Player Matchup

Arachne
Arachne
Platinum IV
CloudedShadow
Arachne
Platinum IV
Level 160
God Stats
20W - 13L
1,421 SR
Queue Stats
556W - 556L
1,428 MMR
Solo
Persephone
Persephone
Gold III
SakariSlay3r66
Persephone
Gold III
Level 159
God Stats
5W - 5L
1,913 SR
Queue Stats
81W - 79L
1,475 MMR
Solo
Poseidon
Poseidon
Bronze III
Yes im Banana
Poseidon
Bronze III
Level 56
God Stats
16W - 12L
1,610 SR
Queue Stats
32W - 39L
1,470 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
x-ACEY_GRACE-x
Sun Wukong
Silver II
Level 66
God Stats
10W - 11L
1,532 SR
Queue Stats
26W - 32L
1,425 MMR
Solo
Horus
Horus
Silver I
xPsychoKillerrx
Horus
Silver I
Level 69
God Stats
22W - 22L
1,670 SR
Queue Stats
320W - 338L
1,467 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 102
1,629 SR
1,453 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,565 SR
1,490 MMR
Chaac
Chaac
Gold III
CTRLxULTxDEL
Chaac
Gold III
Level 148
God Stats
8W - 5L
1,609 SR
Queue Stats
592W - 581L
1,402 MMR
Party 2
Yemoja
Yemoja
Gold IV
ShllttyCloud
Yemoja
Gold IV
Level 56
God Stats
2W - 4L
1,535 SR
Queue Stats
23W - 27L
1,466 MMR
Solo
Cernunnos
Cernunnos
Gold III
TastyLice
Cernunnos
Gold III
Level 121
God Stats
37W - 15L
1,694 SR
Queue Stats
412W - 394L
1,502 MMR
Party 1
Hera
Hera
Gold II
VicBean32
Hera
Gold II
Level 88
God Stats
5W - 4L
1,500 SR
Queue Stats
77W - 68L
1,542 MMR
Party 2
Mulan
Mulan
Gold IV
wxpple
Mulan
Gold IV
Level 114
God Stats
14W - 7L
1,488 SR
Queue Stats
382W - 357L
1,539 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
19
7 / 10 / 4
12,893
496
17,354
32,193
17,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
SakariSlay3r66
Persephone
19
1 / 5 / 4
12,085
465
23,604
15,699
6,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
Yes im Banana
Poseidon
17
3 / 6 / 1
11,461
441
11,318
14,096
5,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
x-ACEY_GRACE-x
Sun Wukong
17
3 / 7 / 7
11,944
459
17,784
39,017
33,386
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 6 / 6
10,281
395
4,738
29,540
29,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bans
DanzaburouCthulhuTsukuyomiCu ChulainnScylla

VS

Bans
Nu WaCupidApolloBellonaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 14
14,833
571
18,271
33,223
22,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yemoja
19
2 / 5 / 19
13,501
519
6,700
25,204
32,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
TastyLice
Cernunnos
20
5 / 1 / 3
16,830
647
16,291
23,064
11,250
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
20
8 / 1 / 16
14,467
556
29,519
10,139
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
wxpple
Mulan
20
9 / 4 / 16
15,366
591
37,164
31,693
33,635
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
102
16
Kills
34
34
Deaths
16
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
10
5
14
3.4
L
Arachne
7
10
4
0.9
L
Persephone
SakariSlay3r66
Persephone
1
5
4
0.6
W
Yemoja
2
5
19
2.3
W
Cernunnos
TastyLice
Cernunnos
5
1
3
6.5
W
Hera
8
1
16
16
L
Poseidon
Yes im Banana
Poseidon
3
6
1
0.58
W
Mulan
wxpple
Mulan
9
4
16
4.25
L
Sun Wukong
x-ACEY_GRACE-x
Sun Wukong
3
7
7
0.93
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,798
Damage
107,945
130,545
Taken
123,323
92,539
Mitigated
104,837
31,274
Healing
69,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,271
2,831
0
16,867
33,223
22,005
2,338
8,651
23,980
0
100,654
L
Arachne
17,354
10,755
0
11,128
32,193
17,528
0
5,696
26,322
0
69,630
L
Persephone
SakariSlay3r66
Persephone
23,604
866
0
2,592
15,699
6,529
0
3,636
12,034
107,213
0
W
Yemoja
6,700
1,487
7,172
8,956
25,204
32,740
2,671
9,765
14,716
34,399
0
W
Cernunnos
TastyLice
Cernunnos
16,291
9,942
0
17,265
23,064
11,250
5,565
4,438
18,297
0
202,257
W
Hera
29,519
6,101
0
1,277
10,139
5,207
1,882
2,772
7,085
96,523
0
L
Poseidon
Yes im Banana
Poseidon
11,318
631
951
1,153
14,096
5,492
518
4,417
9,629
56,095
0
W
Mulan
wxpple
Mulan
37,164
7,273
0
18,139
31,693
33,635
145
8,044
23,153
0
116,010
L
Sun Wukong
x-ACEY_GRACE-x
Sun Wukong
17,784
2,360
0
9,963
39,017
33,386
1,969
10,510
27,759
0
75,638
L
4,738
1,644
405
5,082
29,540
29,604
163
11,959
17,281
0
15,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,664
Gold Earned
74,997
544
Minions Killed
782
0
Camps Cleared
0
2,349,335
Distance Traveled
2,472,697
17
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,833
571
135
5
0
505,767
8
L
Arachne
12,893
496
100
4
0
472,453
5
L
Persephone
12,085
465
177
7
0
482,123
3
W
Yemoja
13,501
519
49
2
0
466,064
4
W
Cernunnos
16,830
647
269
10
0
484,370
4
W
Hera
14,467
556
168
6
0
518,384
9
L
Poseidon
11,461
441
116
4
0
461,818
5
W
Mulan
15,366
591
161
6
0
498,112
3
L
Sun Wukong
11,944
459
124
5
0
478,625
1
L
Horus
10,281
395
27
1
0
454,316
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role