Player Matchup

Ymir
Ymir
Gold III
Dovahkiin_956
Ymir
Gold III
Level 148
God Stats
3W - 3L
1,822 SR
Queue Stats
97W - 93L
1,718 MMR
Solo
Hun Batz
Hun Batz
Platinum III
Ez Sunny
Hun Batz
Platinum III
Level 155
God Stats
9W - 7L
1,564 SR
Queue Stats
260W - 235L
1,736 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum III
PatJD
Erlang Shen
Platinum III
Level 124
God Stats
2W - 1L
1,868 SR
Queue Stats
238W - 208L
1,711 MMR
Solo
Apollo
Apollo
Gold V
RisK SoullessV2
Apollo
Gold V
Level 59
God Stats
2W - 1L
1,808 SR
Queue Stats
22W - 14L
1,678 MMR
Party 1
Janus
Janus
Gold I
Tbuttisback
Janus
Gold I
Level 128
God Stats
7W - 10L
1,500 SR
Queue Stats
349W - 347L
1,723 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,712 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 132
1,578 SR
1,713 MMR
Scylla
Scylla
Gold II
BAD-AZZ_BAMM
Scylla
Gold II
Level 156
God Stats
25W - 30L
1,624 SR
Queue Stats
426W - 416L
1,715 MMR
Solo
Thor
Thor
Platinum II
BashBroBo
Thor
Platinum II
Level 113
God Stats
0W - 2L
1,355 SR
Queue Stats
252W - 246L
1,704 MMR
Solo
Medusa
Medusa
Gold I
ChaparitoLoco
Medusa
Gold I
Level 123
God Stats
11W - 10L
1,690 SR
Queue Stats
149W - 132L
1,723 MMR
Solo
Khepri
Khepri
Platinum IV
Fantasticfetus88
Khepri
Platinum IV
Level 123
God Stats
2W - 2L
1,570 SR
Queue Stats
277W - 259L
1,715 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
StarboardSider
Sun Wukong
Platinum V
Level 147
God Stats
31W - 30L
1,652 SR
Queue Stats
178W - 167L
1,708 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 9
11,950
543
8,092
17,804
15,266
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
Ez Sunny
Hun Batz
20
8 / 0 / 3
13,782
626
12,675
12,240
5,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
PatJD
Erlang Shen
19
0 / 0 / 9
12,801
582
14,342
15,447
10,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 1 / 9
14,803
673
17,494
16,004
6,350
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
3 / 0 / 6
13,092
595
10,678
7,385
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetTsukuyomiNu WaCthulhuCu Chulainn

VS

Bans
DanzaburouCabrakanArtioBakasuraKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
1 / 3 / 1
10,375
472
5,044
8,437
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
17
1 / 5 / 0
10,149
461
4,517
18,053
6,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 6 / 0
9,263
421
8,444
14,680
4,976
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 7 / 2
8,961
407
5,625
20,266
12,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
StarboardSider
Sun Wukong
17
0 / 3 / 1
10,050
457
7,907
20,762
20,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
24
Kills
3
4
Deaths
24
36
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
3
1
0.5
L
Thor
1
5
0
0.2
L
0
6
0
0
W
6
3
9
3.5
W
Hun Batz
Ez Sunny
Hun Batz
8
0
3
9.5
L
1
7
2
0.29
W
Erlang Shen
PatJD
Erlang Shen
0
0
9
4.5
W
7
1
9
11.5
L
Sun Wukong
StarboardSider
Sun Wukong
0
3
1
0.17
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,281
Damage
31,537
68,880
Taken
82,198
40,209
Mitigated
47,471
31,663
Healing
18,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
5,044
336
0
879
8,437
2,621
288
1,919
6,454
71,434
0
L
Thor
4,517
929
0
4,541
18,053
6,818
0
4,433
13,520
0
85,625
L
8,444
4,334
0
3,269
14,680
4,976
0
4,202
10,366
0
72,416
W
8,092
1,663
449
2,489
17,804
15,266
939
4,427
13,202
36,669
0
W
Hun Batz
Ez Sunny
Hun Batz
12,675
4,032
0
7,468
12,240
5,511
411
859
11,331
0
120,614
L
5,625
398
0
4,842
20,266
12,388
0
6,845
13,189
29,992
0
W
Erlang Shen
PatJD
Erlang Shen
14,342
7,962
0
7,454
15,447
10,527
3,244
2,013
12,816
1,696
75,735
W
17,494
12,711
0
10,723
16,004
6,350
10,905
2,084
13,865
0
138,424
L
Sun Wukong
StarboardSider
Sun Wukong
7,907
709
0
5,399
20,762
20,668
0
1,251
19,507
0
70,515
W
10,678
858
0
3,080
7,385
2,555
1,338
1,752
5,502
93,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,428
Gold Earned
48,798
718
Minions Killed
596
0
Camps Cleared
0
2,322,052
Distance Traveled
2,078,649
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,375
472
163
7
0
393,510
3
L
Thor
10,149
461
140
6
0
441,156
1
L
Medusa
9,263
421
121
6
0
377,841
2
W
Ymir
11,950
543
48
2
0
383,197
6
W
Hun Batz
13,782
626
160
7
0
538,224
8
L
Khepri
8,961
407
38
2
0
440,524
7
W
Erlang Shen
12,801
582
139
6
0
471,797
1
W
Apollo
14,803
673
195
9
0
436,898
3
L
Sun Wukong
10,050
457
134
6
0
425,618
6
W
Janus
13,092
595
176
8
0
491,936
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role