Player Matchup

Ra
Ra
HKM4682
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,403 Elo+
Solo
Neith
Neith
Maverick_I87
Neith
Level 29
God Stats
42W - 32L
1,622 SR
Queue Stats
159W - 159L
1,512 Elo+
Party 2
Loki
Loki
Mutchu2
Loki
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 135L
1,569 Elo+
Solo
Achilles
Achilles
Sgt_Ghost_I87
Achilles
Level 27
God Stats
9W - 5L
2,001 SR
Queue Stats
114W - 110L
1,567 Elo+
Party 2
Ymir
Ymir
ardalan1980
Ymir
Level 29
God Stats
3W - 5L
1,304 SR
Queue Stats
246W - 263L
1,570 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,524 Elo+

VS

Team Averages
Level 18
1,610 SR
1,633 Elo+
Danzaburou
Danzaburou
JustHere2Kill_
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,805 Elo+
Party 1
Apollo
Apollo
MediumOof
Apollo
Level 26
God Stats
3W - 0L
1,787 SR
Queue Stats
27W - 9L
1,752 Elo+
Party 1
Set
Set
Pattymiester
Set
Level 14
God Stats
3W - 1L
1,606 SR
Queue Stats
18W - 16L
1,501 Elo+
Solo
Osiris
Osiris
lafrycer
Osiris
Level 18
God Stats
4W - 1L
1,659 SR
Queue Stats
25W - 19L
1,557 Elo+
Solo
Hercules
Hercules
xDeadly_Escanor
Hercules
Level 5
God Stats
4W - 0L
1,500 SR
Queue Stats
180W - 98L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,964
440
909
2,885
1,672
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

6
0 / 6 / 1
4,022
447
2,545
5,356
923
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
Mutchu2
Loki
6
0 / 4 / 0
3,950
439
3,329
6,083
1,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
Sgt_Ghost_I87
Achilles
8
0 / 2 / 0
4,337
482
1,812
5,876
3,417
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 4 / 0
4,625
514
2,182
6,506
2,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JustHere2Kill_
Danzaburou
10
7 / 1 / 2
6,402
711
7,744
6,112
1,851
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Apollo
MediumOof
Apollo
10
5 / 0 / 1
5,957
662
2,422
4,554
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
2 / 0 / 5
4,968
552
1,708
3,790
1,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Osiris
lafrycer
Osiris
11
1 / 0 / 1
5,833
648
3,928
4,017
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
8
4 / 0 / 6
5,932
659
3,985
4,004
1,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
19
19
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Danzaburou
JustHere2Kill_
Danzaburou
7
1
2
8
L
0
6
1
0.08
W
Apollo
MediumOof
Apollo
5
0
1
5.5
L
Loki
Mutchu2
Loki
0
4
0
0
W
2
0
5
4.5
L
Achilles
Sgt_Ghost_I87
Achilles
0
2
0
0
L
1
4
0
0.25
W
Osiris
lafrycer
Osiris
1
0
1
1.5
W
Hercules
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,777
Damage
19,787
26,706
Taken
22,477
10,233
Mitigated
10,158
4,159
Healing
8,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
909
685
0
155
2,885
1,672
0
0
2,861
9,908
0
W
Danzaburou
JustHere2Kill_
Danzaburou
7,744
3,542
0
2,286
6,112
1,851
802
1,965
4,147
0
27,923
L
2,545
1,449
0
856
5,356
923
0
0
5,323
0
12,515
W
Apollo
MediumOof
Apollo
2,422
921
0
2,277
4,554
1,387
856
762
3,792
0
33,562
L
Loki
Mutchu2
Loki
3,329
1,021
0
1,760
6,083
1,390
0
0
5,962
0
15,285
W
1,708
826
0
940
3,790
1,662
0
0
3,790
0
12,983
L
Achilles
Sgt_Ghost_I87
Achilles
1,812
623
0
548
5,876
3,417
0
0
5,840
0
15,185
L
2,182
546
87
753
6,506
2,831
0
0
6,506
10,143
0
W
Osiris
lafrycer
Osiris
3,928
1,186
0
1,250
4,017
3,775
48
0
4,017
0
26,522
W
Hercules
3,985
1,543
0
1,745
4,004
1,483
0
364
3,640
0
13,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,898
Gold Earned
29,092
135
Minions Killed
221
0
Camps Cleared
0
740,140
Distance Traveled
844,658
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,964
440
27
3
0
86,292
0
W
Danzaburou
6,402
711
47
5
0
147,338
0
L
Neith
4,022
447
28
3
0
138,871
3
W
Apollo
5,957
662
69
8
0
178,419
1
L
Loki
3,950
439
30
3
0
178,772
1
W
Set
4,968
552
25
3
0
188,812
0
L
Achilles
4,337
482
39
4
0
160,924
2
L
Ymir
4,625
514
11
1
0
175,281
3
W
Osiris
5,833
648
64
7
0
159,300
0
W
Hercules
5,932
659
16
2
0
170,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role