Player Matchup

Janus
Janus
Silver III
AdolexMx
Janus
Silver III
Level 132
God Stats
9W - 18L
1,581 SR
Queue Stats
264W - 255L
1,321 MMR
Solo
Mercury
Mercury
Gold IV
MaRiiO932932
Mercury
Gold IV
Level 88
God Stats
5W - 7L
1,312 SR
Queue Stats
164W - 168L
1,337 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
MildlyBuzzing
Cu Chulainn
Silver II
Level 38
God Stats
6W - 7L
1,500 SR
Queue Stats
66W - 77L
1,306 MMR
Solo
Guan Yu
Guan Yu
Silver I
RedPotatoRangers
Guan Yu
Silver I
Level 159
God Stats
2W - 1L
1,317 SR
Queue Stats
47W - 48L
1,227 MMR
Solo
Sol
Sol
Gold V
SyNiik
Sol
Gold V
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 107
1,442 SR
1,338 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 52
1,550 SR
1,342 MMR
Danzaburou
Danzaburou
Bronze III
K1NGHERSHEY
Danzaburou
Bronze III
Level 31
God Stats
1W - 4L
1,449 SR
Queue Stats
4W - 9L
1,446 MMR
Party 1
Athena
Athena
Bronze III
PrinceJMC
Athena
Bronze III
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Thanatos
Thanatos
Silver I
alexarroyoyo
Thanatos
Silver I
Level 53
God Stats
0W - 2L
1,503 SR
Queue Stats
42W - 41L
1,204 MMR
Solo
Cthulhu
Cthulhu
Bronze III
theConsolePleb
Cthulhu
Bronze III
Level 45
God Stats
4W - 5L
1,707 SR
Queue Stats
11W - 17L
1,284 MMR
Party 2
Kukulkan
Kukulkan
Silver V
tictac9753
Kukulkan
Silver V
Level 72
God Stats
2W - 4L
1,591 SR
Queue Stats
46W - 75L
1,275 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AdolexMx
Janus
20
12 / 1 / 10
13,315
666
13,946
9,441
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
MaRiiO932932
Mercury
20
15 / 4 / 7
12,723
636
17,596
14,843
6,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
MildlyBuzzing
Cu Chulainn
17
0 / 3 / 8
10,659
533
8,724
17,006
10,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
2 / 1 / 18
10,647
532
5,134
12,644
11,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sol
SyNiik
Sol
17
3 / 2 / 11
10,841
542
9,721
10,494
5,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
TsukuyomiNemesisSetZeusScylla

VS

Bans
Nu WaApolloPersephoneSobekKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
K1NGHERSHEY
Danzaburou
16
1 / 5 / 4
10,441
522
5,652
11,917
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Athena
PrinceJMC
Athena
13
0 / 6 / 5
8,148
407
4,636
16,882
8,946
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
alexarroyoyo
Thanatos
15
1 / 6 / 2
9,056
453
4,980
12,994
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 5 / 2
10,578
529
14,153
20,875
19,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
tictac9753
Kukulkan
14
1 / 10 / 1
8,930
447
8,410
11,829
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
22
32
Kills
8
11
Deaths
32
54
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
AdolexMx
Janus
12
1
10
17
L
Danzaburou
K1NGHERSHEY
Danzaburou
1
5
4
0.6
W
Mercury
MaRiiO932932
Mercury
15
4
7
4.63
W
Cu Chulainn
MildlyBuzzing
Cu Chulainn
0
3
8
1.33
L
Athena
PrinceJMC
Athena
0
6
5
0.42
W
2
1
18
11
W
Sol
SyNiik
Sol
3
2
11
4.25
L
Thanatos
alexarroyoyo
Thanatos
1
6
2
0.33
L
5
5
2
1.2
L
Kukulkan
tictac9753
Kukulkan
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,121
Damage
37,831
64,428
Taken
74,497
36,766
Mitigated
41,229
23,531
Healing
20,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AdolexMx
Janus
13,946
1,198
0
1,099
9,441
3,241
2,510
3,760
5,470
90,659
0
L
Danzaburou
K1NGHERSHEY
Danzaburou
5,652
2,452
0
3,495
11,917
4,053
0
5,400
6,482
0
58,463
W
Mercury
MaRiiO932932
Mercury
17,596
12,293
0
1,681
14,843
6,188
0
4,845
9,831
0
105,580
W
Cu Chulainn
MildlyBuzzing
Cu Chulainn
8,724
1,484
0
5,967
17,006
10,788
728
9,382
6,896
3,291
56,828
L
Athena
PrinceJMC
Athena
4,636
1,469
260
1,610
16,882
8,946
0
5,051
11,692
38,955
0
W
5,134
743
3,189
6,333
12,644
11,540
212
4,915
7,607
0
25,642
W
Sol
SyNiik
Sol
9,721
3,415
0
5,262
10,494
5,009
911
3,010
7,425
68,766
5,403
L
Thanatos
alexarroyoyo
Thanatos
4,980
609
0
8,812
12,994
4,479
0
3,280
9,585
0
66,919
L
14,153
624
513
5,603
20,875
19,060
0
5,344
14,746
67,153
0
L
Kukulkan
tictac9753
Kukulkan
8,410
531
0
262
11,829
4,691
0
3,716
7,877
47,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,185
Gold Earned
47,153
599
Minions Killed
506
0
Camps Cleared
0
2,079,317
Distance Traveled
1,813,284
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,315
666
175
9
0
425,637
4
L
Danzaburou
10,441
522
113
6
0
334,814
6
W
Mercury
12,723
636
122
6
0
449,605
6
W
Cu Chulainn
10,659
533
130
7
0
410,445
0
L
Athena
8,148
407
65
3
0
397,628
3
W
Guan Yu
10,647
532
39
2
0
418,506
4
W
Sol
10,841
542
133
7
0
375,124
8
L
Thanatos
9,056
453
111
6
0
352,367
0
L
Cthulhu
10,578
529
123
6
0
374,239
2
L
Kukulkan
8,930
447
94
5
0
354,236
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role