Player Matchup

Neith
Neith
DEDSCYTHE
Neith
Level 28
God Stats
15W - 4L
1,640 SR
Queue Stats
16W - 6L
1,638 Elo+
Party 1
Cerberus
Cerberus
SnapitThrough
Cerberus
Level 49
God Stats
28W - 16L
1,483 SR
Queue Stats
132W - 136L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
Spacetranaught
Nu Wa
Level 122
God Stats
4W - 0L
1,778 SR
Queue Stats
24W - 22L
1,569 Elo+
Party 1
Team Averages
Level 66
1,634 SR
1,549 Elo+

VS

Team Averages
Level 16
1,508 SR
1,279 Elo+
Kuzenbo
Kuzenbo
ImFlyingHigh420
Kuzenbo
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 7L
1,082 Elo+
Solo
Hou Yi
Hou Yi
RequitedHarp235
Hou Yi
Level 20
God Stats
3W - 5L
1,523 SR
Queue Stats
16W - 18L
1,452 Elo+
Solo
Agni
Agni
SatiricStream16
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 67L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DEDSCYTHE
Neith
11
5 / 0 / 9
7,872
875
5,817
5,523
1,703
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
SnapitThrough
Cerberus
10
8 / 2 / 8
8,028
892
6,192
8,294
4,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
4 / 0 / 12
7,576
842
8,293
4,079
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 7 / 1
6,625
736
4,280
11,084
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
1 / 4 / 1
5,901
656
3,147
5,773
1,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 6 / 0
5,595
622
2,252
7,020
1,816
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
4
17
Kills
2
2
Deaths
17
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
DEDSCYTHE
Neith
5
0
9
9.5
L
1
7
1
0.21
L
1
4
1
0.38
L
0
6
0
0
W
Cerberus
SnapitThrough
Cerberus
8
2
8
6
W
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,302
Damage
9,679
17,896
Taken
23,877
7,645
Mitigated
11,491
7,165
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
DEDSCYTHE
Neith
5,817
3,443
807
2,149
5,523
1,703
1,571
1,741
3,782
0
24,374
L
4,280
1,499
377
1,220
11,084
8,165
0
6,148
4,454
18,178
0
L
3,147
854
0
341
5,773
1,510
0
2,958
2,459
0
10,619
L
2,252
412
0
60
7,020
1,816
0
4,343
2,455
15,153
0
W
Cerberus
SnapitThrough
Cerberus
6,192
1,111
306
2,255
8,294
4,691
81
3,098
5,196
24,002
0
W
8,293
4,017
0
1,648
4,079
1,251
986
1,725
2,354
27,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,476
Gold Earned
18,121
117
Minions Killed
45
0
Camps Cleared
0
486,274
Distance Traveled
354,044
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,872
875
41
5
0
161,141
0
L
Kuzenbo
6,625
736
15
2
0
160,725
0
L
Hou Yi
5,901
656
17
2
0
91,635
0
L
Agni
5,595
622
13
1
0
101,684
1
W
Cerberus
8,028
892
40
4
0
164,464
0
W
Nu Wa
7,576
842
36
4
0
160,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role