Player Matchup

Loki
Loki
ICoNtRaC-KiL3rI
Loki
Level 17
God Stats
10W - 6L
1,547 SR
Queue Stats
166W - 142L
1,565 Elo+
Party 1
Mercury
Mercury
Imthrowing69416
Mercury
Level 28
God Stats
3W - 1L
1,513 SR
Queue Stats
33W - 26L
1,548 Elo+
Solo
Fafnir
Fafnir
Jlayzi
Fafnir
Level 29
God Stats
6W - 10L
1,307 SR
Queue Stats
101W - 102L
1,479 Elo+
Solo
Merlin
Merlin
Khang_916
Merlin
Level 13
God Stats
18W - 14L
1,500 SR
Queue Stats
285W - 263L
1,409 Elo+
Party 1
Heimdallr
Heimdallr
giratin5789
Heimdallr
Level 18
God Stats
2W - 5L
1,531 SR
Queue Stats
6W - 7L
1,493 Elo+
Solo
Team Averages
Level 21
1,480 SR
1,499 Elo+

VS

Team Averages
Level 18
1,463 SR
1,428 Elo+
Sol
Sol
AGX Vertigo
Sol
Level 7
God Stats
2W - 3L
1,594 SR
Queue Stats
55W - 71L
1,348 Elo+
Solo
Agni
Agni
Ismashyou0809
Agni
Level 26
God Stats
0W - 1L
1,570 SR
Queue Stats
40W - 49L
1,457 Elo+
Solo
Danzaburou
Danzaburou
LilDabllDoo
Danzaburou
Level 25
God Stats
18W - 16L
1,364 SR
Queue Stats
115W - 129L
1,352 Elo+
Solo
Nemesis
Nemesis
Mr_MitcheIl
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,551 Elo+
Party 2
Cerberus
Cerberus
hectomodevil
Cerberus
Level 17
God Stats
0W - 2L
1,289 SR
Queue Stats
141W - 135L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 12
13,614
592
12,987
13,897
5,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
14 / 1 / 4
15,948
693
20,428
20,028
10,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
Jlayzi
Fafnir
17
3 / 1 / 11
12,259
533
9,330
15,371
17,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
Khang_916
Merlin
18
5 / 4 / 7
12,677
551
14,585
7,996
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
giratin5789
Heimdallr
16
2 / 5 / 5
10,989
478
7,527
14,085
5,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 1
9,577
416
4,612
16,093
15,478
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 6 / 2
9,955
433
10,289
12,698
4,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LilDabllDoo
Danzaburou
16
7 / 6 / 1
11,135
484
20,594
25,695
11,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Mr_MitcheIl
Nemesis
14
0 / 5 / 4
8,677
377
2,740
13,654
4,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
hectomodevil
Cerberus
13
1 / 4 / 3
9,320
405
4,919
19,418
16,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
30
Kills
13
13
Deaths
30
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
W
6
2
12
6
W
14
1
4
16
L
4
6
2
0.83
W
Fafnir
Jlayzi
Fafnir
3
1
11
8.5
W
Merlin
Khang_916
Merlin
5
4
7
2.13
L
Danzaburou
LilDabllDoo
Danzaburou
7
6
1
1.25
L
Nemesis
Mr_MitcheIl
Nemesis
0
5
4
0.4
W
Heimdallr
giratin5789
Heimdallr
2
5
5
0.9
L
Cerberus
hectomodevil
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,857
Damage
43,154
71,377
Taken
87,558
41,253
Mitigated
52,176
21,383
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,612
1,493
255
2,407
16,093
15,478
398
1,273
14,820
43,867
0
W
12,987
3,386
0
6,282
13,897
5,013
2,211
4,343
9,554
0
83,446
W
20,428
11,585
0
8,836
20,028
10,445
7,720
4,099
15,929
0
150,316
L
10,289
436
0
1,949
12,698
4,713
49
5,074
7,624
48,499
0
W
Fafnir
Jlayzi
Fafnir
9,330
1,964
811
3,549
15,371
17,052
910
3,422
11,949
42,085
0
W
Merlin
Khang_916
Merlin
14,585
1,898
0
699
7,996
2,998
2,386
5,606
2,390
68,068
0
L
Danzaburou
LilDabllDoo
Danzaburou
20,594
9,444
609
11,900
25,695
11,197
1,105
5,214
20,481
0
81,591
L
Nemesis
Mr_MitcheIl
Nemesis
2,740
520
0
1,860
13,654
4,140
107
3,435
10,219
0
30,861
W
Heimdallr
giratin5789
Heimdallr
7,527
2,223
0
1,206
14,085
5,745
965
2,350
11,735
0
43,842
L
Cerberus
hectomodevil
Cerberus
4,919
406
0
2,521
19,418
16,648
69
8,919
10,499
41,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,487
Gold Earned
48,664
594
Minions Killed
411
0
Camps Cleared
0
2,289,089
Distance Traveled
2,059,975
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,577
416
68
3
0
389,825
1
W
Loki
13,614
592
136
6
0
476,442
6
W
Mercury
15,948
693
234
10
0
547,132
2
L
Agni
9,955
433
84
4
0
376,507
5
W
Fafnir
12,259
533
44
2
0
473,088
3
W
Merlin
12,677
551
101
4
0
383,942
3
L
Danzaburou
11,135
484
103
4
0
416,722
0
L
Nemesis
8,677
377
77
3
0
439,181
0
W
Heimdallr
10,989
478
79
3
0
408,485
0
L
Cerberus
9,320
405
79
3
0
437,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role