Player Matchup

Loki
Loki
DailyKiller03
Loki
Level 128
God Stats
30W - 21L
1,500 SR
Queue Stats
219W - 149L
1,638 Elo+
Party 1
Sobek
Sobek
Dailyweekly03
Sobek
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,787 Elo+
Party 1
Apollo
Apollo
JustSpartacus
Apollo
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 9L
1,572 Elo+
Solo
Anubis
Anubis
RainbowBlock642
Anubis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,789 Elo+
Party 1
King Arthur
King Arthur
Vanguards Oath
King Arthur
Level 28
God Stats
10W - 7L
1,723 SR
Queue Stats
102W - 53L
1,839 Elo+
Party 1
Team Averages
Level 38
1,545 SR
1,725 Elo+

VS

Team Averages
Level 21
1,666 SR
1,626 Elo+
Chang'e
Chang'e
Kodiak420
Chang'e
Level 29
God Stats
8W - 13L
1,598 SR
Queue Stats
9W - 17L
1,461 Elo+
Solo
Ullr
Ullr
NoSoyPrim
Ullr
Level 19
God Stats
1W - 1L
1,837 SR
Queue Stats
57W - 39L
1,642 Elo+
Party 2
Fenrir
Fenrir
Sir Bibbson
Fenrir
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
143W - 83L
1,669 Elo+
Solo
Cthulhu
Cthulhu
lil Bibbson Sr
Cthulhu
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 81L
1,828 Elo+
Solo
Yemoja
Yemoja
roynaruto90
Yemoja
Level 28
God Stats
3W - 2L
1,897 SR
Queue Stats
206W - 209L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 4
7,520
684
4,868
8,150
2,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 7
6,091
554
3,334
8,083
4,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 0 / 3
6,570
597
4,341
6,265
2,077
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
6 / 3 / 6
7,000
636
6,477
6,762
3,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Vanguards Oath
King Arthur
12
8 / 2 / 3
7,379
671
8,335
8,297
4,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kodiak420
Chang'e
9
1 / 6 / 2
6,067
552
2,582
7,366
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ullr
8
1 / 5 / 1
5,390
490
3,629
7,012
1,395
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
10
3 / 4 / 1
6,402
582
3,264
9,846
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 5 / 1
5,790
526
3,387
8,158
5,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
8
1 / 3 / 0
4,929
448
3,074
4,587
2,045
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
23
Kills
7
8
Deaths
23
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
W
1
1
7
4.5
W
3
0
3
4.5
L
Chang'e
Kodiak420
Chang'e
1
6
2
0.33
L
Ullr
1
5
1
0.3
W
6
3
6
3
L
Fenrir
3
4
1
0.88
W
King Arthur
Vanguards Oath
King Arthur
8
2
3
4.75
L
1
5
1
0.3
L
Yemoja
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,355
Damage
15,936
37,557
Taken
36,969
17,569
Mitigated
13,593
15,603
Healing
7,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,868
1,790
0
3,818
8,150
2,485
554
491
7,639
0
48,232
W
3,334
385
0
4,072
8,083
4,589
165
1,761
6,297
16,221
0
W
4,341
2,365
0
3,336
6,265
2,077
59
877
5,388
0
40,380
L
Chang'e
Kodiak420
Chang'e
2,582
266
182
1,835
7,366
1,796
0
2,424
4,942
18,677
0
L
Ullr
3,629
1,596
0
521
7,012
1,395
830
1,761
5,251
0
21,898
W
6,477
758
0
2,987
6,762
3,496
208
2,442
4,270
34,845
0
L
Fenrir
3,264
1,462
0
3,479
9,846
2,864
0
3,077
6,769
0
26,293
W
King Arthur
Vanguards Oath
King Arthur
8,335
1,540
0
1,390
8,297
4,922
0
3,133
4,920
0
38,878
L
3,387
246
0
930
8,158
5,493
0
1,584
6,574
22,480
0
L
Yemoja
3,074
356
548
447
4,587
2,045
136
2,450
2,137
14,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
28,578
321
Minions Killed
197
0
Camps Cleared
0
1,105,107
Distance Traveled
993,312
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,520
684
91
8
0
250,119
8
W
Sobek
6,091
554
13
1
0
254,028
6
W
Apollo
6,570
597
86
8
0
209,744
0
L
Chang'e
6,067
552
32
3
0
170,945
2
L
Ullr
5,390
490
44
4
0
194,162
4
W
Anubis
7,000
636
57
5
0
192,456
0
L
Fenrir
6,402
582
59
5
0
223,730
5
W
King Arthur
7,379
671
74
7
0
198,760
2
L
Cthulhu
5,790
526
48
4
0
189,795
4
L
Yemoja
4,929
448
14
1
0
214,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role