Player Matchup

Loki
Loki
Abdulgader33
Loki
Level 7
God Stats
1W - 6L
1,350 SR
Queue Stats
23W - 19L
1,352 Elo+
Party 1
Artemis
Artemis
Axell26
Artemis
Level 26
God Stats
0W - 2L
1,222 SR
Queue Stats
42W - 47L
1,382 Elo+
Solo
Cerberus
Cerberus
SikiciTR
Cerberus
Level 29
God Stats
1W - 2L
1,671 SR
Queue Stats
42W - 62L
1,538 Elo+
Solo
Ymir
Ymir
abrahim33
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 93L
1,336 Elo+
Party 1
Agni
Agni
первыйбог
Agni
Level 7
God Stats
0W - 1L
1,320 SR
Queue Stats
0W - 2L
1,142 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,350 Elo+

VS

Team Averages
Level 23
1,510 SR
1,489 Elo+
Danzaburou
Danzaburou
Blcat
Danzaburou
Level 24
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Hades
Hades
IIIBadSantaIII
Hades
Level 16
God Stats
11W - 3L
1,500 SR
Queue Stats
37W - 21L
1,500 Elo+
Solo
Loki
Loki
JokerBESTplayer
Loki
Level 28
God Stats
5W - 3L
1,485 SR
Queue Stats
22W - 29L
1,452 Elo+
Party 2
Chaac
Chaac
Rozalinio20
Chaac
Level 17
God Stats
27W - 19L
1,554 SR
Queue Stats
40W - 30L
1,457 Elo+
Solo
Ra
Ra
TetcouSan
Ra
Level 30
God Stats
15W - 13L
1,510 SR
Queue Stats
49W - 54L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,112
511
789
3,681
956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Axell26
Artemis
6
2 / 7 / 1
4,600
460
2,740
5,921
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
SikiciTR
Cerberus
8
3 / 1 / 3
5,201
520
3,173
7,210
5,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
7
0 / 2 / 5
4,258
426
1,327
8,439
2,936
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 5 / 4
4,494
449
2,401
4,991
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blcat
Danzaburou
8
2 / 2 / 7
5,591
559
6,322
4,493
1,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
4 / 0 / 1
6,246
625
4,619
2,990
1,187
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 1 / 3
5,894
589
2,947
4,993
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 0
5,775
578
737
3,268
2,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
6 / 4 / 2
5,903
590
6,142
5,133
1,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
7
Kills
15
15
Deaths
7
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
0
1
2.5
L
Artemis
Axell26
Artemis
2
7
1
0.36
W
Danzaburou
Blcat
Danzaburou
2
2
7
2.75
W
4
0
1
4.5
W
3
1
3
4.5
W
0
0
0
0
L
Cerberus
SikiciTR
Cerberus
3
1
3
4.5
W
6
4
2
1.75
L
Ymir
0
2
5
1.25
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,430
Damage
20,767
30,242
Taken
20,877
11,661
Mitigated
7,092
4,467
Healing
8,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
789
58
0
1,009
3,681
956
0
869
2,787
0
15,673
L
Artemis
Axell26
Artemis
2,740
1,938
0
0
5,921
1,426
0
1,694
4,227
0
12,538
W
Danzaburou
Blcat
Danzaburou
6,322
4,359
0
762
4,493
1,343
385
2,157
2,336
0
16,745
W
4,619
767
75
2,021
2,990
1,187
795
960
2,030
33,884
0
W
2,947
784
0
1,873
4,993
1,180
0
997
3,996
0
26,965
W
737
180
0
1,691
3,268
2,008
332
326
2,942
0
22,653
L
Cerberus
SikiciTR
Cerberus
3,173
404
0
1,180
7,210
5,031
0
2,397
4,738
19,562
0
W
6,142
1,049
417
1,467
5,133
1,374
185
2,461
2,672
20,526
0
L
Ymir
1,327
556
0
2,278
8,439
2,936
0
3,910
4,529
5,754
0
L
2,401
499
0
0
4,991
1,312
0
1,891
3,100
16,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,665
Gold Earned
29,409
161
Minions Killed
224
0
Camps Cleared
0
843,255
Distance Traveled
907,786
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,112
511
36
4
0
210,372
2
L
Artemis
4,600
460
15
2
0
143,848
0
W
Danzaburou
5,591
559
24
2
0
152,602
0
W
Hades
6,246
625
66
7
0
187,936
4
W
Loki
5,894
589
59
6
0
217,632
0
W
Chaac
5,775
578
53
5
0
141,558
0
L
Cerberus
5,201
520
53
5
0
160,188
5
W
Ra
5,903
590
22
2
0
208,058
0
L
Ymir
4,258
426
11
1
0
159,124
1
L
Agni
4,494
449
46
5
0
169,723
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role