Player Matchup

Pele
Pele
Beamics
Pele
Level 28
God Stats
9W - 4L
1,629 SR
Queue Stats
402W - 423L
1,344 Elo+
Party 2
Fenrir
Fenrir
Jet_Li_Story_
Fenrir
Level 6
God Stats
3W - 5L
1,342 SR
Queue Stats
3W - 6L
1,196 Elo+
Solo
Heimdallr
Heimdallr
WIx BUD x07
Heimdallr
Level 27
God Stats
22W - 23L
1,064 SR
Queue Stats
641W - 729L
1,300 Elo+
Party 1
Mulan
Mulan
WIx CAPITAL x2
Mulan
Level 17
God Stats
28W - 36L
1,182 SR
Queue Stats
396W - 474L
1,283 Elo+
Party 1
Sobek
Sobek
Yuukotori
Sobek
Level 29
God Stats
35W - 33L
1,598 SR
Queue Stats
384W - 445L
1,353 Elo+
Party 2
Team Averages
Level 21
1,363 SR
1,295 Elo+

VS

Team Averages
Level 36
1,468 SR
1,324 Elo+
Thoth
Thoth
ArnieFunkel
Thoth
Level 13
God Stats
7W - 8L
1,517 SR
Queue Stats
7W - 10L
1,320 Elo+
Party 3
Thanatos
Thanatos
Rustbucket_218
Thanatos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,320 Elo+
Party 3
Tyr
Tyr
TheTbagHero
Tyr
Level 39
God Stats
3W - 7L
1,515 SR
Queue Stats
29W - 37L
1,329 Elo+
Party 4
Sobek
Sobek
dawild0ne
Sobek
Level 24
God Stats
2W - 3L
1,310 SR
Queue Stats
20W - 49L
1,274 Elo+
Party 3
The Morrigan
The Morrigan
guga_dragons
The Morrigan
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
56W - 55L
1,377 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Beamics
Pele
20
21 / 1 / 2
17,395
644
32,403
17,678
8,398
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 12 / 2
11,324
419
5,874
20,403
6,168
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
WIx BUD x07
Heimdallr
19
6 / 4 / 3
12,631
468
17,349
15,644
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
0 / 5 / 5
12,263
454
8,140
17,594
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Sobek
Yuukotori
Sobek
15
0 / 7 / 6
10,170
377
6,383
19,990
16,976
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 9 / 1
11,758
435
18,041
17,436
5,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
20
15 / 4 / 6
13,887
514
13,548
18,348
11,204
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 5 / 5
9,997
370
6,950
24,192
20,644
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
dawild0ne
Sobek
17
1 / 3 / 8
11,561
428
12,592
21,990
24,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
guga_dragons
The Morrigan
16
2 / 6 / 5
10,011
371
9,943
14,998
7,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
54
27
Kills
29
29
Deaths
27
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
8
9
1
0.94
W
Pele
Beamics
Pele
21
1
2
22
W
0
12
2
0.08
L
Thanatos
15
4
6
4.5
L
3
5
5
1.1
W
Heimdallr
WIx BUD x07
Heimdallr
6
4
3
1.88
W
0
5
5
0.5
W
Sobek
Yuukotori
Sobek
0
7
6
0.43
L
Sobek
dawild0ne
Sobek
1
3
8
1.67
L
The Morrigan
guga_dragons
The Morrigan
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,149
Damage
61,074
91,309
Taken
96,964
55,260
Mitigated
69,526
22,039
Healing
25,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,041
908
120
1,064
17,436
5,661
1,483
162
17,224
66,174
0
W
Pele
Beamics
Pele
32,403
7,657
0
6,221
17,678
8,398
1,791
7,182
10,496
0
145,303
W
5,874
1,982
0
2,787
20,403
6,168
4,176
11,666
8,737
0
49,913
L
Thanatos
13,548
4,393
0
14,144
18,348
11,204
1,729
1,003
17,169
0
70,810
L
6,950
1,107
0
3,476
24,192
20,644
1,084
3,408
20,783
149
32,190
W
Heimdallr
WIx BUD x07
Heimdallr
17,349
10,933
0
5,081
15,644
8,169
3,689
4,975
10,669
0
113,174
W
8,140
1,912
0
2,692
17,594
15,549
1,028
9,113
8,481
0
46,066
W
Sobek
Yuukotori
Sobek
6,383
412
590
4,668
19,990
16,976
322
6,972
13,018
25,965
0
L
Sobek
dawild0ne
Sobek
12,592
575
0
4,160
21,990
24,556
691
521
20,579
39,043
0
L
The Morrigan
guga_dragons
The Morrigan
9,943
1,805
6
2,654
14,998
7,461
547
1,289
13,579
51,870
968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,783
Gold Earned
57,214
586
Minions Killed
401
0
Camps Cleared
0
2,448,370
Distance Traveled
2,436,955
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,758
435
118
4
0
464,599
0
W
Pele
17,395
644
230
9
0
592,265
1
W
Fenrir
11,324
419
99
4
0
424,119
0
L
Thanatos
13,887
514
114
4
0
534,040
0
L
Tyr
9,997
370
46
2
0
542,719
0
W
Heimdallr
12,631
468
135
5
0
445,221
2
W
Mulan
12,263
454
87
3
0
508,619
0
W
Sobek
10,170
377
35
1
0
478,146
0
L
Sobek
11,561
428
56
2
0
498,373
3
L
The Morrigan
10,011
371
67
2
0
397,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role