Player Matchup

Erlang Shen
Erlang Shen
BootyLucky
Erlang Shen
Level 109
God Stats
2W - 0L
1,680 SR
Queue Stats
10W - 14L
1,558 Elo+
Solo
Tsukuyomi
Tsukuyomi
ClutchSSF
Tsukuyomi
Level 157
God Stats
3W - 0L
1,894 SR
Queue Stats
75W - 34L
1,723 Elo+
Party 1
Eset
Eset
Kewwy
Eset
Level 139
God Stats
5W - 0L
1,897 SR
Queue Stats
67W - 24L
1,723 Elo+
Party 1
Team Averages
Level 135
1,824 SR
1,668 Elo+

VS

Team Averages
Level 118
1,539 SR
1,587 Elo+
Heimdallr
Heimdallr
Happy504
Heimdallr
Level 158
God Stats
8W - 12L
1,374 SR
Queue Stats
358W - 227L
1,644 Elo+
Party 2
He Bo
He Bo
joelingnain
He Bo
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 105L
1,376 Elo+
Solo
Cerberus
Cerberus
qvoidzp
Cerberus
Level 129
God Stats
5W - 3L
1,743 SR
Queue Stats
181W - 106L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BootyLucky
Erlang Shen
16
3 / 3 / 10
12,865
643
15,901
22,422
20,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
ClutchSSF
Tsukuyomi
17
6 / 6 / 4
13,953
698
12,975
15,174
5,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
Kewwy
Eset
18
4 / 3 / 7
13,168
658
12,358
10,398
3,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Happy504
Heimdallr
17
3 / 3 / 4
11,916
596
17,186
15,001
6,223
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 7
11,423
571
8,609
13,575
4,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
qvoidzp
Cerberus
18
8 / 2 / 4
12,915
646
11,857
21,081
19,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
13
Kills
12
12
Deaths
13
21
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BootyLucky
Erlang Shen
3
3
10
2.67
W
Tsukuyomi
ClutchSSF
Tsukuyomi
6
6
4
1.33
L
Heimdallr
Happy504
Heimdallr
3
3
4
1.67
W
Eset
Kewwy
Eset
4
3
7
2.5
L
1
8
7
0.56
L
Cerberus
qvoidzp
Cerberus
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,234
Damage
37,652
47,994
Taken
49,657
29,864
Mitigated
30,380
13,592
Healing
13,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BootyLucky
Erlang Shen
15,901
6,114
1,866
6,309
22,422
20,733
1,367
8,116
13,938
189
40,496
W
Tsukuyomi
ClutchSSF
Tsukuyomi
12,975
2,175
0
1,141
15,174
5,685
364
6,583
8,311
0
64,770
L
Heimdallr
Happy504
Heimdallr
17,186
6,458
0
6,381
15,001
6,223
0
3,042
11,693
0
89,375
W
Eset
Kewwy
Eset
12,358
577
1,765
2,511
10,398
3,446
996
5,097
5,211
81,269
0
L
8,609
35
0
2,370
13,575
4,165
0
3,563
9,475
35,580
0
L
Cerberus
qvoidzp
Cerberus
11,857
537
0
4,814
21,081
19,992
18
5,243
14,950
37,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
36,254
249
Minions Killed
240
0
Camps Cleared
0
1,180,967
Distance Traveled
994,898
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,865
643
35
2
0
401,413
0
W
Tsukuyomi
13,953
698
72
4
0
433,934
2
L
Heimdallr
11,916
596
144
7
0
302,906
3
W
Eset
13,168
658
142
7
0
345,620
4
L
He Bo
11,423
571
54
3
0
332,727
6
L
Cerberus
12,915
646
42
2
0
359,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role