Player Matchup

Rama
Rama
Naveen1835
Rama
Level 89
God Stats
116W - 135L
1,546 SR
Queue Stats
230W - 289L
1,441 Elo+
Solo
Guan Yu
Guan Yu
iiKrankk
Guan Yu
Level 107
God Stats
4W - 4L
1,700 SR
Queue Stats
102W - 94L
1,539 Elo+
Party 1
Hel
Hel
illevan11
Hel
Level 56
God Stats
2W - 2L
1,651 SR
Queue Stats
8W - 14L
1,404 Elo+
Party 1
Team Averages
Level 84
1,632 SR
1,461 Elo+

VS

Team Averages
Level 104
1,359 SR
1,452 Elo+
Ullr
Ullr
Michalslem
Ullr
Level 127
God Stats
38W - 19L
1,251 SR
Queue Stats
904W - 733L
1,560 Elo+
Solo
Tyr
Tyr
Wolfowest
Tyr
Level 41
God Stats
3W - 5L
1,326 SR
Queue Stats
69W - 85L
1,295 Elo+
Solo
Ah Puch
Ah Puch
mistick18
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 4
10,331
544
6,371
18,407
6,148
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
iiKrankk
Guan Yu
16
6 / 2 / 1
12,265
646
13,825
25,895
34,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
2 / 7 / 6
11,621
612
13,841
24,440
12,388
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
14 / 1 / 1
14,686
773
26,451
14,583
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 6 / 9
12,302
647
10,891
22,772
23,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
mistick18
Ah Puch
15
1 / 1 / 11
12,156
640
18,520
10,723
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
17
17
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
14
1
1
14.5
L
0
8
4
0.25
W
2
6
9
1.08
L
Guan Yu
iiKrankk
Guan Yu
6
2
1
3.25
L
2
7
6
0.71
W
Ah Puch
mistick18
Ah Puch
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,037
Damage
55,862
68,742
Taken
48,078
52,766
Mitigated
33,062
32,293
Healing
17,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,451
8,825
0
1,608
14,583
6,060
2,089
4,465
9,918
0
93,882
L
6,371
5,234
0
0
18,407
6,148
1,381
4,787
13,570
0
44,819
W
10,891
2,575
690
9,163
22,772
23,877
205
6,011
16,186
0
45,633
L
Guan Yu
iiKrankk
Guan Yu
13,825
1,669
3,068
7,674
25,895
34,230
0
6,991
18,329
0
44,032
L
13,841
536
10,279
11,272
24,440
12,388
251
6,814
17,476
46,103
0
W
Ah Puch
mistick18
Ah Puch
18,520
337
404
5,461
10,723
3,125
747
3,460
7,138
68,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
39,144
179
Minions Killed
254
0
Camps Cleared
0
1,052,865
Distance Traveled
1,049,602
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,686
773
104
5
0
363,422
0
L
Rama
10,331
544
89
5
0
279,730
0
W
Tyr
12,302
647
68
4
0
393,056
5
L
Guan Yu
12,265
646
41
2
0
416,341
2
L
Hel
11,621
612
49
3
0
356,794
0
W
Ah Puch
12,156
640
82
4
0
293,124
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role