Player Matchup

Cerberus
Cerberus
AverageThug
Cerberus
Level 126
God Stats
31W - 14L
1,720 SR
Queue Stats
312W - 296L
1,497 Elo+
Party 1
Fenrir
Fenrir
Clip-_-Up-
Fenrir
Level 65
God Stats
1W - 2L
1,807 SR
Queue Stats
25W - 24L
1,593 Elo+
Solo
Nemesis
Nemesis
Garren655555222
Nemesis
Level 113
God Stats
32W - 30L
1,614 SR
Queue Stats
395W - 362L
1,513 Elo+
Party 1
Cupid
Cupid
HecticSnail09
Cupid
Level 84
God Stats
21W - 17L
1,729 SR
Queue Stats
532W - 491L
1,477 Elo+
Party 1
Anubis
Anubis
Shortness
Anubis
Level 100
God Stats
1W - 3L
1,737 SR
Queue Stats
151W - 137L
1,543 Elo+
Party 1
Team Averages
Level 98
1,722 SR
1,525 Elo+

VS

Team Averages
Level 98
1,551 SR
1,515 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
JackTheMadKing0
Achilles
Level 113
God Stats
29W - 26L
1,665 SR
Queue Stats
734W - 651L
1,540 Elo+
Party 3
Scylla
Scylla
Jmstee015
Scylla
Level 90
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 30L
1,443 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Keres90
Tsukuyomi
Level 108
God Stats
3W - 3L
1,269 SR
Queue Stats
135W - 139L
1,544 Elo+
Party 2
Artio
Artio
ty-bub1
Artio
Level 84
God Stats
5W - 1L
1,821 SR
Queue Stats
424W - 398L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AverageThug
Cerberus
18
1 / 10 / 7
11,660
376
11,917
38,606
37,510
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Clip-_-Up-
Fenrir
20
10 / 5 / 5
15,759
508
10,723
24,299
17,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 10 / 3
13,581
438
15,140
30,387
22,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
1 / 5 / 6
14,010
452
12,184
20,352
8,941
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
Shortness
Anubis
20
13 / 8 / 8
16,234
524
27,179
26,175
14,321
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
16 / 4 / 8
20,581
664
39,644
27,535
12,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
20
9 / 5 / 17
16,604
536
22,114
31,829
45,659
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Jmstee015
Scylla
20
5 / 10 / 13
15,229
491
18,439
17,467
5,865
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Keres90
Tsukuyomi
20
6 / 5 / 13
15,641
505
14,707
20,749
10,957
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artio
ty-bub1
Artio
20
2 / 5 / 21
14,803
478
15,003
32,643
40,941
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
29
Kills
38
38
Deaths
29
29
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
16
4
8
5
L
Cerberus
AverageThug
Cerberus
1
10
7
0.45
L
Fenrir
Clip-_-Up-
Fenrir
10
5
5
2.5
L
4
10
3
0.55
L
1
5
6
0.8
W
Achilles
9
5
17
3.5
W
Scylla
Jmstee015
Scylla
5
10
13
1.15
W
Tsukuyomi
Keres90
Tsukuyomi
6
5
13
2.5
L
Anubis
Shortness
Anubis
13
8
8
2.13
W
Artio
ty-bub1
Artio
2
5
21
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,143
Damage
109,907
139,819
Taken
130,223
100,786
Mitigated
115,926
38,863
Healing
41,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
39,644
24,428
0
13,913
27,535
12,504
4,412
10,168
17,292
0
177,299
L
Cerberus
AverageThug
Cerberus
11,917
520
486
8,141
38,606
37,510
0
8,814
28,842
62,720
0
L
Fenrir
Clip-_-Up-
Fenrir
10,723
2,793
0
6,339
24,299
17,387
0
4,951
19,001
0
94,173
L
15,140
5,309
0
6,726
30,387
22,627
234
4,755
24,855
0
80,545
L
12,184
6,884
547
6,088
20,352
8,941
1,060
3,790
16,376
0
122,694
W
Achilles
22,114
6,361
0
9,309
31,829
45,659
674
5,844
25,435
0
86,090
W
Scylla
Jmstee015
Scylla
18,439
1,829
0
2,302
17,467
5,865
762
7,212
10,230
97,393
0
W
Tsukuyomi
Keres90
Tsukuyomi
14,707
2,985
0
3,835
20,749
10,957
2,193
7,198
13,426
0
114,878
L
Anubis
Shortness
Anubis
27,179
742
0
10,536
26,175
14,321
215
10,656
14,914
106,280
0
W
Artio
ty-bub1
Artio
15,003
2,098
1,616
10,231
32,643
40,941
331
13,434
19,034
64,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,244
Gold Earned
82,858
750
Minions Killed
714
0
Camps Cleared
0
2,654,310
Distance Traveled
2,946,889
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
20,581
664
220
7
0
548,279
0
L
Cerberus
11,660
376
85
3
0
535,318
9
L
Fenrir
15,759
508
144
5
0
615,690
5
L
Nemesis
13,581
438
148
5
0
503,917
3
L
Cupid
14,010
452
194
6
0
544,007
5
W
Achilles
16,604
536
129
4
0
631,320
4
W
Scylla
15,229
491
138
4
0
536,352
0
W
Tsukuyomi
15,641
505
158
5
0
647,131
6
L
Anubis
16,234
524
179
6
0
455,378
12
W
Artio
14,803
478
69
2
0
583,807
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role