Player Matchup

Sobek
Sobek
CodeE21
Sobek
Level 69
God Stats
3W - 2L
1,500 SR
Queue Stats
709W - 776L
1,412 Elo+
Party 2
Nu Wa
Nu Wa
JuanManriquez14
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TUna5UB0913
Bellona
Level 83
God Stats
83W - 68L
1,530 SR
Queue Stats
294W - 299L
1,454 Elo+
Party 3
Fenrir
Fenrir
imVarsity
Fenrir
Level 67
God Stats
8W - 4L
1,830 SR
Queue Stats
47W - 56L
1,488 Elo+
Party 3
Medusa
Medusa
tboneskull8
Medusa
Level 124
God Stats
7W - 5L
1,500 SR
Queue Stats
96W - 108L
1,408 Elo+
Party 2
Team Averages
Level 94
1,572 SR
1,453 Elo+

VS

Team Averages
Level 71
1,409 SR
1,312 Elo+
Baba Yaga
Baba Yaga
Gamzatti
Baba Yaga
Level 146
God Stats
8W - 7L
1,450 SR
Queue Stats
320W - 325L
1,565 Elo+
Solo
Erlang Shen
Erlang Shen
Moogle55
Erlang Shen
Level 67
God Stats
2W - 5L
1,305 SR
Queue Stats
324W - 365L
1,180 Elo+
Party 1
Cerberus
Cerberus
MrWolfgang206
Cerberus
Level 64
God Stats
10W - 20L
1,292 SR
Queue Stats
438W - 553L
1,251 Elo+
Party 1
Fenrir
Fenrir
PupLykan
Fenrir
Level 62
God Stats
15W - 12L
1,500 SR
Queue Stats
640W - 742L
1,262 Elo+
Party 1
Artemis
Artemis
Renfear
Artemis
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 17L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CodeE21
Sobek
16
5 / 3 / 14
11,437
520
4,568
14,880
14,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 2 / 15
11,708
532
16,516
13,955
4,658
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
TUna5UB0913
Bellona
17
11 / 7 / 6
11,803
537
20,739
25,248
18,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
imVarsity
Fenrir
16
9 / 3 / 10
11,432
520
14,865
17,223
8,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
20
10 / 2 / 5
13,120
596
14,743
18,819
8,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Gamzatti
Baba Yaga
20
6 / 2 / 2
13,813
628
13,525
9,875
4,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Moogle55
Erlang Shen
14
3 / 10 / 3
9,651
439
15,825
21,446
14,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
MrWolfgang206
Cerberus
14
3 / 10 / 8
10,353
471
11,987
25,613
27,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
PupLykan
Fenrir
14
3 / 8 / 7
9,515
433
8,169
23,376
14,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Artemis
Renfear
Artemis
13
0 / 10 / 3
8,597
391
5,373
15,489
7,207
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
38
40
Kills
15
17
Deaths
40
50
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Sobek
CodeE21
Sobek
5
3
14
4
L
Baba Yaga
Gamzatti
Baba Yaga
6
2
2
3.5
W
5
2
15
6.25
L
Erlang Shen
Moogle55
Erlang Shen
3
10
3
0.45
L
Cerberus
MrWolfgang206
Cerberus
3
10
8
0.7
L
Fenrir
PupLykan
Fenrir
3
8
7
0.81
L
Artemis
Renfear
Artemis
0
10
3
0.15
W
Bellona
TUna5UB0913
Bellona
11
7
6
2
W
Fenrir
imVarsity
Fenrir
9
3
10
4.67
W
Medusa
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,431
Damage
54,879
90,125
Taken
95,799
54,612
Mitigated
68,772
29,392
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
CodeE21
Sobek
4,568
481
0
3,612
14,880
14,154
275
4,379
10,329
25,972
0
L
Baba Yaga
Gamzatti
Baba Yaga
13,525
244
0
2,712
9,875
4,659
2,721
2,669
7,206
108,021
0
W
16,516
2,994
0
4,050
13,955
4,658
1,057
5,969
7,734
81,632
0
L
Erlang Shen
Moogle55
Erlang Shen
15,825
9,609
0
3,626
21,446
14,839
0
5,872
15,574
0
54,398
L
Cerberus
MrWolfgang206
Cerberus
11,987
804
1,146
4,801
25,613
27,936
286
6,020
19,593
34,904
0
L
Fenrir
PupLykan
Fenrir
8,169
2,672
0
4,837
23,376
14,131
0
4,876
18,500
0
35,289
L
Artemis
Renfear
Artemis
5,373
2,606
0
4,356
15,489
7,207
600
1,647
13,842
0
45,185
W
Bellona
TUna5UB0913
Bellona
20,739
13,170
0
8,926
25,248
18,879
747
6,308
18,834
0
77,964
W
Fenrir
imVarsity
Fenrir
14,865
4,792
0
3,347
17,223
8,492
0
6,471
10,642
0
59,195
W
Medusa
14,743
7,270
0
9,457
18,819
8,429
1,797
4,117
14,666
0
115,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,500
Gold Earned
51,929
487
Minions Killed
479
0
Camps Cleared
0
2,075,954
Distance Traveled
1,822,069
23
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,437
520
31
1
0
453,082
1
L
Baba Yaga
13,813
628
231
11
0
401,318
0
W
Nu Wa
11,708
532
132
6
0
394,430
4
L
Erlang Shen
9,651
439
66
3
0
352,611
0
L
Cerberus
10,353
471
65
3
0
372,125
0
L
Fenrir
9,515
433
52
2
0
424,211
1
L
Artemis
8,597
391
65
3
0
271,804
0
W
Bellona
11,803
537
103
5
0
388,565
5
W
Fenrir
11,432
520
66
3
0
426,168
13
W
Medusa
13,120
596
155
7
0
413,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role