
12,640
486
108
4
0
479,047
0
L
Artemis
9,897
381
46
2
0
360,815
0
W
Sylvanus
13,518
520
25
1
0
422,329
2
L
Agni
11,642
448
102
4
0
403,619
2
L
Cerberus
11,713
451
102
4
0
462,257
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role