Player Matchup

Apollo
Apollo
Czdb
Apollo
Level 109
God Stats
9W - 10L
1,245 SR
Queue Stats
260W - 267L
1,620 Elo+
Party 2
Chaac
Chaac
DoomerII7
Chaac
Level 148
God Stats
8W - 3L
1,826 SR
Queue Stats
42W - 34L
1,433 Elo+
Party 2
Fenrir
Fenrir
Geoplast
Fenrir
Level 157
God Stats
5W - 0L
1,769 SR
Queue Stats
25W - 31L
1,666 Elo+
Party 2
Nu Wa
Nu Wa
InternetCompany
Nu Wa
Level 62
God Stats
5W - 5L
1,528 SR
Queue Stats
70W - 70L
1,481 Elo+
Party 2
Anubis
Anubis
TrapAlotopp
Anubis
Level 18
God Stats
3W - 1L
1,545 SR
Queue Stats
88W - 58L
1,654 Elo+
Party 2
Team Averages
Level 99
1,583 SR
1,571 Elo+

VS

Team Averages
Level 50
1,626 SR
1,483 Elo+
Ra
Ra
Corbecs
Ra
Level 40
God Stats
1W - 3L
1,512 SR
Queue Stats
5W - 5L
1,643 Elo+
Party 1
Erlang Shen
Erlang Shen
GuaanYu_
Erlang Shen
Level 67
God Stats
31W - 32L
1,543 SR
Queue Stats
436W - 368L
1,511 Elo+
Party 1
Sylvanus
Sylvanus
Oneway_Kapo
Sylvanus
Level 48
God Stats
1W - 1L
1,884 SR
Queue Stats
16W - 36L
1,314 Elo+
Solo
Chernobog
Chernobog
jduck321
Chernobog
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
plantjose
Chaac
Level 47
God Stats
6W - 7L
1,689 SR
Queue Stats
40W - 47L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Czdb
Apollo
9
1 / 4 / 2
5,282
528
4,530
5,343
1,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
DoomerII7
Chaac
12
5 / 0 / 1
6,878
688
6,372
6,243
5,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
Geoplast
Fenrir
9
3 / 1 / 4
5,809
581
3,694
6,263
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 3 / 3
5,261
526
4,042
3,983
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
12
6 / 2 / 4
6,826
683
5,655
4,973
2,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 1
5,043
504
2,143
5,161
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
GuaanYu_
Erlang Shen
9
1 / 3 / 1
5,271
527
3,163
6,158
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Oneway_Kapo
Sylvanus
8
3 / 2 / 4
5,506
551
3,580
6,071
3,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
jduck321
Chernobog
8
4 / 3 / 3
5,208
521
4,487
9,495
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
plantjose
Chaac
7
0 / 3 / 0
4,311
431
3,039
6,181
3,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
16
Kills
9
10
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
Apollo
Czdb
Apollo
1
4
2
0.5
W
Chaac
DoomerII7
Chaac
5
0
1
5.5
W
Fenrir
Geoplast
Fenrir
3
1
4
5
L
Erlang Shen
GuaanYu_
Erlang Shen
1
3
1
0.5
W
1
3
3
0.83
L
Sylvanus
Oneway_Kapo
Sylvanus
3
2
4
2.5
W
Anubis
6
2
4
4
L
Chernobog
jduck321
Chernobog
4
3
3
1.83
L
Chaac
plantjose
Chaac
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,293
Damage
16,412
26,805
Taken
33,066
11,955
Mitigated
14,006
10,061
Healing
10,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,143
112
196
354
5,161
1,020
0
3,167
1,672
19,501
0
W
Apollo
Czdb
Apollo
4,530
3,215
0
910
5,343
1,163
0
1,142
4,201
0
23,387
W
Chaac
DoomerII7
Chaac
6,372
2,936
0
3,710
6,243
5,866
729
399
5,553
0
39,569
W
Fenrir
Geoplast
Fenrir
3,694
1,001
0
3,128
6,263
1,902
0
893
5,298
0
23,435
L
Erlang Shen
GuaanYu_
Erlang Shen
3,163
1,620
0
549
6,158
3,289
0
1,409
4,579
0
28,795
W
4,042
1,314
0
424
3,983
904
0
2,183
1,800
22,774
0
L
Sylvanus
Oneway_Kapo
Sylvanus
3,580
779
1,285
2,168
6,071
3,304
234
2,262
3,619
15,480
0
W
Anubis
5,655
640
0
1,889
4,973
2,120
337
886
3,955
33,615
0
L
Chernobog
jduck321
Chernobog
4,487
2,300
0
2,791
9,495
2,439
0
1,884
7,563
0
21,188
L
Chaac
plantjose
Chaac
3,039
1,293
0
2,682
6,181
3,954
0
195
5,936
0
15,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,056
Gold Earned
25,339
286
Minions Killed
210
0
Camps Cleared
0
888,562
Distance Traveled
833,111
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,043
504
52
5
0
175,817
4
W
Apollo
5,282
528
42
4
0
170,127
0
W
Chaac
6,878
688
80
8
0
185,758
3
W
Fenrir
5,809
581
53
5
0
191,872
1
L
Erlang Shen
5,271
527
58
6
0
185,703
1
W
Nu Wa
5,261
526
42
4
0
179,926
0
L
Sylvanus
5,506
551
26
3
0
177,728
1
W
Anubis
6,826
683
69
7
0
160,879
0
L
Chernobog
5,208
521
42
4
0
178,172
2
L
Chaac
4,311
431
32
3
0
115,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role