Player Matchup

Cerberus
Cerberus
ThreeHeadedDoggo
Cerberus
Level 6
God Stats
13W - 15L
1,642 SR
Queue Stats
332W - 293L
1,642 Elo+
Solo
Danzaburou
Danzaburou
ZafTeuck
Danzaburou
Level 26
God Stats
52W - 34L
1,644 SR
Queue Stats
89W - 78L
1,588 Elo+
Solo
Amaterasu
Amaterasu
crimson_sugar
Amaterasu
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 61L
1,522 Elo+
Solo
Awilix
Awilix
darkshadows60
Awilix
Level 8
God Stats
6W - 9L
1,500 SR
Queue Stats
155W - 120L
1,576 Elo+
Solo
Poseidon
Poseidon
john-djacui
Poseidon
Level 27
God Stats
28W - 37L
1,370 SR
Queue Stats
98W - 129L
1,342 Elo+
Solo
Team Averages
Level 17
1,531 SR
1,534 Elo+

VS

Team Averages
Level 20
1,651 SR
1,499 Elo+
Fenrir
Fenrir
Fenger99
Fenrir
Level 29
God Stats
10W - 9L
1,568 SR
Queue Stats
74W - 53L
1,606 Elo+
Solo
Danzaburou
Danzaburou
LoonaLioka
Danzaburou
Level 15
God Stats
17W - 18L
1,592 SR
Queue Stats
70W - 60L
1,536 Elo+
Solo
Anubis
Anubis
Pattymiester
Anubis
Level 14
God Stats
2W - 3L
1,701 SR
Queue Stats
18W - 16L
1,520 Elo+
Solo
Baron Samedi
Baron Samedi
Zsakul4380
Baron Samedi
Level 26
God Stats
2W - 1L
1,728 SR
Queue Stats
48W - 61L
1,398 Elo+
Solo
Athena
Athena
o0o_Mumbles_o0o
Athena
Level 18
God Stats
21W - 21L
1,666 SR
Queue Stats
59W - 73L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 9
8,391
559
9,654
14,030
8,787
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ZafTeuck
Danzaburou
13
1 / 1 / 3
7,535
502
6,202
8,922
2,936
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Amaterasu
crimson_sugar
Amaterasu
14
2 / 4 / 4
7,880
525
3,933
11,921
6,635
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
10 / 3 / 3
9,479
632
13,960
9,914
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
john-djacui
Poseidon
12
4 / 6 / 6
7,671
511
7,557
8,482
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Fenger99
Fenrir
14
6 / 4 / 5
8,241
549
6,571
11,692
4,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
LoonaLioka
Danzaburou
13
1 / 3 / 2
7,554
504
7,542
11,171
3,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
14
7 / 2 / 1
8,876
592
9,109
8,407
4,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Zsakul4380
Baron Samedi
12
3 / 9 / 7
7,177
478
6,332
11,910
4,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 5
7,204
480
3,057
11,381
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
37
21
Kills
17
18
Deaths
21
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Fenger99
Fenrir
6
4
5
2.13
L
Danzaburou
LoonaLioka
Danzaburou
1
3
2
0.67
L
Anubis
7
2
1
3.75
W
4
4
9
2.13
W
Danzaburou
ZafTeuck
Danzaburou
1
1
3
2.5
L
Baron Samedi
Zsakul4380
Baron Samedi
3
9
7
0.72
W
Amaterasu
crimson_sugar
Amaterasu
2
4
4
1
W
10
3
3
3.83
W
Poseidon
john-djacui
Poseidon
4
6
6
1.17
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,306
Damage
32,611
53,269
Taken
54,561
24,357
Mitigated
22,412
17,034
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Fenger99
Fenrir
6,571
1,920
0
1,778
11,692
4,147
0
4,778
6,914
0
37,784
L
Danzaburou
LoonaLioka
Danzaburou
7,542
3,436
0
5,047
11,171
3,429
0
1,660
9,511
0
56,947
L
Anubis
9,109
600
0
4,278
8,407
4,023
0
1,914
6,493
35,627
0
W
9,654
578
0
4,242
14,030
8,787
33
4,686
9,344
33,824
0
W
Danzaburou
ZafTeuck
Danzaburou
6,202
2,520
429
4,221
8,922
2,936
0
2,821
6,101
0
43,015
L
Baron Samedi
Zsakul4380
Baron Samedi
6,332
484
199
1,656
11,910
4,141
0
5,441
6,469
29,542
0
W
Amaterasu
crimson_sugar
Amaterasu
3,933
1,460
0
3,783
11,921
6,635
506
5,285
6,636
0
31,240
W
13,960
4,988
0
2,547
9,914
3,722
0
2,661
7,253
0
61,354
W
Poseidon
john-djacui
Poseidon
7,557
539
183
1,629
8,482
2,277
293
3,045
5,437
34,794
0
L
3,057
1,190
0
1,153
11,381
6,672
0
3,418
7,963
16,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,956
Gold Earned
39,052
378
Minions Killed
329
0
Camps Cleared
0
1,417,034
Distance Traveled
1,316,441
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,241
549
66
4
0
274,412
1
L
Danzaburou
7,554
504
110
7
0
251,039
7
L
Anubis
8,876
592
79
5
0
226,566
1
W
Cerberus
8,391
559
72
5
0
297,718
7
W
Danzaburou
7,535
502
76
5
0
274,140
2
L
Baron Samedi
7,177
478
39
3
0
240,522
0
W
Amaterasu
7,880
525
60
4
0
246,307
1
W
Awilix
9,479
632
105
7
0
332,936
0
W
Poseidon
7,671
511
65
4
0
265,933
3
L
Athena
7,204
480
35
2
0
323,902
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role