Player Matchup

Thoth
Thoth
 
Thoth
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Budazinc
Hou Yi
Level 145
God Stats
8W - 12L
1,201 SR
Queue Stats
387W - 428L
1,512 Elo+
Solo
Hel
Hel
Mynamised
Hel
Level 156
God Stats
3W - 3L
1,203 SR
Queue Stats
203W - 181L
1,534 Elo+
Solo
Anubis
Anubis
Nerdslayer54
Anubis
Level 160
God Stats
7W - 11L
1,500 SR
Queue Stats
728W - 772L
1,590 Elo+
Solo
Chaac
Chaac
muppets81
Chaac
Level 122
God Stats
1W - 0L
1,311 SR
Queue Stats
12W - 12L
1,493 Elo+
Solo
Team Averages
Level 131
1,343 SR
1,526 Elo+

VS

Team Averages
Level 146
1,613 SR
1,655 Elo+
Sobek
Sobek
BearerOfTheLight
Sobek
Level 157
God Stats
2W - 3L
1,697 SR
Queue Stats
81W - 65L
1,678 Elo+
Party 1
Eset
Eset
Bunnyrabbits
Eset
Level 149
God Stats
5W - 4L
1,866 SR
Queue Stats
171W - 119L
1,867 Elo+
Party 1
Persephone
Persephone
DangerDewm
Persephone
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 381L
1,555 Elo+
Solo
Pele
Pele
Pαncito
Pele
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
bySaavaag3
Hades
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 35L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
2 / 1 / 11
9,141
831
10,474
6,170
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Budazinc
Hou Yi
16
6 / 1 / 9
9,279
844
12,047
9,939
4,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
2 / 3 / 14
8,464
769
3,539
8,418
6,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
17
9 / 4 / 8
10,032
912
11,509
8,855
5,146
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
muppets81
Chaac
14
0 / 3 / 15
8,492
772
10,402
14,513
20,394
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 7
7,871
716
4,998
16,088
16,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 5 / 6
7,956
723
7,531
7,590
1,993
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Persephone
DangerDewm
Persephone
14
2 / 2 / 6
7,924
720
9,274
8,198
2,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
16
5 / 3 / 6
9,144
831
11,295
10,288
5,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
14
2 / 4 / 9
8,148
741
5,702
10,271
6,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
46
19
Kills
12
12
Deaths
19
57
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
11
7.5
L
0
5
7
0.7
W
Hou Yi
Budazinc
Hou Yi
6
1
9
10.5
L
3
5
6
1.2
L
Persephone
DangerDewm
Persephone
2
2
6
2.5
W
2
3
14
3
W
Anubis
9
4
8
3.25
L
Pele
5
3
6
2.67
L
Hades
2
4
9
1.63
W
Chaac
muppets81
Chaac
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,971
Damage
38,800
47,895
Taken
52,435
39,701
Mitigated
33,005
28,013
Healing
19,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
10,474
229
1,789
1,524
6,170
2,748
2,428
2,824
3,321
19,857
0
L
4,998
242
1,023
4,355
16,088
16,092
0
6,212
9,068
14,781
0
W
Hou Yi
Budazinc
Hou Yi
12,047
5,933
1,210
2,636
9,939
4,959
1,925
6,184
3,730
0
22,304
L
7,531
502
1,472
1,054
7,590
1,993
21
5,413
1,769
19,770
0
L
Persephone
DangerDewm
Persephone
9,274
508
378
3,206
8,198
2,425
0
3,013
4,820
17,296
0
W
3,539
79
9,647
4,362
8,418
6,454
230
6,656
1,712
7,867
0
W
Anubis
11,509
528
0
1,435
8,855
5,146
353
5,383
3,422
19,024
0
L
Pele
11,295
1,314
2,219
2,591
10,288
5,694
126
4,743
5,168
0
21,353
L
Hades
5,702
513
1,308
2,036
10,271
6,801
0
3,811
6,088
8,917
0
W
Chaac
muppets81
Chaac
10,402
1,359
1,557
3,853
14,513
20,394
209
6,458
7,842
0
21,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,408
Gold Earned
41,043
94
Minions Killed
93
0
Camps Cleared
0
924,689
Distance Traveled
975,304
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,141
831
27
2
0
186,183
1
L
Sobek
7,871
716
13
1
0
190,921
1
W
Hou Yi
9,279
844
18
2
0
187,684
2
L
Eset
7,956
723
30
3
0
170,413
3
L
Persephone
7,924
720
24
2
0
207,241
0
W
Hel
8,464
769
7
1
0
202,462
0
W
Anubis
10,032
912
23
2
0
159,615
1
L
Pele
9,144
831
18
2
0
199,286
4
L
Hades
8,148
741
8
1
0
207,443
0
W
Chaac
8,492
772
19
2
0
188,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role