Player Matchup

Ra
Ra
CleverΑıSMITE
Ra
Level 47
God Stats
3W - 5L
1,315 SR
Queue Stats
173W - 170L
1,638 Elo+
Solo
Cupid
Cupid
GrazingBuffalio
Cupid
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 93L
1,669 Elo+
Party 1
Tsukuyomi
Tsukuyomi
KamisLookout
Tsukuyomi
Level 17
God Stats
4W - 4L
1,812 SR
Queue Stats
21W - 14L
1,552 Elo+
Party 2
Apollo
Apollo
SpaceRangerStew
Apollo
Level 50
God Stats
46W - 58L
1,477 SR
Queue Stats
173W - 173L
1,483 Elo+
Party 2
Yemoja
Yemoja
mrarmy3
Yemoja
Level 29
God Stats
8W - 8L
1,569 SR
Queue Stats
80W - 60L
1,642 Elo+
Party 1
Team Averages
Level 50
1,535 SR
1,597 Elo+

VS

Team Averages
Level 51
1,614 SR
1,683 Elo+
Ymir
Ymir
Bigpapajayce
Ymir
Level 89
God Stats
3W - 2L
1,556 SR
Queue Stats
153W - 79L
1,701 Elo+
Party 3
Hou Yi
Hou Yi
ObiF8th
Hou Yi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 126L
1,632 Elo+
Solo
Amaterasu
Amaterasu
Subparsanta
Amaterasu
Level 38
God Stats
4W - 2L
1,679 SR
Queue Stats
110W - 52L
1,679 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tazzyy
Tsukuyomi
Level 46
God Stats
16W - 12L
1,833 SR
Queue Stats
77W - 39L
1,724 Elo+
Party 3
Discordia
Discordia
ssoeL
Discordia
Level 47
God Stats
3W - 0L
1,500 SR
Queue Stats
93W - 47L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 3
9,244
487
12,138
16,152
8,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 6 / 3
9,089
478
8,628
12,030
4,987
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
KamisLookout
Tsukuyomi
15
3 / 8 / 1
9,728
512
10,775
11,918
4,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 7 / 2
8,667
456
5,944
13,963
5,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
mrarmy3
Yemoja
13
2 / 3 / 5
8,617
454
7,788
16,584
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 10
10,037
528
10,010
16,293
13,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
ObiF8th
Hou Yi
18
7 / 3 / 6
11,312
595
14,745
15,948
5,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Subparsanta
Amaterasu
17
12 / 4 / 5
11,630
612
13,377
16,487
12,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
Tazzyy
Tsukuyomi
16
5 / 2 / 6
10,247
539
7,569
13,603
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
ssoeL
Discordia
18
2 / 1 / 5
10,877
572
7,434
6,631
2,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
62
12
Kills
30
30
Deaths
12
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
1
6
3
0.42
L
3
6
3
0.75
L
Tsukuyomi
KamisLookout
Tsukuyomi
3
8
1
0.44
W
Hou Yi
ObiF8th
Hou Yi
7
3
6
3.33
L
3
7
2
0.57
W
Amaterasu
Subparsanta
Amaterasu
12
4
5
3.63
W
Tsukuyomi
Tazzyy
Tsukuyomi
5
2
6
4
L
Yemoja
mrarmy3
Yemoja
2
3
5
1.5
W
Discordia
ssoeL
Discordia
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,273
Damage
53,135
70,647
Taken
68,962
34,361
Mitigated
39,867
17,757
Healing
24,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,010
2,235
0
3,363
16,293
13,987
53
8,442
7,851
32,387
0
L
12,138
1,504
378
6,290
16,152
8,471
90
4,617
11,357
69,511
0
L
8,628
5,435
379
2,873
12,030
4,987
1,717
1,738
10,278
0
55,796
L
Tsukuyomi
KamisLookout
Tsukuyomi
10,775
2,427
0
246
11,918
4,692
142
2,414
9,460
0
48,714
W
Hou Yi
ObiF8th
Hou Yi
14,745
8,108
0
8,734
15,948
5,697
1,052
3,593
12,355
0
77,288
L
5,944
3,862
0
3,877
13,963
5,117
1,704
2,059
11,800
0
48,706
W
Amaterasu
Subparsanta
Amaterasu
13,377
7,096
0
6,042
16,487
12,182
383
3,354
13,133
0
53,968
W
Tsukuyomi
Tazzyy
Tsukuyomi
7,569
2,620
0
4,465
13,603
5,415
0
4,436
9,167
0
65,718
L
Yemoja
mrarmy3
Yemoja
7,788
1,290
1,000
2,714
16,584
11,094
0
6,228
10,308
26,901
0
W
Discordia
ssoeL
Discordia
7,434
679
0
1,601
6,631
2,586
40
101
6,530
83,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,345
Gold Earned
54,103
437
Minions Killed
521
0
Camps Cleared
0
1,725,565
Distance Traveled
1,894,628
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,037
528
36
2
0
380,203
5
L
Ra
9,244
487
115
6
0
345,848
1
L
Cupid
9,089
478
108
6
0
335,761
4
L
Tsukuyomi
9,728
512
100
5
0
329,062
4
W
Hou Yi
11,312
595
119
6
0
340,641
5
L
Apollo
8,667
456
84
4
0
333,271
1
W
Amaterasu
11,630
612
90
5
0
371,524
2
W
Tsukuyomi
10,247
539
108
6
0
436,561
3
L
Yemoja
8,617
454
30
2
0
381,623
6
W
Discordia
10,877
572
168
9
0
365,699
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role