Player Matchup

Nu Wa
Nu Wa
Clear Kiwis
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,744 Elo+
Solo
Kuzenbo
Kuzenbo
ItsMuRK5526
Kuzenbo
Level 28
God Stats
4W - 3L
1,501 SR
Queue Stats
223W - 210L
1,571 Elo+
Party 1
Apollo
Apollo
Mutchu2
Apollo
Level 29
God Stats
7W - 13L
1,488 SR
Queue Stats
143W - 135L
1,549 Elo+
Solo
Guan Yu
Guan Yu
RacsoOG
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,688 Elo+
Party 1
Ravana
Ravana
TH3COLL3CTOR889
Ravana
Level 23
God Stats
1W - 2L
1,548 SR
Queue Stats
133W - 125L
1,561 Elo+
Party 1
Team Averages
Level 20
1,507 SR
1,623 Elo+

VS

Team Averages
Level 26
1,444 SR
1,682 Elo+
Heimdallr
Heimdallr
AfricanServer
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,612 Elo+
Solo
Thanatos
Thanatos
Delly4Real
Thanatos
Level 17
God Stats
6W - 7L
1,453 SR
Queue Stats
6W - 7L
1,722 Elo+
Solo
The Morrigan
The Morrigan
FenixGvo
The Morrigan
Level 29
God Stats
6W - 6L
1,266 SR
Queue Stats
140W - 170L
1,581 Elo+
Solo
Ra
Ra
McD_Sprite
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,749 Elo+
Party 2
King Arthur
King Arthur
YellowSweatyJap
King Arthur
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,226
457
11,166
8,116
2,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
ItsMuRK5526
Kuzenbo
14
2 / 2 / 5
8,553
475
6,545
13,239
13,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
Mutchu2
Apollo
13
1 / 7 / 2
7,654
425
5,836
13,000
3,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RacsoOG
Guan Yu
11
0 / 6 / 2
6,861
381
2,096
9,495
5,748
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 6 / 1
9,159
509
9,180
12,996
4,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AfricanServer
Heimdallr
15
3 / 1 / 13
10,163
565
10,816
12,354
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Delly4Real
Thanatos
13
5 / 4 / 4
8,799
489
3,747
12,499
4,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mace

Mace

+10
Physical Power

The Morrigan
FenixGvo
The Morrigan
15
4 / 2 / 5
9,243
514
6,727
9,856
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 3 / 6
10,452
581
9,472
12,648
4,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

King Arthur
YellowSweatyJap
King Arthur
16
8 / 3 / 5
10,141
563
10,055
20,425
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
11
Kills
25
25
Deaths
13
12
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AfricanServer
Heimdallr
3
1
13
9.5
L
1
4
2
0.5
W
Thanatos
Delly4Real
Thanatos
5
4
4
1.75
W
The Morrigan
FenixGvo
The Morrigan
4
2
5
3.25
L
Kuzenbo
ItsMuRK5526
Kuzenbo
2
2
5
2.25
W
5
3
6
2.67
L
Apollo
Mutchu2
Apollo
1
7
2
0.29
L
Guan Yu
RacsoOG
Guan Yu
0
6
2
0.17
L
7
6
1
1.25
W
King Arthur
YellowSweatyJap
King Arthur
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,823
Damage
40,817
56,846
Taken
67,782
30,855
Mitigated
37,248
9,716
Healing
27,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AfricanServer
Heimdallr
10,816
5,274
0
5,070
12,354
6,991
2,596
3,435
8,736
0
62,501
L
11,166
2,131
0
1,130
8,116
2,552
1,251
4,338
3,363
54,185
0
W
Thanatos
Delly4Real
Thanatos
3,747
530
0
6,818
12,499
4,174
958
3,619
8,618
0
25,461
W
The Morrigan
FenixGvo
The Morrigan
6,727
1,026
0
1,939
9,856
3,345
0
3,479
5,909
40,144
148
L
Kuzenbo
ItsMuRK5526
Kuzenbo
6,545
2,686
0
1,472
13,239
13,865
0
3,706
9,468
28,872
0
W
9,472
1,758
1,380
4,084
12,648
4,298
2,255
2,679
9,739
59,992
0
L
Apollo
Mutchu2
Apollo
5,836
2,432
0
2,868
13,000
3,841
102
2,512
10,168
0
41,873
L
Guan Yu
RacsoOG
Guan Yu
2,096
433
255
1,128
9,495
5,748
231
2,575
6,806
0
22,852
L
9,180
2,685
0
2,863
12,996
4,849
0
2,524
10,217
0
47,263
W
King Arthur
YellowSweatyJap
King Arthur
10,055
1,540
0
8,602
20,425
18,440
4
3,119
17,069
141
53,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,453
Gold Earned
48,798
321
Minions Killed
420
0
Camps Cleared
0
1,683,184
Distance Traveled
1,606,807
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,163
565
102
6
0
310,763
4
L
Nu Wa
8,226
457
87
5
0
260,636
0
W
Thanatos
8,799
489
48
3
0
353,304
2
W
The Morrigan
9,243
514
86
5
0
309,408
3
L
Kuzenbo
8,553
475
44
2
0
366,572
3
W
Ra
10,452
581
91
5
0
306,404
3
L
Apollo
7,654
425
71
4
0
399,058
3
L
Guan Yu
6,861
381
40
2
0
276,568
2
L
Ravana
9,159
509
79
4
0
380,350
5
W
King Arthur
10,141
563
93
5
0
326,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role