Player Matchup

Kukulkan
Kukulkan
Dumbledoof1
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,453 Elo+
Party 1
Ra
Ra
WARD541
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 23L
1,184 Elo+
Solo
Chiron
Chiron
WatDaJunk
Chiron
Level 24
God Stats
5W - 4L
1,487 SR
Queue Stats
5W - 6L
1,436 Elo+
Party 1
Bellona
Bellona
Yakamita
Bellona
Level 5
God Stats
8W - 7L
1,405 SR
Queue Stats
8W - 10L
1,395 Elo+
Solo
Danzaburou
Danzaburou
papasamku
Danzaburou
Level 14
God Stats
18W - 15L
1,681 SR
Queue Stats
181W - 169L
1,617 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,417 Elo+

VS

Team Averages
Level 16
1,557 SR
1,486 Elo+
Loki
Loki
Elitereaper8800
Loki
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Discordia
Discordia
Lt_WZRD
Discordia
Level 27
God Stats
10W - 5L
1,551 SR
Queue Stats
13W - 6L
1,445 Elo+
Solo
Thanatos
Thanatos
Maracksus
Thanatos
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 2
King Arthur
King Arthur
Nasser154195
King Arthur
Level 14
God Stats
39W - 51L
1,352 SR
Queue Stats
60W - 79L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
weaselwhacker92
Tsukuyomi
Level 11
God Stats
3W - 0L
1,882 SR
Queue Stats
5W - 3L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dumbledoof1
Kukulkan
19
3 / 6 / 19
12,691
976
15,377
17,317
10,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 14 / 16
12,073
929
12,689
18,817
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
WatDaJunk
Chiron
19
6 / 5 / 15
14,090
1,084
15,306
20,855
13,142
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Bellona
Yakamita
Bellona
19
3 / 11 / 14
12,272
944
9,351
22,644
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
papasamku
Danzaburou
19
12 / 7 / 8
15,277
1,175
25,124
23,342
8,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 10 / 19
12,793
984
14,871
20,427
16,661
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Lt_WZRD
Discordia
20
15 / 1 / 22
17,197
1,323
39,778
8,122
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Maracksus
Thanatos
20
14 / 3 / 16
14,768
1,136
23,429
22,222
10,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Nasser154195
King Arthur
20
3 / 4 / 27
13,592
1,046
6,829
18,537
25,517
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tsukuyomi
weaselwhacker92
Tsukuyomi
20
7 / 7 / 12
13,012
1,001
13,263
19,958
8,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
139
25
Kills
43
43
Deaths
25
72
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dumbledoof1
Kukulkan
3
6
19
2.08
W
4
10
19
1.35
W
Discordia
Lt_WZRD
Discordia
15
1
22
26
W
Thanatos
Maracksus
Thanatos
14
3
16
7.33
W
King Arthur
Nasser154195
King Arthur
3
4
27
4.13
L
1
14
16
0.64
L
Chiron
WatDaJunk
Chiron
6
5
15
2.7
L
Bellona
Yakamita
Bellona
3
11
14
0.91
L
Danzaburou
papasamku
Danzaburou
12
7
8
2.29
W
Tsukuyomi
weaselwhacker92
Tsukuyomi
7
7
12
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,847
Damage
98,170
102,975
Taken
89,266
51,864
Mitigated
65,073
11,404
Healing
19,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dumbledoof1
Kukulkan
15,377
3,246
0
1,522
17,317
10,924
0
6,475
10,817
31,718
0
W
14,871
4,407
0
100
20,427
16,661
0
6,488
13,764
0
20,484
W
Discordia
Lt_WZRD
Discordia
39,778
1,614
243
2,438
8,122
3,713
0
2,113
5,984
74,157
0
W
Thanatos
Maracksus
Thanatos
23,429
6,305
0
11,357
22,222
10,523
0
5,477
16,645
0
47,605
W
King Arthur
Nasser154195
King Arthur
6,829
416
513
1,054
18,537
25,517
0
5,366
13,000
0
18,863
L
12,689
3,370
154
89
18,817
6,469
0
6,996
11,746
28,739
0
L
Chiron
WatDaJunk
Chiron
15,306
7,925
1,196
3,326
20,855
13,142
0
8,123
12,676
0
58,628
L
Bellona
Yakamita
Bellona
9,351
1,594
0
1,009
22,644
13,097
0
7,242
15,202
0
16,247
L
Danzaburou
papasamku
Danzaburou
25,124
14,236
0
4,108
23,342
8,232
0
10,942
12,277
0
52,207
W
Tsukuyomi
weaselwhacker92
Tsukuyomi
13,263
3,183
0
3,891
19,958
8,659
0
8,622
11,005
0
40,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,403
Gold Earned
71,362
228
Minions Killed
237
2
Camps Cleared
4
1,070,148
Distance Traveled
1,249,426
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,691
976
31
2
0
194,977
0
W
Loki
12,793
984
11
1
0
225,400
4
W
Discordia
17,197
1,323
86
7
1
276,222
0
W
Thanatos
14,768
1,136
60
5
0
302,124
1
W
King Arthur
13,592
1,046
19
1
0
211,358
0
L
Ra
12,073
929
35
3
0
218,733
0
L
Chiron
14,090
1,084
98
8
0
216,671
0
L
Bellona
12,272
944
9
1
1
237,328
0
L
Danzaburou
15,277
1,175
55
4
1
202,439
2
W
Tsukuyomi
13,012
1,001
61
5
3
234,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role