Player Matchup

Bellona
Bellona
RuTHLeSSpack
Bellona
Level 84
God Stats
10W - 4L
1,818 SR
Queue Stats
151W - 164L
1,449 Elo+
Party 1
Danzaburou
Danzaburou
Sav_Dooks
Danzaburou
Level 51
God Stats
77W - 81L
1,528 SR
Queue Stats
345W - 379L
1,441 Elo+
Party 1
Anubis
Anubis
Sav_Uzi
Anubis
Level 48
God Stats
7W - 5L
1,331 SR
Queue Stats
223W - 262L
1,412 Elo+
Party 1
Ymir
Ymir
l Dime Guy l
Ymir
Level 68
God Stats
28W - 27L
1,536 SR
Queue Stats
168W - 198L
1,461 Elo+
Party 1
Sol
Sol
l Spliff Guy l
Sol
Level 89
God Stats
3W - 5L
1,523 SR
Queue Stats
157W - 168L
1,505 Elo+
Party 1
Team Averages
Level 68
1,547 SR
1,454 Elo+

VS

Team Averages
Level 92
1,500 SR
1,649 Elo+
Bacchus
Bacchus
NotoriousFi3nd
Bacchus
Level 110
God Stats
3W - 1L
1,500 SR
Queue Stats
153W - 118L
1,581 Elo+
Party 2
Bellona
Bellona
REN GUZMAN
Bellona
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 3L
1,500 Elo+
Party 3
Chronos
Chronos
TheAngelOfDas
Chronos
Level 156
God Stats
7W - 3L
1,500 SR
Queue Stats
195W - 139L
1,843 Elo+
Party 2
Cupid
Cupid
TinTheClown
Cupid
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 48L
1,831 Elo+
Party 2
Thor
Thor
xMsRx ANTHONY
Thor
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 46L
1,490 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
RuTHLeSSpack
Bellona
14
5 / 4 / 8
8,859
521
12,013
16,250
9,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Sav_Dooks
Danzaburou
14
5 / 10 / 6
9,267
545
9,063
13,029
4,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anubis
Sav_Uzi
Anubis
13
5 / 13 / 6
8,687
511
5,399
14,673
6,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 5 / 6
8,937
526
5,136
13,009
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 2 / 2
7,748
456
7,497
10,785
5,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 7 / 7
9,915
583
6,502
15,215
14,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
REN GUZMAN
Bellona
15
1 / 2 / 3
9,707
571
7,150
18,588
15,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
16
12 / 6 / 10
11,477
675
21,281
17,092
8,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
11 / 4 / 11
11,755
691
16,924
12,016
4,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 1
9,156
539
2,694
10,082
3,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
66
21
Kills
34
34
Deaths
21
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
7
7
1.5
W
Bellona
REN GUZMAN
Bellona
1
2
3
1.25
L
Bellona
RuTHLeSSpack
Bellona
5
4
8
2.25
L
Danzaburou
Sav_Dooks
Danzaburou
5
10
6
0.8
L
Anubis
Sav_Uzi
Anubis
5
13
6
0.62
W
Chronos
12
6
10
2.83
W
11
4
11
4.13
L
6
5
6
1.8
L
0
2
2
0.5
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,108
Damage
54,551
67,746
Taken
72,993
35,385
Mitigated
44,990
12,803
Healing
24,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,502
1,022
222
2,623
15,215
14,104
58
3,985
11,118
18,216
0
W
Bellona
REN GUZMAN
Bellona
7,150
1,725
0
5,972
18,588
15,177
830
5,631
12,920
26
51,701
L
Bellona
RuTHLeSSpack
Bellona
12,013
3,765
0
3,170
16,250
9,231
634
5,479
10,771
0
52,719
L
Danzaburou
Sav_Dooks
Danzaburou
9,063
3,429
0
1,620
13,029
4,102
200
5,101
7,928
0
42,040
L
Anubis
Sav_Uzi
Anubis
5,399
259
0
2,413
14,673
6,192
28
9,328
5,345
31,105
0
W
Chronos
21,281
8,203
0
7,189
17,092
8,014
1,512
5,648
11,155
67,159
3,475
W
16,924
10,841
190
4,290
12,016
4,219
3,815
498
11,518
0
81,446
L
5,136
960
0
1,132
13,009
10,712
140
4,195
8,814
24,584
0
L
7,497
1,783
0
4,468
10,785
5,148
1,546
2,928
7,857
43,348
0
W
2,694
430
0
3,855
10,082
3,476
505
1,712
8,250
0
49,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
52,010
320
Minions Killed
473
0
Camps Cleared
0
1,522,543
Distance Traveled
1,599,328
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,915
583
24
1
0
320,514
0
W
Bellona
9,707
571
124
7
0
324,618
0
L
Bellona
8,859
521
84
5
0
378,065
8
L
Danzaburou
9,267
545
62
4
0
275,848
0
L
Anubis
8,687
511
60
4
0
271,480
0
W
Chronos
11,477
675
100
6
0
316,892
6
W
Cupid
11,755
691
134
8
0
312,704
1
L
Ymir
8,937
526
36
2
0
293,412
5
L
Sol
7,748
456
78
5
0
303,738
1
W
Thor
9,156
539
91
5
0
324,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role