Player Matchup

Cthulhu
Cthulhu
Delta7777
Cthulhu
Level 29
God Stats
19W - 10L
1,758 SR
Queue Stats
115W - 77L
1,660 Elo+
Party 1
Apollo
Apollo
Doughboy90
Apollo
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,335 Elo+
Party 1
Nike
Nike
JettHansley
Nike
Level 6
God Stats
1W - 0L
1,746 SR
Queue Stats
2W - 0L
1,613 Elo+
Party 2
Neith
Neith
Nalaaaa
Neith
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YungCoroni
Tsukuyomi
Level 68
God Stats
5W - 2L
1,500 SR
Queue Stats
13W - 11L
1,500 Elo+
Party 2
Team Averages
Level 27
1,601 SR
1,522 Elo+

VS

Team Averages
Level 20
1,446 SR
1,534 Elo+
Susano
Susano
Greendragonboy17
Susano
Level 18
God Stats
5W - 9L
1,565 SR
Queue Stats
17W - 24L
1,340 Elo+
Solo
Medusa
Medusa
Myst1ks
Medusa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,878 Elo+
Solo
Kukulkan
Kukulkan
PatDaddy11
Kukulkan
Level 24
God Stats
1W - 5L
1,116 SR
Queue Stats
148W - 188L
1,402 Elo+
Solo
Guan Yu
Guan Yu
TheSeventhOmen
Guan Yu
Level 26
God Stats
28W - 24L
1,550 SR
Queue Stats
58W - 56L
1,523 Elo+
Solo
Jormungandr
Jormungandr
newtondream
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Delta7777
Cthulhu
17
4 / 2 / 23
11,860
539
14,608
22,225
22,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
Doughboy90
Apollo
19
12 / 3 / 9
12,076
549
15,532
16,358
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 4 / 7
9,387
427
10,349
16,128
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Nalaaaa
Neith
15
0 / 5 / 4
9,652
439
5,370
10,564
4,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
YungCoroni
Tsukuyomi
18
14 / 5 / 6
11,862
539
17,779
16,244
7,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 8
11,321
515
10,575
15,595
6,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
Myst1ks
Medusa
18
10 / 6 / 2
12,716
578
17,177
17,331
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
PatDaddy11
Kukulkan
15
3 / 6 / 8
10,588
481
17,893
11,937
4,792
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 7 / 8
9,966
453
12,033
19,028
21,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
newtondream
Jormungandr
13
0 / 11 / 7
8,725
397
5,624
21,134
16,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
52
33
Kills
19
19
Deaths
33
49
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Delta7777
Cthulhu
4
2
23
7.75
W
Apollo
Doughboy90
Apollo
12
3
9
5.5
L
5
3
8
3
W
3
4
7
1.63
L
Medusa
Myst1ks
Medusa
10
6
2
1.83
W
Neith
Nalaaaa
Neith
0
5
4
0.4
L
Kukulkan
PatDaddy11
Kukulkan
3
6
8
1.17
L
1
7
8
0.71
W
Tsukuyomi
YungCoroni
Tsukuyomi
14
5
6
3.4
L
Jormungandr
newtondream
Jormungandr
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,638
Damage
63,302
81,519
Taken
85,025
53,335
Mitigated
56,164
18,823
Healing
18,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Delta7777
Cthulhu
14,608
1,530
1,120
3,140
22,225
22,980
471
6,645
15,480
45,301
0
W
Apollo
Doughboy90
Apollo
15,532
10,001
0
6,589
16,358
7,836
3,733
3,978
12,330
0
68,580
L
10,575
1,725
0
5,610
15,595
6,193
0
2,476
13,044
0
72,223
W
10,349
1,217
0
1,575
16,128
10,230
650
3,088
12,640
0
34,313
L
Medusa
Myst1ks
Medusa
17,177
9,180
0
6,365
17,331
7,291
434
2,611
14,645
0
68,676
W
Neith
Nalaaaa
Neith
5,370
1,564
0
2,426
10,564
4,718
1,127
4,678
5,861
0
58,199
L
Kukulkan
PatDaddy11
Kukulkan
17,893
1,513
0
204
11,937
4,792
776
3,408
8,529
64,737
0
L
12,033
928
322
4,304
19,028
21,795
90
1,810
16,643
0
55,223
W
Tsukuyomi
YungCoroni
Tsukuyomi
17,779
3,554
0
3,973
16,244
7,571
0
5,128
11,041
0
77,594
L
Jormungandr
newtondream
Jormungandr
5,624
1,378
438
1,299
21,134
16,093
72
4,303
16,781
19,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,837
Gold Earned
53,316
460
Minions Killed
421
0
Camps Cleared
0
2,115,815
Distance Traveled
1,806,843
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,860
539
47
2
0
449,842
6
W
Apollo
12,076
549
125
6
0
439,303
2
L
Susano
11,321
515
110
5
0
411,920
1
W
Nike
9,387
427
51
2
0
368,674
1
L
Medusa
12,716
578
92
4
0
329,744
2
W
Neith
9,652
439
122
6
0
425,744
0
L
Kukulkan
10,588
481
116
5
0
339,823
6
L
Guan Yu
9,966
453
89
4
0
398,107
3
W
Tsukuyomi
11,862
539
115
5
0
432,252
1
L
Jormungandr
8,725
397
14
1
0
327,249
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role