Player Matchup

Osiris
Osiris
LeNoobKoalaa
Osiris
Level 143
God Stats
0W - 3L
1,221 SR
Queue Stats
410W - 428L
1,473 Elo+
Solo
Awilix
Awilix
MegaJupiter
Awilix
Level 157
God Stats
12W - 12L
1,309 SR
Queue Stats
327W - 253L
1,833 Elo+
Solo
Anubis
Anubis
Transdeus
Anubis
Level 128
God Stats
11W - 14L
1,266 SR
Queue Stats
164W - 161L
1,632 Elo+
Solo
Artemis
Artemis
blackbox13
Artemis
Level 104
God Stats
10W - 10L
1,500 SR
Queue Stats
370W - 350L
1,576 Elo+
Solo
Fenrir
Fenrir
ÄyaxX
Fenrir
Level 68
God Stats
5W - 3L
1,774 SR
Queue Stats
31W - 23L
1,563 Elo+
Solo
Team Averages
Level 120
1,414 SR
1,615 Elo+

VS

Team Averages
Level 117
1,531 SR
1,453 Elo+
Danzaburou
Danzaburou
Arboribus
Danzaburou
Level 136
God Stats
4W - 3L
1,739 SR
Queue Stats
290W - 309L
1,496 Elo+
Solo
Thor
Thor
FrexxY
Thor
Level 109
God Stats
3W - 2L
1,500 SR
Queue Stats
22W - 20L
1,217 Elo+
Solo
Cerberus
Cerberus
MadibaM
Cerberus
Level 134
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 91L
1,509 Elo+
Solo
Ra
Ra
Streedys
Ra
Level 52
God Stats
1W - 1L
1,265 SR
Queue Stats
60W - 72L
1,471 Elo+
Solo
Odin
Odin
TheSecondSin
Odin
Level 153
God Stats
6W - 6L
1,654 SR
Queue Stats
157W - 139L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
0 / 6 / 1
7,783
486
3,824
16,123
12,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
15
8 / 4 / 3
9,301
581
12,232
13,166
5,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Transdeus
Anubis
16
5 / 4 / 6
9,394
587
10,240
8,999
5,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Artemis
blackbox13
Artemis
9
0 / 2 / 3
6,472
405
2,915
4,151
2,046
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
ÄyaxX
Fenrir
13
5 / 4 / 6
8,848
553
6,029
12,997
8,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Arboribus
Danzaburou
15
3 / 0 / 2
9,523
595
3,795
8,223
2,677
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thor
FrexxY
Thor
16
8 / 3 / 6
9,938
621
11,393
12,760
4,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
MadibaM
Cerberus
13
1 / 6 / 6
7,428
464
4,989
13,424
6,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 8 / 1
8,479
530
5,780
12,943
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 1 / 6
10,026
627
14,504
9,589
8,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
41
18
Kills
20
20
Deaths
18
19
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Arboribus
Danzaburou
3
0
2
4
W
Thor
FrexxY
Thor
8
3
6
3.67
L
Osiris
0
6
1
0.08
W
Cerberus
MadibaM
Cerberus
1
6
6
0.67
L
Awilix
8
4
3
2.38
W
3
8
1
0.44
W
5
1
6
8
L
Anubis
Transdeus
Anubis
5
4
6
2
L
Artemis
blackbox13
Artemis
0
2
3
0.75
L
Fenrir
ÄyaxX
Fenrir
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,240
Damage
40,461
55,436
Taken
56,939
33,982
Mitigated
25,616
12,951
Healing
16,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Arboribus
Danzaburou
3,795
1,526
0
1,659
8,223
2,677
2,672
692
7,531
0
64,353
W
Thor
FrexxY
Thor
11,393
1,708
0
4,206
12,760
4,084
0
3,650
9,110
0
58,656
L
Osiris
3,824
1,623
0
4,781
16,123
12,912
0
0
15,575
0
41,655
W
Cerberus
MadibaM
Cerberus
4,989
559
287
2,576
13,424
6,498
0
3,483
9,941
29,538
0
L
Awilix
12,232
4,345
0
1,223
13,166
5,018
0
3,477
9,478
0
64,630
W
5,780
550
250
2,977
12,943
3,520
0
1,905
11,038
51,502
0
W
14,504
3,393
0
4,300
9,589
8,837
0
510
9,079
0
63,920
L
Anubis
Transdeus
Anubis
10,240
333
0
3,487
8,999
5,146
0
2,589
6,253
63,372
0
L
Artemis
blackbox13
Artemis
2,915
1,163
0
1,100
4,151
2,046
0
892
3,259
0
23,438
L
Fenrir
ÄyaxX
Fenrir
6,029
2,082
0
2,360
12,997
8,860
0
3,414
9,404
0
24,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,798
Gold Earned
45,394
386
Minions Killed
483
0
Camps Cleared
0
1,414,932
Distance Traveled
1,536,154
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,523
595
115
7
0
309,921
8
W
Thor
9,938
621
99
6
0
315,267
1
L
Osiris
7,783
486
96
6
0
282,269
3
W
Cerberus
7,428
464
61
4
0
301,973
4
L
Awilix
9,301
581
98
6
0
331,807
6
W
Ra
8,479
530
94
6
0
275,400
3
W
Odin
10,026
627
114
7
0
333,593
5
L
Anubis
9,394
587
120
8
0
271,818
3
L
Artemis
6,472
405
44
3
0
179,219
2
L
Fenrir
8,848
553
28
2
0
349,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role