Player Matchup

Chaac
Chaac
Verridia74
Chaac
Level 146
God Stats
5W - 5L
1,422 SR
Queue Stats
229W - 205L
1,491 Elo+
Party 2
Medusa
Medusa
WarGeneraI7629
Medusa
Level 76
God Stats
3W - 3L
1,455 SR
Queue Stats
69W - 65L
1,455 Elo+
Party 2
Nu Wa
Nu Wa
XxQuiGonBeezy
Nu Wa
Level 84
God Stats
12W - 4L
1,551 SR
Queue Stats
219W - 203L
1,566 Elo+
Party 2
Team Averages
Level 102
1,476 SR
1,504 Elo+

VS

Team Averages
Level 59
1,432 SR
1,500 Elo+
Cabrakan
Cabrakan
Creepin_D-MO
Cabrakan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,610 Elo+
Party 1
Nox
Nox
Halifax_Diridium
Nox
Level 89
God Stats
24W - 33L
1,343 SR
Queue Stats
258W - 299L
1,542 Elo+
Party 1
Artemis
Artemis
SwirlyWharf2332
Artemis
Level 8
God Stats
1W - 1L
1,452 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 1 / 11
9,444
726
4,149
10,818
6,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
10 / 2 / 9
10,726
825
12,971
9,102
3,284
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
8 / 4 / 9
10,472
806
11,928
9,409
3,117
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Creepin_D-MO
Cabrakan
11
1 / 8 / 4
8,553
658
3,385
14,571
12,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 4 / 1
9,636
741
8,934
11,590
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 10 / 6
9,469
728
1,317
12,534
3,731
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
21
Kills
7
7
Deaths
22
29
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Creepin_D-MO
Cabrakan
1
8
4
0.38
L
5
4
1
1.38
L
1
10
6
0.4
W
Chaac
3
1
11
8.5
W
10
2
9
7.25
W
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,048
Damage
13,636
29,329
Taken
38,695
12,806
Mitigated
19,953
12,034
Healing
2,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Creepin_D-MO
Cabrakan
3,385
278
95
1,183
14,571
12,368
0
3,534
10,917
12,475
0
L
8,934
398
0
729
11,590
3,854
0
5,216
6,275
58,580
0
L
1,317
918
0
975
12,534
3,731
132
3,234
9,226
0
9,753
W
Chaac
4,149
666
0
6,154
10,818
6,405
592
2,647
8,031
501
49,752
W
12,971
7,402
0
4,417
9,102
3,284
1,424
3,306
5,734
0
31,114
W
11,928
6,631
78
1,385
9,409
3,117
666
6,082
3,105
36,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,642
Gold Earned
27,658
149
Minions Killed
111
0
Camps Cleared
0
688,963
Distance Traveled
537,317
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,553
658
13
1
0
193,928
1
L
Nox
9,636
741
83
6
0
207,994
2
L
Artemis
9,469
728
15
1
0
135,395
2
W
Chaac
9,444
726
66
5
0
239,022
3
W
Medusa
10,726
825
34
3
0
208,799
1
W
Nu Wa
10,472
806
49
4
0
241,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role