Player Matchup

Skadi
Skadi
BigMacLord
Skadi
Level 26
God Stats
16W - 6L
1,725 SR
Queue Stats
46W - 32L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Doujinko
Tsukuyomi
Level 66
God Stats
12W - 7L
1,581 SR
Queue Stats
195W - 188L
1,400 Elo+
Party 1
Sun Wukong
Sun Wukong
Dui194
Sun Wukong
Level 31
God Stats
1W - 2L
1,216 SR
Queue Stats
15W - 34L
1,229 Elo+
Solo
Pele
Pele
Jonez1n246
Pele
Level 27
God Stats
9W - 11L
1,259 SR
Queue Stats
57W - 75L
1,271 Elo+
Solo
Kuzenbo
Kuzenbo
SlightlyWarmCup
Kuzenbo
Level 10
God Stats
8W - 8L
1,535 SR
Queue Stats
142W - 112L
1,500 Elo+
Party 1
Team Averages
Level 32
1,463 SR
1,370 Elo+

VS

Team Averages
Level 12
1,493 SR
1,390 Elo+
Vulcan
Vulcan
Cj472463
Vulcan
Level 28
God Stats
11W - 13L
1,500 SR
Queue Stats
306W - 324L
1,376 Elo+
Party 2
Cthulhu
Cthulhu
ColdCloud557
Cthulhu
Level 26
God Stats
32W - 20L
1,677 SR
Queue Stats
156W - 180L
1,364 Elo+
Party 2
Ymir
Ymir
FireFiveSack
Ymir
Level 3
God Stats
0W - 2L
1,289 SR
Queue Stats
4W - 8L
1,211 Elo+
Party 3
Ares
Ares
SOAD_Cigaro
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ra
Ra
lean_ripple2
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
7 / 0 / 2
7,197
600
5,066
4,666
1,390
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Doujinko
Tsukuyomi
12
6 / 2 / 10
7,899
658
5,570
8,219
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Dui194
Sun Wukong
12
5 / 0 / 2
7,600
633
3,923
6,889
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
6 / 1 / 7
7,768
647
5,000
3,867
1,839
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

9
1 / 2 / 15
7,084
590
4,234
6,855
6,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cj472463
Vulcan
6
1 / 5 / 0
4,828
402
3,311
4,780
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
ColdCloud557
Cthulhu
7
1 / 4 / 1
5,671
473
2,556
8,303
3,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 8 / 0
4,973
414
911
10,233
4,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 9 / 1
4,874
406
1,492
9,497
3,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

1
0 / 3 / 0
3,870
323
127
1,452
214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
25
Kills
3
5
Deaths
29
36
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Skadi
7
0
2
8
L
Vulcan
Cj472463
Vulcan
1
5
0
0.2
L
Cthulhu
ColdCloud557
Cthulhu
1
4
1
0.38
W
Tsukuyomi
Doujinko
Tsukuyomi
6
2
10
5.5
W
Sun Wukong
Dui194
Sun Wukong
5
0
2
6
L
1
8
0
0.13
W
6
1
7
9.5
L
0
9
1
0.06
W
1
2
15
4.25
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,793
Damage
8,397
30,496
Taken
34,265
16,216
Mitigated
11,847
7,750
Healing
1,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
5,066
3,526
0
245
4,666
1,390
1,392
1,653
3,013
0
35,510
L
Vulcan
Cj472463
Vulcan
3,311
1,342
0
0
4,780
1,005
69
840
3,915
15,730
0
L
Cthulhu
ColdCloud557
Cthulhu
2,556
438
502
188
8,303
3,124
22
1,970
6,287
15,739
0
W
Tsukuyomi
Doujinko
Tsukuyomi
5,570
1,353
0
2,304
8,219
2,470
235
1,242
6,977
0
42,994
W
Sun Wukong
Dui194
Sun Wukong
3,923
1,389
0
2,708
6,889
4,072
2,743
1,825
5,064
0
33,404
L
911
555
0
447
10,233
4,042
0
957
9,255
7,013
0
W
5,000
1,386
0
1,183
3,867
1,839
450
1,230
2,637
0
24,809
L
1,492
558
0
495
9,497
3,462
0
467
8,955
10,230
0
W
4,234
2,442
0
1,310
6,855
6,445
655
2,447
4,408
8,869
0
L
127
127
0
0
1,452
214
0
0
1,427
413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,548
Gold Earned
24,216
243
Minions Killed
67
0
Camps Cleared
0
1,077,718
Distance Traveled
991,984
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,197
600
67
6
0
212,924
0
L
Vulcan
4,828
402
22
2
0
232,139
1
L
Cthulhu
5,671
473
25
2
0
232,056
1
W
Tsukuyomi
7,899
658
79
7
0
259,051
0
W
Sun Wukong
7,600
633
50
4
0
184,763
0
L
Ymir
4,973
414
10
1
0
234,376
1
W
Pele
7,768
647
44
4
0
224,835
0
L
Ares
4,874
406
10
1
0
237,561
0
W
Kuzenbo
7,084
590
3
0
0
196,145
2
L
Ra
3,870
323
0
0
0
55,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role