Player Matchup

Hachiman
Hachiman
SechsUhrband5
Hachiman
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 10L
1,348 Elo+
Solo
Athena
Athena
WIx BUD x07
Athena
Level 27
God Stats
24W - 25L
1,531 SR
Queue Stats
641W - 729L
1,322 Elo+
Party 1
Mulan
Mulan
WIx CAPITAL x2
Mulan
Level 17
God Stats
28W - 36L
1,527 SR
Queue Stats
396W - 474L
1,322 Elo+
Party 1
He Bo
He Bo
hi im ST0KES
He Bo
Level 27
God Stats
28W - 28L
1,321 SR
Queue Stats
650W - 744L
1,359 Elo+
Party 1
Arachne
Arachne
netherprince128
Arachne
Level 28
God Stats
3W - 2L
1,497 SR
Queue Stats
11W - 6L
1,447 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,360 Elo+

VS

Team Averages
Level 27
1,467 SR
1,397 Elo+
Tyr
Tyr
B11L11A11N11K
Tyr
Level 27
God Stats
6W - 8L
1,281 SR
Queue Stats
186W - 250L
1,242 Elo+
Party 3
Fenrir
Fenrir
Damnedsoul07
Fenrir
Level 27
God Stats
20W - 17L
1,377 SR
Queue Stats
178W - 246L
1,250 Elo+
Party 3
Apollo
Apollo
SargeantKush28
Apollo
Level 26
God Stats
33W - 21L
1,598 SR
Queue Stats
158W - 157L
1,485 Elo+
Party 2
Merlin
Merlin
Vulcan_Raven134
Merlin
Level 28
God Stats
35W - 38L
1,579 SR
Queue Stats
399W - 442L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
yup100goons
Ao Kuang
Level 26
God Stats
8W - 1L
1,500 SR
Queue Stats
193W - 185L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
SechsUhrband5
Hachiman
9
0 / 8 / 1
5,953
372
2,722
8,713
2,057
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
10
1 / 6 / 0
6,999
437
4,888
18,228
9,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
0 / 5 / 0
7,759
485
3,771
9,589
5,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 4 / 0
6,268
392
3,944
7,471
2,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 4 / 0
5,964
373
4,047
10,783
3,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 9
7,996
500
2,664
7,465
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
12
5 / 0 / 6
8,553
535
5,555
5,888
2,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
7 / 1 / 3
9,356
585
9,894
10,048
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 5
7,997
500
8,053
5,675
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
yup100goons
Ao Kuang
17
11 / 0 / 2
9,934
621
10,856
11,492
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
27
27
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
3
0
9
7.5
W
Fenrir
5
0
6
8
W
7
1
3
8.5
L
Hachiman
SechsUhrband5
Hachiman
0
8
1
0.06
W
1
0
5
3.5
L
Athena
1
6
0
0.17
L
0
5
0
0
L
0
4
0
0
L
0
4
0
0
W
Ao Kuang
yup100goons
Ao Kuang
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,372
Damage
37,022
54,784
Taken
40,568
22,566
Mitigated
16,813
9,474
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,664
691
0
394
7,465
3,980
135
1,799
5,541
0
23,592
W
Fenrir
5,555
2,078
0
1,079
5,888
2,712
323
611
5,152
0
20,368
W
9,894
5,509
0
6,784
10,048
3,560
1,176
2,452
7,596
0
60,122
L
Hachiman
SechsUhrband5
Hachiman
2,722
1,387
0
136
8,713
2,057
189
2,969
5,719
0
13,128
W
8,053
327
0
1,086
5,675
2,182
1,075
2,053
3,622
51,633
0
L
Athena
4,888
1,528
0
3,473
18,228
9,137
43
5,971
12,207
22,805
0
L
3,771
720
0
1,168
9,589
5,683
1,754
171
9,206
0
37,833
L
3,944
0
0
1,599
7,471
2,509
74
5,957
1,514
30,040
0
L
4,047
2,759
0
3,098
10,783
3,180
96
3,841
6,892
0
25,900
W
Ao Kuang
yup100goons
Ao Kuang
10,856
1,737
0
6,791
11,492
4,379
1,844
1,917
9,575
68,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,943
Gold Earned
43,836
263
Minions Killed
387
0
Camps Cleared
0
1,333,665
Distance Traveled
1,664,104
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,996
500
35
2
0
365,001
4
W
Fenrir
8,553
535
36
2
0
358,006
2
W
Apollo
9,356
585
105
7
0
307,793
0
L
Hachiman
5,953
372
26
2
0
207,238
1
W
Merlin
7,997
500
87
5
0
306,744
3
L
Athena
6,999
437
39
2
0
271,075
2
L
Mulan
7,759
485
96
6
0
278,186
1
L
He Bo
6,268
392
55
3
0
305,260
3
L
Arachne
5,964
373
47
3
0
271,906
1
W
Ao Kuang
9,934
621
124
8
0
326,560
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role