Player Matchup

Sobek
Sobek
KhaosLoki47
Sobek
Level 109
God Stats
5W - 7L
1,425 SR
Queue Stats
268W - 271L
1,430 Elo+
Party 1
Neith
Neith
itzlilcity
Neith
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,338 Elo+
Party 1
Nu Wa
Nu Wa
xXJammiesXx
Nu Wa
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
129W - 129L
1,403 Elo+
Party 1
Team Averages
Level 95
1,475 SR
1,390 Elo+

VS

Team Averages
Level 71
1,547 SR
1,539 Elo+
Ah Puch
Ah Puch
Narbalous
Ah Puch
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 32L
1,544 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sarbalous
Kumbhakarna
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 51L
1,536 Elo+
Party 2
Ne Zha
Ne Zha
ohDefense
Ne Zha
Level 83
God Stats
16W - 15L
1,642 SR
Queue Stats
104W - 119L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 5
14,561
607
14,182
26,656
33,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
16
3 / 6 / 4
13,762
573
14,853
15,565
7,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
4 / 3 / 4
14,600
608
17,557
12,197
4,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Narbalous
Ah Puch
18
3 / 3 / 10
14,485
604
18,923
11,932
4,497
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
Sarbalous
Kumbhakarna
19
4 / 2 / 11
16,057
669
6,045
31,115
38,386
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
ohDefense
Ne Zha
20
8 / 4 / 7
16,090
670
19,645
20,556
8,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
43
9
Kills
15
15
Deaths
9
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Ah Puch
Narbalous
Ah Puch
3
3
10
2.67
W
Kumbhakarna
Sarbalous
Kumbhakarna
4
2
11
4.75
L
Neith
3
6
4
0.83
W
Ne Zha
ohDefense
Ne Zha
8
4
7
2.88
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,592
Damage
44,613
54,418
Taken
63,603
44,354
Mitigated
51,079
10,431
Healing
21,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,182
688
0
5,238
26,656
33,022
329
15,848
10,808
55,793
0
W
Ah Puch
Narbalous
Ah Puch
18,923
1,260
0
3,297
11,932
4,497
593
7,626
4,128
96,639
0
W
Kumbhakarna
Sarbalous
Kumbhakarna
6,045
699
0
7,956
31,115
38,386
241
13,796
16,451
53,754
0
L
Neith
14,853
5,367
0
3,103
15,565
7,138
2,415
5,868
9,697
0
73,747
W
Ne Zha
ohDefense
Ne Zha
19,645
4,870
0
9,868
20,556
8,196
2,708
9,136
11,162
0
111,601
L
17,557
7,465
0
2,090
12,197
4,194
794
4,006
8,191
89,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,923
Gold Earned
46,632
275
Minions Killed
331
0
Camps Cleared
0
1,161,776
Distance Traveled
1,302,739
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
14,561
607
47
2
0
383,223
3
W
Ah Puch
14,485
604
157
7
0
432,546
4
W
Kumbhakarna
16,057
669
64
3
0
411,261
7
L
Neith
13,762
573
110
5
0
364,582
5
W
Ne Zha
16,090
670
110
5
0
458,932
0
L
Nu Wa
14,600
608
118
5
0
413,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role