Player Matchup

Scylla
Scylla
CantTouched
Scylla
Level 156
God Stats
10W - 1L
1,829 SR
Queue Stats
491W - 326L
1,800 Elo+
Party 1
Fenrir
Fenrir
iGrammarJew
Fenrir
Level 156
God Stats
4W - 5L
1,432 SR
Queue Stats
178W - 170L
1,672 Elo+
Party 1
Geb
Geb
iTzFrostiBtw
Geb
Level 98
God Stats
25W - 12L
1,686 SR
Queue Stats
761W - 729L
1,752 Elo+
Party 1
Cthulhu
Cthulhu
jrohrer12
Cthulhu
Level 8
God Stats
16W - 2L
1,933 SR
Queue Stats
16W - 2L
1,928 Elo+
Party 1
Apollo
Apollo
svedanya
Apollo
Level 78
God Stats
38W - 13L
1,884 SR
Queue Stats
343W - 272L
1,745 Elo+
Party 1
Team Averages
Level 99
1,753 SR
1,779 Elo+

VS

Team Averages
Level 70
1,721 SR
1,612 Elo+
Ratatoskr
Ratatoskr
ArmGrand
Ratatoskr
Level 119
God Stats
12W - 9L
1,809 SR
Queue Stats
192W - 154L
1,571 Elo+
Solo
Persephone
Persephone
Asaffy
Persephone
Level 56
God Stats
2W - 2L
1,857 SR
Queue Stats
68W - 29L
1,706 Elo+
Party 2
Set
Set
IFeelToxic
Set
Level 39
God Stats
1W - 3L
1,461 SR
Queue Stats
99W - 57L
1,662 Elo+
Party 2
Anhur
Anhur
RiseDies
Anhur
Level 68
God Stats
1W - 3L
1,715 SR
Queue Stats
123W - 106L
1,684 Elo+
Party 2
Cerberus
Cerberus
TobySupportGroup
Cerberus
Level 67
God Stats
25W - 13L
1,762 SR
Queue Stats
169W - 133L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
8 / 3 / 8
9,942
552
17,439
8,964
2,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
5 / 2 / 6
9,417
523
8,474
11,772
5,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 12
9,180
510
3,569
11,070
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
jrohrer12
Cthulhu
16
3 / 1 / 2
9,481
527
14,810
14,478
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
svedanya
Apollo
18
4 / 1 / 7
10,571
587
9,023
11,846
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ArmGrand
Ratatoskr
15
1 / 3 / 0
8,792
488
9,755
20,535
14,891
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Persephone
Asaffy
Persephone
13
1 / 4 / 4
7,752
431
4,616
8,947
2,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 5 / 2
9,141
508
9,282
16,484
8,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
RiseDies
Anhur
15
5 / 6 / 0
9,251
514
8,339
12,669
4,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 5
7,860
437
3,207
11,704
6,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
20
23
Kills
9
9
Deaths
23
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ArmGrand
Ratatoskr
1
3
0
0.33
L
Persephone
Asaffy
Persephone
1
4
4
0.75
W
Scylla
8
3
8
4
L
2
5
2
0.6
L
Anhur
RiseDies
Anhur
5
6
0
0.83
L
0
5
5
0.5
W
Fenrir
5
2
6
4
W
3
2
12
4.5
W
Cthulhu
jrohrer12
Cthulhu
3
1
2
4
W
Apollo
svedanya
Apollo
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,315
Damage
35,199
58,130
Taken
70,339
32,220
Mitigated
37,351
23,981
Healing
23,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ArmGrand
Ratatoskr
9,755
3,131
0
10,621
20,535
14,891
0
11,971
7,743
0
55,196
L
Persephone
Asaffy
Persephone
4,616
231
0
2,686
8,947
2,730
0
3,529
5,286
40,932
0
W
Scylla
17,439
1,005
0
2,183
8,964
2,874
348
1,427
7,537
71,591
0
L
9,282
5,031
0
5,640
16,484
8,515
0
5,901
10,335
0
63,085
L
Anhur
RiseDies
Anhur
8,339
3,500
0
2,866
12,669
4,538
0
5,581
6,896
0
51,446
L
3,207
53
0
1,867
11,704
6,677
0
7,208
4,258
26,236
0
W
Fenrir
8,474
2,906
0
6,858
11,772
5,958
680
2,020
9,677
0
60,972
W
3,569
652
0
2,290
11,070
5,929
158
2,541
8,504
19,135
0
W
Cthulhu
jrohrer12
Cthulhu
14,810
2,922
0
6,649
14,478
13,336
220
341
13,465
57,188
0
W
Apollo
svedanya
Apollo
9,023
4,974
0
6,001
11,846
4,123
603
1,494
10,352
0
88,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,591
Gold Earned
42,796
476
Minions Killed
457
0
Camps Cleared
0
1,852,731
Distance Traveled
1,711,157
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,792
488
103
6
0
346,435
6
L
Persephone
7,752
431
77
4
0
360,050
2
W
Scylla
9,942
552
112
6
0
352,795
4
L
Set
9,141
508
113
6
0
345,206
4
L
Anhur
9,251
514
104
6
0
322,555
6
L
Cerberus
7,860
437
60
3
0
336,911
7
W
Fenrir
9,417
523
90
5
0
408,148
2
W
Geb
9,180
510
26
1
0
367,920
7
W
Cthulhu
9,481
527
90
5
0
359,486
0
W
Apollo
10,571
587
158
9
0
364,382
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role