Player Matchup

Neith
Neith
Arivali
Neith
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
46W - 47L
1,762 Elo+
Solo
Cthulhu
Cthulhu
GoodMane
Cthulhu
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
64W - 63L
1,421 Elo+
Solo
Nemesis
Nemesis
IOIAresIOI
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
PrutoPlox
Nike
Level 24
God Stats
0W - 2L
1,301 SR
Queue Stats
41W - 37L
1,573 Elo+
Solo
Ra
Ra
RubeusHagriid
Ra
Level 16
God Stats
5W - 5L
1,786 SR
Queue Stats
106W - 108L
1,585 Elo+
Solo
Team Averages
Level 24
1,517 SR
1,568 Elo+

VS

Team Averages
Level 18
1,545 SR
1,612 Elo+
Nemesis
Nemesis
Lex丨Luthor
Nemesis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Tantanaus
Zhong Kui
Level 25
God Stats
2W - 1L
1,557 SR
Queue Stats
172W - 87L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
libertariansnake
Danzaburou
Level 27
God Stats
143W - 123L
1,666 SR
Queue Stats
233W - 232L
1,616 Elo+
Solo
King Arthur
King Arthur
nilaelcristi
King Arthur
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
柚子吃了饭
Artio
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arivali
Neith
2
0 / 1 / 0
3,821
318
171
519
68
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
GoodMane
Cthulhu
9
1 / 2 / 5
5,425
452
5,430
7,710
3,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
IOIAresIOI
Nemesis
11
2 / 2 / 4
6,500
542
2,575
7,847
2,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nike
11
2 / 1 / 0
6,138
512
4,425
6,025
3,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
3 / 3 / 1
6,355
530
4,660
6,547
2,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Lex丨Luthor
Nemesis
11
3 / 1 / 3
6,305
525
2,450
6,361
2,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Tantanaus
Zhong Kui
12
3 / 1 / 4
6,875
573
5,936
7,785
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
libertariansnake
Danzaburou
13
3 / 0 / 2
7,380
615
3,190
3,293
1,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
nilaelcristi
King Arthur
11
0 / 1 / 1
6,479
540
5,343
8,407
5,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 2
5,073
423
1,259
7,188
4,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
21
8
Kills
9
9
Deaths
8
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
Arivali
Neith
0
1
0
0
L
Cthulhu
GoodMane
Cthulhu
1
2
5
1.75
L
Nemesis
IOIAresIOI
Nemesis
2
2
4
2
W
Nemesis
Lex丨Luthor
Nemesis
3
1
3
4.5
L
Nike
2
1
0
2
L
3
3
1
1.17
W
Zhong Kui
Tantanaus
Zhong Kui
3
1
4
5
W
Danzaburou
libertariansnake
Danzaburou
3
0
2
4
W
King Arthur
nilaelcristi
King Arthur
0
1
1
0.5
W
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,261
Damage
18,178
28,648
Taken
33,034
11,217
Mitigated
17,263
7,071
Healing
12,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arivali
Neith
171
171
0
0
519
68
0
169
322
0
1,319
L
Cthulhu
GoodMane
Cthulhu
5,430
535
72
324
7,710
3,275
0
2,911
4,700
19,369
0
L
Nemesis
IOIAresIOI
Nemesis
2,575
709
0
3,319
7,847
2,712
0
2,134
5,617
0
34,695
W
Nemesis
Lex丨Luthor
Nemesis
2,450
738
0
1,884
6,361
2,057
902
1,373
4,868
0
23,328
L
Nike
4,425
762
0
1,410
6,025
3,035
112
507
5,504
0
28,168
L
4,660
769
160
1,786
6,547
2,127
0
1,890
4,539
30,853
0
W
Zhong Kui
Tantanaus
Zhong Kui
5,936
661
0
4,721
7,785
4,520
920
2,982
4,639
42,159
0
W
Danzaburou
libertariansnake
Danzaburou
3,190
862
0
2,133
3,293
1,034
1,220
379
2,874
0
46,454
W
King Arthur
nilaelcristi
King Arthur
5,343
106
0
2,234
8,407
5,176
168
560
7,550
3,938
30,922
W
1,259
194
116
1,008
7,188
4,476
0
4,380
2,660
8,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,239
Gold Earned
32,112
231
Minions Killed
343
0
Camps Cleared
0
922,723
Distance Traveled
1,067,447
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,821
318
3
0
0
38,553
1
L
Cthulhu
5,425
452
17
1
0
236,347
1
L
Nemesis
6,500
542
71
6
0
224,947
1
W
Nemesis
6,305
525
57
5
0
217,652
0
L
Nike
6,138
512
69
6
0
216,708
0
L
Ra
6,355
530
71
6
0
206,168
4
W
Zhong Kui
6,875
573
98
8
0
216,474
4
W
Danzaburou
7,380
615
97
8
0
210,402
1
W
King Arthur
6,479
540
80
7
0
218,353
3
W
Artio
5,073
423
11
1
0
204,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role